eyesofgods1 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 15, D) an arrow (60, 16, D) an arrow (61, 8, D) the +5 hand crossbow of Ludol {velocity, Stlth+} Any bolt fired from it inflicts extra damage. It makes you more stealthy. (61, 16, D) a book of Beasts (61, 19, D) a +2 great sword of holy wrath (unseen) (62, 0, D) an uncursed staff of summoning (62, 8, D) a +2 chain mail of magic resistance (62, 9, D) the cursed +0 plate armour of Nemelex Xobeh's Favour {Regen+ Str+4 Int-4} It affects your strength (+4). It affects your intelligence (-4). It increases your rate of regeneration. It has a curse placed upon it. (62, 16, D) a +0 war axe (62, 17, D) an uncursed ring of protection from fire (62, 21, D) a chunk of flesh (63, 16, D) a book of Misfortune (63, 17, D) a chunk of flesh (still there?) the ring of the Louse {+Blink +Fly rElec} (still there?) [ring of flight] It insulates you from electricity. It lets you fly. It lets you blink. (63, 23, D) a bolt (64, 16, D) a +4 trident of freezing (64, 17, D) a book of the Sky (65, 17, D) a +0 longbow (unseen) (65, 23, D) a book of Beasts (69, 0, D) the +6 dagger of Houlicw {holy, rC- Int+2 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to cold. (70, 9, D) an uncursed staff of earth (71, 9, D) a +0 dagger a +0 robe (71, 11, D) a +0 great mace a +0 ring mail (71, 16, D) a +3 ring mail of magic resistance (71, 26, D) a +2 hand crossbow of flaming (71, 27, D) a fan of gales (72, 12, D) +0 fire dragon scales (72, 26, D) an uncursed staff of fire (72, 27, D) the +8 glaive of Distraction {chop, Dex+2 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It lets you see invisible. (72, 30, D) a porcupine corpse (72, 32, D) a spiny frog corpse (73, 1, D) the +10 great sword "Ticvi" {vamp, Str+4 Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your intelligence (+2). (73, 16, D) a +2 long sword of draining (73, 17, D) a lightning rod (4/4) (74, 7, D) a +0 war axe a +0 chain mail (75, 1, D) a +2 fustibalus of flaming