eyesofgods1 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 24, D) an uncursed ring of ice (49, 36, D) a crystal ball of energy (49, 37, D) a +1 pair of boots of flying (50, 24, D) a +5 hand crossbow (50, 25, D) a +1 vampiric trident (50, 36, D) an uncursed ring of poison resistance (50, 37, D) an uncursed staff of power (51, 24, D) an uncursed ring of see invisible (51, 25, D) the +0 fire dragon scales of Dim Light {rF++ rC- rN+ Str+3 SInv} It affects your strength (+3). It greatly protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. (51, 29, D) a +0 giant club (unseen) (51, 30, D) a +0 giant club (unseen) (51, 36, D) a +2 broad axe of freezing (52, 24, D) a +2 mace of holy wrath (52, 25, D) an uncursed staff of cold (52, 31, D) a large rock (52, 36, D) an uncursed staff of summoning (52, 37, D) +0 steam dragon scales (53, 24, D) the cursed +1 hunting sling of the Girdle {velocity, MP+9 Str+5} Any stone fired from it inflicts extra damage. It affects your strength (+5). It affects your magic capacity (+9). It has a curse placed upon it. (53, 25, D) a +0 hand crossbow of flaming (53, 36, D) the +1 ring mail of Ysuwag {rElec rN+} It insulates you from electricity. It protects you from negative energy. (54, 24, D) a +1 dagger of draining (54, 25, D) a +0 helmet of see invisible (54, 36, D) a +5 dagger of holy wrath (55, 24, D) a +0 robe of the Archmagi (59, 36, D) a +0 spear of piercing (59, 37, D) a +6 glaive of protection (60, 36, D) a +2 chain mail of cold resistance (60, 37, D) the +4 hunting sling of Descent {speed, rPois rC- rN+} Attacks with this weapon are significantly faster. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (60, 39, D) a glowing shapeshifter corpse (60, 40, D) a glowing shapeshifter corpse (61, 0, D) a +3 great sword of protection (61, 8, D) the +5 hand axe of Fortitude {chop, rC- rN+ MP+9 Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from negative energy. It affects your magic capacity (+9). (61, 37, D) a +0 hand axe of electrocution (61, 39, D) a glowing shapeshifter corpse (61, 40, D) an ugly thing corpse (62, 8, D) the +2 buckler of Seuxut {+Blink MR+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It lets you blink. (62, 9, D) an uncursed amulet of the acrobat (62, 16, D) the -3 buckler of Somewhere Else {+Fly rPois Dex-5} It affects your dexterity (-5). It protects you from poison. It lets you fly. (62, 20, D) a black bear corpse (skeletalised by now) (62, 22, D) a +0 robe (62, 26, D) an uncursed staff of poison (62, 27, D) a +2 spear of piercing (62, 36, D) a cursed -3 ring of dexterity (62, 37, D) an uncursed staff of earth (62, 38, D) a cursed staff of fire (62, 39, D) a shapeshifter corpse (62, 40, D) a glowing shapeshifter corpse (63, 0, D) a +4 spear of venom (63, 8, D) an uncursed staff of earth (63, 16, D) a +3 scale mail of poison resistance (63, 17, D) a +2 arbalest of freezing (63, 21, D) a +0 spear a spriggan corpse (skeletalised by now) (63, 22, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (63, 27, D) a +1 plate armour of poison resistance (63, 36, D) an uncursed staff of earth (64, 16, D) a +0 buckler a +1 rapier of venom (64, 21, D) a +0 spear (unseen) (64, 27, D) a +0 leather armour of positive energy (65, 26, D) an uncursed staff of fire (67, 1, D) a +0 dagger (unseen) (68, 3, D) a +0 dagger a +0 robe (69, 2, D) a cursed -3 flail a +0 ring mail (69, 36, D) the cursed +1 dagger "Xyimn" {protect, rPois rF+ Str+3 Int+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It affects your intelligence (+4). It protects you from fire. It protects you from poison. It has a curse placed upon it. (70, 8, D) an uncursed staff of conjuration (70, 38, D) a +1 hand crossbow of freezing (70, 41, D) a +0 club a draconian corpse (71, 8, D) a +1 vampiric dagger (71, 17, D) a +1 scythe of slicing (71, 27, D) an uncursed amulet of the gourmand (71, 38, D) a +0 dire flail a red draconian corpse (71, 40, D) a +0 mace a draconian corpse (71, 41, D) a +0 mace (72, 8, D) a +1 ring mail of poison resistance (72, 9, D) a +0 ring mail of poison resistance (72, 17, D) a cursed staff of fire (72, 27, D) the +4 short sword "Rabrioz" {flame, *Corrode rN+ Int+4 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from negative energy. It may corrode you when you take damage. (72, 36, D) a +0 hand axe (72, 39, D) the +4 long sword "Dragonslayer" {venom, Str+4 Dex+5} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+5). a purple draconian corpse (72, 40, D) a +0 hand axe (72, 41, D) the +5 rapier of Destiny {elec, Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). a draconian corpse (73, 16, D) a +1 bardiche of pain (73, 26, D) a +1 hunting sling of flaming (73, 27, D) a +3 rapier of holy wrath (73, 36, D) a +0 club (74, 37, D) a manual of Hexes a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail a +0 rapier