eyesofgods1 Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (8, 32, D:1) 27 stones (21, -2, D:1) a +0 robe (still there?) a +0 club (still there?) (25, -1, D:1) a potion of invisibility (32, 19, D:1) a potion of magic (34, -3, D:1) a +0 club (35, 1, D:1) a potion of brilliance (36, 28, D:1) a potion of ambrosia (40, 9, D:1) 17 stones (49, 10, D:1) a potion of attraction (61, 37, D:1) a +0 leather armour Level 2 of the Dungeon (1, 2, D:2) 16 arrows (6, -9, D:2) a +0 chain mail (11, -33, D:2) a +0 dagger (20, -33, D:2) a +0 dagger (24, 0, D:2) a +0 whip (27, -29, D:2) a +0 short sword (31, -34, D:2) a +0 spear (32, -21, D:2) a +0 mace (32, -5, D:2) a +0 whip (45, 6, D:2) a +0 flail (59, -36, D:2) a +0 robe (60, -45, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (4, 1, D:3) a +0 club a +0 leather armour (5, -12, D:3) a potion of curing (8, 0, D:3) a +0 ring mail (8, 2, D:3) a +0 hand axe a +0 leather armour (11, -19, D:3) a +0 leather armour (11, -10, D:3) a +0 club (17, 0, D:3) a +0 war axe (19, -12, D:3) a +0 short sword (19, -1, D:3) a potion of invisibility (19, 17, D:3) a +0 club (21, -1, D:3) a +0 whip (26, 12, D:3) a potion of mutation (29, 13, D:3) 28 arrows (35, 16, D:3) a +0 robe (42, 19, D:3) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (43, -5, D:3) a +0 barding (45, -8, D:3) 6 atropa-tipped darts Level 4 of the Dungeon (0, 0, D:4) 14 gold pieces (17, -25, D:4) a potion of lignification (20, -19, D:4) a +0 leather armour a +0 mace (21, -14, D:4) a potion of heal wounds (23, -11, D:4) 12 stones (25, -2, D:4) the +6 dagger of the Queen {holy, Will+} It has been blessed by the Shining One to cause great damage to the undead and demons. Will: It increases your willpower. (26, 13, D:4) 13 stones (30, 9, D:4) a +0 short sword 6 poisoned darts (34, 4, D:4) 18 stones