Dungeon Crawl Stone Soup version 0.23-a0-350-g6fd5563 (webtiles) character file. 42 eyesofgods1 the Skirmisher (level 3, -1/29 HPs) Began as a Mummy Monk on Oct 20, 2018. Slain by a worm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (942 turns). eyesofgods1 the Skirmisher (Mummy Monk) Turns: 942, Time: 00:01:31 Health: -1/29 AC: 3 Str: 14 XL: 3 Next: 35% Magic: 3/3 EV: 15 Int: 9 God: Gold: 70 SH: 0 Dex: 15 Spells: 2/2 levels left rFire x . . SeeInvis . a - +0 falchion rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . e - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn d - +2 ring of evasion MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) e - a +0 pair of gloves (worn) Jewellery d - a +2 ring of evasion (left hand) Scrolls c - 3 scrolls of fog {unknown} f - a scroll of amnesia {unknown} g - a scroll of teleportation {unknown} h - 4 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} Skills: * Level 3.6 Fighting * Level 3.0 Long Blades + Level 2.7 Dodging - Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Your Long Blades skill increases to level 3! You hit the worm. The worm is moderately wounded. You hit the worm. The worm is moderately wounded. The worm bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. The worm is heavily wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is severely wounded. You hit the worm. The worm is severely wounded. The worm bites you. You die... ...........(...#.# ##############.#.# #....# #.#.##### #....# #...#...####### #....# ##..#...##....# #....# #..#...##....# ### #....# #..#...##....# ..#####..).# ##w#...##....# ...........# #@#...##....# ...###.....#####(#...).....# #....#.....(.....#...#.....# #.##.##....####..)(((......### #....####### #.##...........# ###### #.........#+##.# ########....##.# ##%####.# #...##.# You could see a worm. Vanquished Creatures An adder (D:1) A worm (D:1) A dart slug (D:1) 2 leopard geckos (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 3 ball pythons (D:1) 6 kobolds (D:1) 5 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eyesofgods1 the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 273 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 920 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 942 | D:1 | Slain by a worm Vault maps used: D:1: ebering_trefoil_3fold D:2: lemuel_doored_altar, nicolae_overflow_crystal_walls, serial_glass, glass_columns_b, glass_columns_b, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.0 Fighting | | 3.6 Dodging | | 2.7 Stealth | | 1.5 Action || total -------------------------++------- Melee: Falchion || 83 Stab: Sleeping || 6 Armor: Robe || 15 Dodge: Dodged || 66 Rpst.: Falchion || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 61 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 61 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+-------