eyesofgods1 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (7, 5, D) 6 rations (7, 6, D) a scroll of holy word (7, 7, D) 2 potions of brilliance 2 potions of invisibility 5 potions of haste 4 potions of resistance a potion of experience 5 potions of magic 5 potions of agility 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +1 shield "Xagufy" {Int+5} It affects your intelligence (+5). (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 24, D) an uncursed staff of fire (49, 33, D) a silver javelin (49, 37, D) an uncursed staff of air (50, 12, D) an uncursed staff of wizardry (50, 13, D) 6 large rocks (unseen) (50, 15, D) a bolt (50, 24, D) a +0 hunting sling of freezing (50, 25, D) a crystal ball of energy (50, 37, D) 4 potions of heal wounds (51, 12, D) a phantom mirror (51, 24, D) a +3 short sword of venom (51, 25, D) a +2 flail of draining (51, 30, D) a cursed -3 rapier (unseen) (51, 36, D) an uncursed staff of power (52, 11, D) an arrow (52, 12, D) a +1 hand crossbow of freezing (52, 13, D) a large rock an uncursed staff of earth (52, 19, D) a bolt a large rock a javelin an arrow (52, 20, D) a large rock (52, 24, D) a phial of floods (52, 30, D) a silver javelin (52, 36, D) 2 potions of might (53, 12, D) an uncursed staff of wizardry (53, 13, D) a sack of spiders (53, 24, D) a +2 ring mail of magic resistance (53, 25, D) a +1 spear of piercing (53, 29, D) a +0 trident (53, 30, D) a +0 trident (still there?) a sea snake corpse (still there?) (53, 31, D) a silver javelin (53, 32, D) a +2 rapier of holy wrath (unseen) (53, 36, D) a +3 longbow of freezing (53, 37, D) a +3 glaive of holy wrath (54, 12, D) a +1 shortbow of freezing (54, 13, D) a book of Cantrips (54, 25, D) the +0 leather armour "Cyzazo" {rN+ Int+4} It affects your intelligence (+4). It protects you from negative energy. (54, 29, D) a +1 demon trident of venom a +0 robe (54, 30, D) a +0 morningstar of protection 9 silver javelins a +0 leather armour a merfolk corpse (54, 36, D) a +2 falchion of slicing (55, 12, D) a +4 rapier of flaming (55, 13, D) a +0 spear (55, 24, D) an uncursed staff of summoning (55, 29, D) a +0 antimagic trident (unseen) (55, 31, D) a silver javelin (59, 36, D) a +1 antimagic halberd (60, 40, D) a crocodile corpse (skeletalised by now) (60, 41, D) a spiny frog corpse (skeletalised by now) (61, 11, D) a +0 dagger (unseen) (61, 26, D) a +2 mace of protection (61, 36, D) a +1 scale mail of fire resistance (61, 40, D) a komodo dragon corpse (skeletalised by now) (62, 0, D) a +3 scale mail of cold resistance (62, 1, D) an uncursed staff of death (62, 8, D) a +0 dagger (62, 9, D) a +1 chain mail of magic resistance (62, 11, D) a +2 flail of protection a +0 robe a +0 dagger a +0 robe (62, 17, D) a cursed staff of power (62, 27, D) a +2 vampiric dagger (62, 36, D) the +2 flail "Ruegaede" {crush, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. (62, 37, D) an uncursed staff of summoning (62, 40, D) a crocodile corpse (skeletalised by now) (62, 41, D) a hippogriff corpse (skeletalised by now) (63, 0, D) the cursed +0 ring mail of Honour {*Corrode rC++ Dex+2} It affects your dexterity (+2). It greatly protects you from cold. It may corrode you when you take damage. It has a curse placed upon it. (63, 8, D) a crystal ball of energy (63, 16, D) a +5 arbalest (63, 17, D) a +1 chain mail of cold resistance (63, 26, D) +0 acid dragon scales (63, 36, D) an uncursed staff of wizardry (63, 37, D) a fan of gales (64, 16, D) an uncursed staff of poison (64, 17, D) a +3 war axe of chopping (64, 26, D) an uncursed staff of conjuration (64, 27, D) a +3 scimitar of holy wrath (65, 26, D) a +4 quarterstaff of protection (67, 0, D) a +4 arbalest of freezing (68, 0, D) an uncursed staff of earth (69, 0, D) the +9 war axe "Paculaec" {chop, +Fly MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you fly. (70, 8, D) a +0 rapier of draining (70, 9, D) +0 fire dragon scales (70, 29, D) an adder corpse (skeletalised by now) (70, 41, D) a jackal corpse (skeletalised by now) (71, 11, D) +0 steam dragon scales (unseen) (71, 16, D) a +2 robe of resistance (71, 17, D) the +0 spear "Oroxysoa" {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (71, 27, D) a +2 dagger of venom (71, 28, D) a black mamba corpse (skeletalised by now) (71, 29, D) a +0 scimitar (unseen) (71, 36, D) an uncursed staff of power (71, 37, D) the cursed +0 falchion of Gallantry {antimagic, rPois rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It protects you from poison. It has a curse placed upon it. (72, 8, D) a +1 battleaxe of chopping (72, 9, D) an uncursed staff of conjuration (72, 26, D) a +1 scythe of venom (72, 29, D) a naga corpse (skeletalised by now) (72, 37, D) a jackal corpse (skeletalised by now) (72, 38, D) a porcupine corpse (skeletalised by now) (72, 40, D) a porcupine corpse (skeletalised by now) (73, 1, D) a crystal ball of energy (73, 16, D) an uncursed staff of wizardry (73, 26, D) a +1 great sword of holy wrath (73, 29, D) a +0 halberd (73, 36, D) the +1 chain mail of Dul Qeve {rF+} It protects you from fire. (73, 37, D) an uncursed staff of power (73, 38, D) a porcupine corpse (skeletalised by now) (74, 29, D) a water moccasin corpse (skeletalised by now) (75, 1, D) a cursed staff of energy