Dungeon Crawl Stone Soup version 0.23-a0-370-gf497b7c (webtiles) character file. 24 eyesofgods1 the Skirmisher (level 2, 24/24 HPs) Began as a Mummy Monk on Oct 23, 2018. Safely got out of the dungeon. The game lasted 00:03:03 (956 turns). eyesofgods1 the Skirmisher (Mummy Monk) Turns: 956, Time: 00:03:04 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 79% Magic: 2/2 EV: 13 Int: 9 God: Gold: 63 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of remove curse {unknown} d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} Skills: * Level 3.3 Fighting * Level 2.9 Polearms + Level 2.6 Dodging - Level 1.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. HP restored. There is an open door here. You see here a stone. You see here a stone. There is an escape hatch in the floor here. You see here a stone. You see here a stone. There is an open door here. You see here a ration. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### ######.@.###### ##########...........%.### ### ......##.................### #.# .......+.................'.####.# .#.#...#.................#...(.(. .......###.............########.# .#.#.....###.........### #.. .....##..# ###.....### #.# #........###.........### #.# There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 4 bats (D:1) 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eyesofgods1 the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 357 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 811 | D:1 | Upgraded the game from 0.23-a0-359-g9beedce to | 0.23-a0-370-gf497b7c 956 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: nzn_arrival_depleted_hourglass, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_broadway_b, co_window_of_opportunity_c, co_window_broadway_b, co_window_sun, co_window_paths_d, glass_columns_a, glass_columns_b, st_stairs_13, glass_columns_b Action || total -------------------------++------- Melee: Spear || 67 Armor: Robe || 7 Dodge: Dodged || 41 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 1 | 2.9 | 17 | 1 | 5.6 +---------+---------+-------+---------+---------+------- D:1 | 34 | 1 | 2.9 | 17 | 1 | 5.6 +---------+---------+-------+---------+---------+-------