eyesofgods1 Level 1 of the Dungeon (0, 0, D:1) a +1 antimagic short sword (5, -10, D:1) a +0 dagger (6, -30, D:1) a +0 club (9, -6, D:1) 27 stones (10, -29, D:1) a +0 short sword (12, -24, D:1) a +0 hunting sling (16, -10, D:1) a cursed -3 club (19, -1, D:1) a cursed +0 club (23, -7, D:1) a +0 robe (28, -13, D:1) 15 stones (31, -3, D:1) 16 bolts (36, 4, D:1) a +0 short sword (39, -23, D:1) a stone (39, -22, D:1) a cursed +0 club (39, -21, D:1) a cursed +0 dagger (40, -27, D:1) 2 stones (41, -12, D:1) a +0 club (43, -4, D:1) 2 stones (46, -27, D:1) a +0 dagger a +0 robe (49, -8, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a potion of curing (6, -10, D:2) a +0 club (9, -30, D:2) a +0 dagger (11, -7, D:2) 3 sling bullets (13, -9, D:2) a +0 scale mail (15, -32, D:2) a potion of haste (21, -15, D:2) a +0 club (22, -32, D:2) a +0 robe (29, 11, D:2) a +0 robe (34, 0, D:2) a +0 club (35, 13, D:2) a +0 club (36, 15, D:2) 17 sling bullets (47, 2, D:2) a +2 trident of protection (51, -26, D:2) 20 arrows (51, -3, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 chain mail (1, 3, D:3) a +0 club (21, 10, D:3) a cursed -2 spear (22, 23, D:3) 23 stones (23, 14, D:3) a cursed +0 robe a +0 dagger a cursed -2 short sword (24, 5, D:3) a +0 hand axe a cursed -2 flail a +0 scale mail a +0 club a +0 dagger a +0 club a +0 club (32, -2, D:3) a potion of curing (32, 6, D:3) a +0 club (36, 9, D:3) 24 stones (40, 5, D:3) a +0 plate armour (42, -6, D:3) 31 bolts (44, 24, D:3) a +0 ring mail (46, -7, D:3) 20 stones (52, -7, D:3) a potion of heal wounds Level 4 of the Dungeon (0, 0, D:4) a +0 club (18, -25, D:4) a +0 whip (20, -27, D:4) a +0 dagger (20, -25, D:4) a +0 whip (24, -17, D:4) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (24, 22, D:4) a +0 short sword (25, 10, D:4) a potion of invisibility 2 tomahawks a cursed -3 dagger (27, 10, D:4) a potion of curing a +0 leather armour the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (28, 8, D:4) a tomahawk (29, -15, D:4) a +0 spear (30, -14, D:4) a +0 club (34, -14, D:4) a cursed -3 whip (34, -1, D:4) a +0 flail a +0 club a +0 scale mail a +0 club a +0 whip (35, -3, D:4) a potion of curing (35, -2, D:4) a +0 flail (38, 21, D:4) a potion of heal wounds (39, -10, D:4) a +0 hand axe (41, 22, D:4) a +0 whip a +0 dagger (44, 17, D:4) a +0 leather armour a +0 whip (44, 21, D:4) a +0 hand axe (48, 22, D:4) a +0 ring mail a +0 flail the +10 mace of Ruacw {drain, rElec MP+9} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your magic capacity (+9). a +0 falchion of electrocution (52, -5, D:4) a +0 morningstar a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 ring mail a +0 short sword (16, 3, D:5) a +0 helmet (18, 3, D:5) 17 gold pieces (32, 12, D:5) a potion of agility (33, 12, D:5) a potion of curing (38, 1, D:5) a scroll of fog (40, 8, D:5) 10 gold pieces