eyesofgods1 the Dungeon (0, 50, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (0, 51, D) a +3 fustibalus of freezing (1, 32, D) a +3 chain mail of cold resistance (1, 34, D) a sack of spiders (1, 51, D) an uncursed staff of summoning (1, 52, D) a lamp of fire (2, 14, D) an uncursed staff of fire (2, 15, D) an uncursed staff of poison (2, 16, D) a +2 helmet of intelligence (2, 34, D) an uncursed staff of cold (2, 50, D) a +0 pair of gloves of dexterity (2, 51, D) a +4 hand crossbow of freezing (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +2 broad axe of electrocution (3, 15, D) a phial of floods (3, 16, D) an uncursed staff of cold (3, 32, D) the +10 fustibalus of Success {freeze, +Fly rElec rPois rF++ rC-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you fly. (3, 33, D) a +0 buckler of resistance (3, 34, D) a +1 robe of fire resistance (3, 36, D) a +0 whip (unseen) (3, 50, D) a +3 ring of evasion (3, 51, D) a +1 vampiric trident (3, 52, D) a sack of spiders (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a +0 glaive (still there?) 2 scrolls of brand weapon (still there?) (4, 22, D) an uncursed staff of poison a +3 scale mail of cold resistance (4, 33, D) a +1 dagger of protection (4, 34, D) a +0 mace of protection (4, 50, D) a +0 scale mail of poison resistance (4, 52, D) the +7 crystal plate armour of Keon {+Blink rC+ Int-2 Slay+3} It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It lets you blink. (5, 16, D) a +1 flail the +4 trident "Zegibyom" {drain, Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+6). (5, 32, D) a +0 pair of gloves of strength (5, 33, D) a +3 halberd of protection (5, 34, D) a +0 halberd of flaming (5, 50, D) a lamp of fire (5, 51, D) a +2 battleaxe of chopping a +0 chain mail the ring of Secrets {rF+ rN++ SInv} [ring of protection from fire] It protects you from fire. It greatly protects you from negative energy. It lets you see invisible. (5, 52, D) the ring "Meaq Belessy" {Ice rPois rN+ Str+4 Slay+2} [ring of ice] It enhances your ice magic. It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It protects you from negative energy. (5, 53, D) a +4 scimitar of holy wrath (unseen) (6, 16, D) a cursed -2 ring of intelligence (6, 20, D) a +0 scythe of distortion (6, 24, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (6, 27, D) a +2 robe of fire resistance (6, 33, D) a +1 long sword of holy wrath (6, 34, D) an uncursed staff of cold (6, 36, D) a manual of Throwing a manual of Maces & Flails a manual of Crossbows a +5 ring of dexterity an uncursed ring of ice a +4 ring of evasion a +3 ring of evasion the cursed ring "Axtecia" {rF- MR+++ Int+9 Dex-6 Stlth-} [ring of dexterity] It affects your intelligence (+9). It affects your dexterity (-6). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It makes you less stealthy. It has a curse placed upon it. an uncursed ring of stealth an uncursed ring of protection from cold (6, 38, D) a +1 whip of holy wrath (unseen) (6, 41, D) a +2 scimitar of flaming (unseen) (6, 50, D) the +1 robe of Vexation {rElec Dex+3 Stlth-} It affects your dexterity (+3). It insulates you from electricity. It makes you less stealthy. (6, 51, D) an uncursed staff of wizardry (6, 52, D) the +2 leather armour "Ufulet" {rElec} It insulates you from electricity. (6, 57, D) a +0 demon trident of draining (6, 58, D) a +2 falchion of protection (7, 6, D) a scroll of holy word (7, 14, D) a lightning rod (4/4) (7, 15, D) a lightning rod (4/4) (7, 16, D) a +0 glaive a lamp of fire (7, 33, D) a +1 war axe of electrocution (7, 51, D) a +1 troll leather armour (7, 58, D) a +1 scimitar of flaming (7, 59, D) a +2 scimitar of flaming (8, 14, D) a +0 long sword (8, 15, D) an uncursed ring of see invisible (8, 16, D) a lamp of fire (8, 33, D) a phial of floods (8, 34, D) a +2 pair of boots of stealth (8, 50, D) an uncursed ring of fire (9, 14, D) a +1 morningstar of crushing (9, 15, D) an uncursed staff of earth (9, 17, D) a +2 scythe of freezing (9, 34, D) a +2 demon whip of venom (9, 50, D) a +3 lajatang of pain (9, 51, D) an uncursed staff of air (9, 52, D) a +2 dagger of protection (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 14, D) the +4 eveningstar of Terror {pain, -Tele Fragile rC+++ Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It renders you almost immune to cold. It prevents most forms of teleportation. It will be destroyed if unequipped. (10, 16, D) a +2 scythe of venom the Papyrus of Arcane Weapons Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Stone Arrow Conjuration/Earth 3 c - Static Discharge Conjuration/Air 3 (10, 33, D) a +2 spear of flaming (10, 50, D) the cursed +0 hunting sling "Woepsol" {velocity, rN+ Int+4 Stlth+} Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (10, 51, D) a +3 hand axe of electrocution (10, 52, D) a +2 rapier of venom (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) a +6 blowgun (11, 15, D) a sack of spiders (11, 16, D) a +6 glaive of freezing (11, 32, D) a +2 scale mail of fire resistance (11, 33, D) a +1 helmet of see invisible (11, 34, D) a +5 trident of venom (11, 50, D) a +1 cloak of poison resistance (11, 51, D) a +0 hand crossbow of velocity (11, 52, D) a +0 vampiric halberd (12, 15, D) a +1 scale mail of cold resistance (12, 16, D) a +4 shortbow of freezing (12, 33, D) a +2 scimitar of holy wrath (12, 52, D) a crystal ball of energy (13, 32, D) a +0 hunting sling of freezing (13, 52, D) a +0 trident (still there?) a +2 plate armour of poison resistance (still there?) (14, 50, D) the amulet "Jude" {Acrobat *Contam rElec Str+4 Stlth+} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+4). It insulates you from electricity. It causes magical contamination when unequipped. It makes you more stealthy. (14, 51, D) the cursed +0 war axe of Amemmoahe {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It has a curse placed upon it. (14, 52, D) the +8 hand axe of Responsibility {chop, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (18, 48, D) an uncursed staff of earth (18, 49, D) a book of Cantrips (18, 50, D) a fan of gales (19, 1, D) a +1 shortbow of flaming (19, 16, D) the amulet "Zaelut" {Fragile +Rage rC+ rN++ SInv} [amulet of rage] It protects you from cold. It greatly protects you from negative energy. It lets you see invisible. It lets you go berserk. It will be destroyed if unequipped. (19, 17, D) the +5 whip "Jinux" {freeze, rElec Str-4 Dex+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. (19, 32, D) a +0 vampiric glaive (19, 48, D) a +0 mace (19, 49, D) an uncursed staff of poison (19, 50, D) a +2 robe (19, 51, D) a +0 dire flail a green draconian corpse (skeletalised by now) (20, 16, D) a crystal ball of energy (20, 17, D) a +2 broad axe of chopping (20, 32, D) an uncursed amulet of the acrobat (20, 33, D) an uncursed staff of cold (20, 48, D) Toffok's Guide on Transmutation and Protection Spells Type Level a - Beastly Appendage Transmutation 1 b - Shroud of Golubria Charms/Translocation 2 c - Spectral Weapon Hexes/Charms 3 d - Petrify Transmutation/Earth 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Alistair's Intoxication Transmutation/Poison 5 (20, 49, D) a +0 glaive (20, 50, D) an uncursed ring of resist corrosion (20, 51, D) a +0 long sword a green draconian corpse (skeletalised by now) (20, 52, D) a +0 cloak (21, 0, D) a +1 robe of resistance (21, 1, D) an uncursed amulet of the acrobat (21, 16, D) a sack of spiders (21, 17, D) a +1 rapier of flaming (21, 32, D) a +5 rapier of speed (21, 33, D) a cursed staff of wizardry (21, 34, D) a lightning rod (4/4) (21, 49, D) an uncursed staff of death (21, 50, D) a +5 great mace of crushing an uncursed ring of flight (21, 51, D) a +0 glaive a +0 glaive a +0 dire flail a +0 trident a yellow draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (21, 52, D) a +3 demon blade of flaming a +0 flail (22, 1, D) a +5 shortbow (22, 16, D) a phantom mirror (22, 17, D) a +2 hand crossbow of flaming (22, 32, D) the +1 leather armour of Activism {rC+} It protects you from cold. (22, 33, D) a +1 rapier of speed (22, 34, D) a +2 robe (22, 48, D) a book of Geomancy (22, 49, D) a +0 hand axe (22, 50, D) a +0 war axe a +1 scale mail of fire resistance (22, 51, D) a +0 cloak (23, 1, D) a +4 chain mail of cold resistance (23, 16, D) 4 potions of heal wounds (23, 17, D) a Young Poisoner's Handbook (23, 18, D) a +2 robe of magic resistance (23, 33, D) an uncursed amulet of guardian spirit (23, 48, D) a +1 robe of fire resistance (23, 49, D) an uncursed staff of conjuration (23, 50, D) an uncursed staff of poison (23, 51, D) a +0 war axe (23, 52, D) a +0 battleaxe a +0 short sword a white draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (24, 0, D) a +0 ring mail of poison resistance (24, 16, D) a box of beasts (24, 17, D) the cursed +0 plate armour of Rev Xas {Str+4} It affects your strength (+4). It has a curse placed upon it. (24, 18, D) a book of Unlife (24, 33, D) the cursed +1 spear of Netanic {elec, +Blink} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you blink. It has a curse placed upon it. (24, 48, D) a +0 flail (24, 49, D) a +0 short sword (24, 50, D) a +0 battleaxe a +0 glaive the +3 leather armour of Vexation {rF+ SInv} It protects you from fire. It lets you see invisible. a yellow draconian corpse (skeletalised by now) (24, 51, D) a +0 scimitar (25, 1, D) the +2 scythe of the Ship {protect, rC+ Str-3 Stlth+} It protects the one who uses it against injury (+AC on strike). It affects your strength (-3). It protects you from cold. It makes you more stealthy. (25, 4, D) a +4 scimitar of flaming (25, 16, D) an uncursed staff of poison (25, 17, D) an uncursed ring of resist corrosion (25, 18, D) a +3 ring mail of fire resistance (25, 34, D) a phial of floods (25, 35, D) a cursed +0 long sword (unseen) (25, 45, D) an uncursed staff of earth (25, 49, D) a +1 falchion of draining an uncursed staff of wizardry a purple draconian corpse (skeletalised by now) (25, 50, D) a +0 cloak a +0 pair of boots of flying a white draconian corpse (skeletalised by now) (25, 51, D) a +0 war axe (26, 16, D) a scroll of brand weapon (26, 17, D) an uncursed ring of positive energy (26, 33, D) a +1 ring mail of fire resistance (26, 34, D) the +4 long sword of Vanity {speed, rC+ MR- Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It protects you from cold. It affects your resistance to hostile enchantments. (26, 48, D) an uncursed staff of fire (26, 49, D) an uncursed staff of power (26, 50, D) a +0 short sword the Reference Book on Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Fire Conjuration/Fire 6 (26, 51, D) a +0 hand axe a +0 hand axe a +0 rapier a +0 cloak a green draconian corpse (skeletalised by now) (26, 52, D) a +0 cloak an uncursed ring of stealth (26, 53, D) a +0 great mace a +0 cloak (26, 56, D) a +0 scimitar a green draconian corpse (skeletalised by now) (27, 0, D) the +2 helmet of the Scribe {rElec rCorr} It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (27, 1, D) a +2 quarterstaff of crushing (27, 16, D) a book of Debilitation (27, 17, D) an uncursed staff of cold (27, 34, D) a phial of floods (27, 48, D) a +1 hunting sling of velocity (27, 49, D) an uncursed staff of conjuration (27, 50, D) a +2 troll leather armour (27, 51, D) a +0 scimitar a +0 trident a +5 ring of intelligence a white draconian skeleton (27, 52, D) a +0 short sword (27, 54, D) a +2 dire flail of holy wrath a black draconian skeleton (27, 56, D) the +9 trident "Utiyvidd" {venom, Fragile +Blink +Inv Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). It lets you turn invisible. It lets you blink. It will be destroyed if unequipped. a red draconian corpse (skeletalised by now) (27, 58, D) a +1 vampiric falchion a red draconian corpse (skeletalised by now) (28, 0, D) a +2 hunting sling of flaming (28, 17, D) an uncursed ring of positive energy (28, 32, D) a +7 giant club (28, 33, D) the +8 trident "Use Uni" {venom, Stlth+} It poisons the flesh of those it strikes. It makes you more stealthy. (28, 38, D) a +0 trident (unseen) (28, 40, D) a +1 scythe of venom (28, 50, D) a +0 short sword a book of Geomancy a purple draconian corpse (skeletalised by now) (28, 51, D) a +0 trident a white draconian corpse (skeletalised by now) (28, 54, D) a +0 glaive a white draconian corpse (skeletalised by now) (29, 0, D) a +2 whip of electrocution (29, 1, D) a +1 battleaxe of chopping (29, 16, D) a +2 morningstar of protection (29, 17, D) a +3 chain mail of cold resistance (29, 32, D) the +3 giant spiked club of Dismay {drain, rC+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It makes you more stealthy. (29, 33, D) an uncursed amulet of magic regeneration (29, 48, D) a +0 dagger (29, 49, D) a +1 long sword a purple draconian corpse (skeletalised by now) (29, 50, D) an uncursed staff of earth a +1 hunting sling of velocity a +1 cloak an uncursed ring of magical power a +0 scimitar of holy wrath a white draconian corpse (skeletalised by now) (29, 51, D) a +0 war axe a +0 cloak a +0 shield a +0 cloak a yellow draconian corpse (skeletalised by now) (29, 54, D) a +0 halberd a red draconian corpse (skeletalised by now) (30, 39, D) a +0 demon whip (30, 41, D) a +2 demon blade of draining a +0 chain mail (30, 48, D) an uncursed staff of conjuration (30, 49, D) a +0 mace (30, 50, D) a +5 ring of evasion (30, 51, D) a +4 vampiric rapier a +0 cloak (30, 52, D) a +3 great mace of crushing a +0 cloak (31, 39, D) a +5 demon trident (unseen) (31, 48, D) the +5 scale mail of the Old World {rN+} It protects you from negative energy. (31, 49, D) a +2 ring mail of cold resistance (31, 50, D) a book of Air (31, 52, D) a +0 cloak a yellow draconian corpse (skeletalised by now) (32, 48, D) a +1 mace of holy wrath (32, 50, D) a +1 short sword of flaming a +0 cloak a +4 war axe of flaming a green draconian corpse (skeletalised by now) (32, 51, D) a +4 dire flail of pain the +3 lajatang of Zoerch {flame, +Blink Str-5 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-5). It affects your dexterity (+5). It lets you blink. a +6 trident of protection (32, 52, D) a +0 long sword a +0 cloak (33, 48, D) a +0 hand axe (33, 49, D) an uncursed staff of fire (33, 50, D) a +0 dire flail a +0 halberd (34, 30, D) a +0 long sword a +2 hand crossbow of freezing a +0 chain mail (34, 48, D) a +0 short sword (34, 49, D) a +0 hand axe (34, 50, D) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (35, 0, D) a fan of gales (35, 14, D) a +4 ring mail of cold resistance (35, 15, D) an uncursed staff of poison (35, 30, D) a +0 battleaxe a +0 plate armour (36, 0, D) a +3 dagger of venom (36, 1, D) an uncursed staff of poison (36, 14, D) a +2 ring mail of fire resistance (36, 15, D) an uncursed staff of earth (36, 28, D) a cursed +0 great mace a +0 chain mail a +2 dire flail (37, 0, D) a +1 war axe of freezing (37, 1, D) a +0 ring mail of positive energy (37, 14, D) a +2 halberd of venom (37, 15, D) a cursed staff of power (37, 29, D) a +0 arbalest 7 bolts an uncursed staff of earth (38, 0, D) a +1 falchion of holy wrath (38, 1, D) the +12 hand crossbow of the Establishment {elec, Int+7} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+7). (38, 15, D) a +4 arbalest of flaming (38, 28, D) a +0 arbalest 25 bolts (38, 29, D) a +1 long sword of electrocution a +0 arbalest 16 bolts (38, 31, D) the +6 lajatang of a wizard's laboratory {antimagic, +Fly rN+ MP+9 Str-4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-4). It protects you from negative energy. It affects your magic capacity (+9). It lets you fly. a +0 plate armour (38, 32, D) a +0 war axe a cursed +0 plate armour a +0 shield (38, 33, D) a +0 glaive a +0 chain mail (38, 50, D) a +0 leather armour (39, 0, D) a fan of gales (39, 1, D) an uncursed staff of cold (39, 14, D) a +1 eveningstar of draining (39, 15, D) a +3 hunting sling of freezing (39, 29, D) a phial of floods (39, 30, D) a +1 long sword a +8 blowgun a +0 plate armour (39, 31, D) +0 shadow dragon scales (39, 32, D) a +1 battleaxe a +0 chain mail (39, 48, D) the +10 trident of Magnificence {pierce, *Corrode +Inv rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It lets you turn invisible. It may corrode you when you take damage. (39, 49, D) the +1 cloak of Satisfaction {rElec Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. (39, 50, D) a sack of spiders (40, 1, D) a +2 dagger of venom (40, 15, D) an uncursed staff of cold (40, 32, D) a +2 battleaxe a +0 plate armour (40, 48, D) a cursed -2 ring of intelligence (40, 49, D) a +0 long sword (unseen) (40, 50, D) a +0 long sword (unseen) (40, 51, D) a +0 longbow (unseen) (40, 52, D) a +0 longbow (unseen) (41, 0, D) a lamp of fire (41, 14, D) a lamp of fire (41, 15, D) a lightning rod (4/4) (41, 28, D) a +0 dire flail a +0 plate armour an uncursed staff of wizardry (41, 29, D) a +2 antimagic battleaxe (still there?) a +2 plate armour of poison resistance (still there?) (41, 48, D) the +1 ring mail of Vaubaitt {Str+6} It affects your strength (+6). (41, 49, D) a +0 short sword (unseen) (41, 51, D) a +2 longbow of velocity (unseen) (41, 53, D) a +0 rapier (unseen) (42, 0, D) an uncursed amulet of rage (42, 14, D) a +3 rapier of venom (42, 15, D) a +3 war axe of flaming (42, 28, D) a +0 great sword a +0 chain mail a crystal ball of energy (42, 29, D) a +0 battleaxe a cursed +0 plate armour (42, 30, D) a +1 battleaxe of distortion a +0 plate armour an uncursed ring of stealth (42, 34, D) an uncursed ring of stealth an uncursed ring of magical power a +0 robe of magic resistance a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 robe (42, 48, D) a book of Battle (42, 49, D) a -2 short sword (unseen) (42, 50, D) a +0 scimitar a +0 leather armour a +0 buckler a cursed ring of attention an elf corpse (43, 14, D) a +2 dagger of flaming (43, 29, D) a +3 ring mail of positive energy (43, 48, D) a +0 dagger (43, 49, D) a phial of floods (43, 50, D) an uncursed staff of power a +0 leather armour a +0 short sword a +0 short sword a +0 ring mail a +0 scale mail of cold resistance an elf corpse (43, 52, D) a +2 mace of protection (43, 53, D) a +0 rapier (unseen) (44, 48, D) a phantom mirror (44, 49, D) a +0 short sword (unseen) (44, 50, D) a +0 short sword a manual of Staves an elf corpse (44, 52, D) a +0 dagger of venom (45, 48, D) a +0 scimitar (45, 49, D) a +0 leather armour (45, 50, D) a +2 long sword of electrocution a +0 ring mail a book of Burglary an elf corpse (45, 51, D) an uncursed ring of protection from magic (45, 54, D) a +4 flail of protection (46, 48, D) a +0 short sword (46, 49, D) a +1 scimitar of electrocution a +0 leather armour a +0 long sword an elf corpse (46, 50, D) a +3 trident of venom a +0 scale mail the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (46, 51, D) a +0 longbow (still there?) the +3 quarterstaff "Wuwa" {speed, *Contam rElec rPois rF-} (still there?) Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. (46, 52, D) a +0 long sword (47, 48, D) a +0 long sword (47, 49, D) a sack of spiders (47, 50, D) a +0 longbow a +2 short sword of speed 6 arrows the +2 robe "Vumnof" {rPois rC++ Str+3 Int-4} It affects your strength (+3). It affects your intelligence (-4). It greatly protects you from cold. It protects you from poison. a +0 dagger the +7 flail "Vuonkus" {drain, *Slow rElec rPois rC+++} A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to cold. It insulates you from electricity. It protects you from poison. It may slow you when you take damage. a +0 scale mail an elf corpse an elf corpse an elf corpse (47, 51, D) a +0 shortbow (still there?) a book of Annihilations (still there?) (47, 52, D) a shapeshifter corpse (47, 56, D) an arrow a +1 war axe of chopping a +0 rapier a +0 rapier a +0 leather armour an uncursed ring of magical power (47, 57, D) 3 arrows (47, 58, D) an arrow (48, 48, D) a phantom mirror (48, 49, D) a +5 war axe of chopping (unseen) (48, 50, D) a +0 long sword a cursed +0 leather armour a +2 pair of boots of flying (48, 51, D) a +0 short sword (still there?) a Necronomicon (still there?) (48, 52, D) a +0 long sword an elf corpse (49, 0, D) a +8 blowgun (49, 12, D) a crystal ball of energy (49, 24, D) a +3 shortbow (49, 28, D) a +0 long sword (49, 36, D) the +1 great sword of Honesty {slice, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (49, 49, D) a +0 longbow (unseen) (49, 50, D) a +4 battleaxe of freezing a +0 leather armour a cursed -2 ring of intelligence a +0 dagger a cursed ring of attention a +0 short sword an elf corpse an elf corpse (50, 1, D) a cursed amulet of inaccuracy (50, 13, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (50, 24, D) a +0 hunting sling of flaming (50, 37, D) an uncursed staff of energy (50, 48, D) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. (50, 49, D) the Volume of the Snowflakes and the Escort Spells Type Level a - Ice Form Ice/Transmutation 4 b - Summon Ice Beast Ice/Summoning 4 c - Metabolic Englaciation Hexes/Ice 5 d - Spellforged Servitor Conjuration/Summoning 7 (50, 50, D) a +0 arbalest of flaming (50, 51, D) a +0 rapier (unseen) (51, 1, D) a +1 vampiric war axe (51, 5, D) a +0 halberd of flaming a +0 plate armour (51, 12, D) a +0 dagger the +5 chain mail "Yrefra" {MR- Dex+6} It affects your dexterity (+6). It affects your resistance to hostile enchantments. (51, 13, D) a +0 longbow 34 arrows a +0 leather armour a +2 hand crossbow of freezing (51, 24, D) a +0 glaive of protection (51, 29, D) a +2 scythe of slicing (51, 36, D) a lamp of fire (51, 37, D) the +1 helmet of Kycitir {Int+7} It affects your intelligence (+7). (51, 40, D) a +0 robe (51, 41, D) a +3 morningstar of venom (unseen) (51, 48, D) a +2 battleaxe of flaming (51, 49, D) a +0 short sword (51, 50, D) a +0 short sword (still there?) a +1 leather armour of cold resistance (still there?) (51, 52, D) a +1 hand axe of electrocution (52, 0, D) the cursed +0 shortbow of Conservatism {venom, +Fly rN+ MR++} It poisons the ammo it fires. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (52, 5, D) a +2 scythe of venom (52, 12, D) a +0 rapier an uncursed staff of poison (52, 13, D) a +0 short sword a +0 short sword a +0 leather armour a lamp of fire (52, 19, D) an arrow (52, 24, D) a fan of gales (52, 29, D) a +2 scythe of protection (52, 36, D) a phial of floods (52, 37, D) a +2 trident of holy wrath (52, 50, D) a +0 longbow (still there?) a +3 hand crossbow of freezing (still there?) (52, 51, D) a +0 rapier (unseen) (53, 0, D) a +2 shield of protection (53, 1, D) a +3 ring mail of poison resistance (53, 5, D) a +0 trident (53, 12, D) a +0 short sword a +0 longbow 17 arrows a +0 leather armour a +0 short sword (53, 13, D) a +0 rapier a +0 rapier a +0 leather armour (53, 24, D) a +2 hunting sling of freezing (53, 36, D) a +2 plate armour of poison resistance (53, 43, D) an uncursed staff of cold a +0 robe (53, 49, D) a book of Dreams (53, 50, D) a +0 scimitar (still there?) a +2 large shield of protection (still there?) (53, 51, D) a +0 dagger (unseen) (54, 0, D) a +1 whip of electrocution (54, 12, D) a +0 shortbow 7 arrows (54, 13, D) the +3 quarterstaff of the Fray {crush, rPois Int-2 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+4). It protects you from poison. (54, 14, D) a +0 short sword (54, 24, D) a +2 scale mail of cold resistance (54, 25, D) a +4 scythe of freezing a +4 hand axe of freezing (54, 36, D) an uncursed staff of summoning (54, 43, D) +0 storm dragon scales (54, 48, D) an uncursed staff of earth (54, 49, D) an uncursed staff of poison (54, 50, D) a +0 rapier (still there?) the +5 scale mail of Palob {rF+ Int+3} (still there?) It affects your intelligence (+3). It protects you from fire. (54, 51, D) a +0 longbow (unseen) (54, 52, D) a +0 rapier (unseen) (55, 0, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (55, 1, D) a +3 mace of protection (55, 12, D) an uncursed staff of conjuration (55, 13, D) a +0 great sword of holy wrath (55, 24, D) the +11 flail of Infinity {speed, *Noise rPois Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It protects you from poison. It may make noises in combat. (58, 47, D) a book of the Dragon (58, 48, D) the Catalogue of the Entourage and Air Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Summon Guardian Golem Hexes/Summoning 3 d - Recall Summoning/Translocation 3 e - Silence Hexes/Air 5 f - Summon Hydra Summoning 7 (58, 49, D) a +2 large shield of protection (59, 36, D) a +3 leather armour of fire resistance (59, 37, D) a +0 plate armour (59, 47, D) a +0 robe (59, 48, D) a +0 long sword an uncursed staff of wizardry (59, 49, D) a +3 quarterstaff of speed a +0 halberd (60, 42, D) a +0 war axe the +3 scale mail of the Desolation of Salt {+Inv rCorr Str+2 SInv} It affects your strength (+2). It lets you see invisible. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. (60, 47, D) a +0 trident (60, 48, D) a +0 whip the +1 robe of Darkness {Str+8 Int-4 Dex-3 Stlth+} It affects your strength (+8). It affects your intelligence (-4). It affects your dexterity (-3). It makes you more stealthy. a +1 mace of draining an uncursed ring of positive energy a naga corpse (60, 49, D) a +0 spear a +0 robe the +8 rapier of the Iron City of Dis {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (60, 50, D) a +0 halberd a naga corpse (61, 8, D) an uncursed staff of wizardry (61, 16, D) an uncursed staff of fire (61, 26, D) a phial of floods (61, 37, D) an uncursed staff of fire (61, 40, D) a +3 war axe the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. a +0 large shield (61, 42, D) a +0 broad axe a +0 chain mail a cursed -1 dire flail a +0 chain mail (61, 43, D) a +0 battleaxe a +0 chain mail a +0 dire flail a +0 chain mail a +1 war axe a +0 chain mail (61, 47, D) an uncursed ring of see invisible (61, 48, D) a +0 spear a +0 robe a +2 spear of flaming (61, 49, D) a cursed +0 hand axe a +0 robe a +1 bardiche of flaming a naga corpse (61, 50, D) a guardian serpent corpse (62, 1, D) a +3 whip of venom (62, 10, D) a cursed staff of energy (62, 16, D) a lightning rod (4/4) (62, 17, D) a +0 dagger a +0 robe an uncursed staff of death (62, 27, D) a +1 short sword of venom (62, 28, D) a +0 mace (unseen) (62, 37, D) a crystal ball of energy (62, 42, D) 3 large rocks (62, 43, D) a +0 battleaxe a +0 plate armour a +0 great mace a +0 plate armour (62, 47, D) an uncursed staff of summoning (62, 48, D) a +2 long sword of flaming (62, 49, D) the +6 dagger "Lurrugust" {freeze, +Fly rPois Int-3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It protects you from poison. It lets you fly. It makes you more stealthy. a +3 chain mail of cold resistance (63, 0, D) an uncursed staff of summoning (63, 16, D) a fan of gales (63, 17, D) a +5 shortbow of freezing (63, 21, D) a +0 long sword a cursed +0 plate armour (63, 29, D) a +0 halberd (63, 36, D) an uncursed staff of fire (63, 37, D) a +0 chain mail (63, 47, D) a +0 dire flail the cursed +0 scale mail "Damnable Contraption" {-Cast Int+3 Dex+5 Stlth+} It affects your intelligence (+3). It affects your dexterity (+5). It prevents spellcasting. It makes you more stealthy. It has a curse placed upon it. (63, 48, D) a +0 flail an uncursed ring of see invisible a lamp of fire (63, 49, D) a book of Burglary (64, 16, D) an uncursed staff of air (64, 17, D) the +1 pair of gloves of Sloth {Dex+5 Slay-6} It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-6). (64, 18, D) a +0 vampiric short sword a +0 plate armour (64, 21, D) a +0 dire flail a +0 chain mail (64, 26, D) a +4 scimitar of freezing (64, 27, D) an uncursed staff of conjuration (64, 47, D) a +0 glaive a +0 robe (64, 48, D) a +0 spear a +2 leather armour of fire resistance a naga corpse (64, 49, D) the +6 trident of Wyrd {protect, *Rage rN+++ Str-3 Int+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (-3). It affects your intelligence (+3). It renders you almost immune to negative energy. It may make you go berserk in combat. a naga corpse (64, 50, D) a +0 spear a scarf of repulsion (64, 51, D) a water moccasin corpse (65, 19, D) a +0 whip (65, 21, D) a +0 short sword a +0 chain mail (65, 26, D) the cursed +1 great sword "Gostipiw" {antimagic, +Fly rC+ Int-2 Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-2). It affects your dexterity (+4). It protects you from cold. It lets you fly. It has a curse placed upon it. (65, 47, D) a +7 great sword of holy wrath a +0 halberd a naga corpse (65, 48, D) a +0 short sword a naga corpse (65, 49, D) a +0 morningstar Lohyesu's Almanac of Flight and Heat Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Static Discharge Conjuration/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Lightning Bolt Conjuration/Air 5 (65, 50, D) a +1 robe of magic resistance (66, 48, D) a +0 robe (66, 49, D) a +3 quarterstaff of speed a +0 naga barding a +6 short sword of flaming a naga corpse a water moccasin corpse (66, 50, D) a sack of spiders (66, 51, D) a +0 glaive a +0 robe a +2 mace of crushing (66, 52, D) a water moccasin corpse (67, 47, D) a +2 flail of holy wrath (67, 48, D) a cursed -2 flail a +0 robe a crystal ball of energy a naga corpse (67, 49, D) a +0 whip a +0 robe a book of Frost (67, 50, D) a +0 spear a +0 robe a +4 flail of crushing (67, 51, D) a +0 battleaxe a naga corpse (68, 0, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (68, 47, D) a +0 halberd a +0 robe a +4 ring of dexterity a cursed +0 mace a +2 shield a +0 war axe (68, 48, D) a +0 buckler of reflection (68, 49, D) an uncursed staff of conjuration (68, 50, D) +2 fire dragon scales (68, 51, D) a water moccasin corpse (69, 48, D) a +3 hand axe of freezing (69, 49, D) an uncursed amulet of guardian spirit (69, 50, D) a +0 battleaxe the +8 triple sword of Iduakisu {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). (70, 37, D) an uncursed staff of summoning (70, 48, D) a +0 dire flail a +0 mace (70, 49, D) the +9 whip of Vafalaall {flame, +Blink rN+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you blink. It makes you more stealthy. a +1 robe of positive energy a +0 shield a manual of Throwing a naga corpse (70, 50, D) a black mamba corpse (71, 8, D) the cursed +0 chain mail of Hide-and-Seek {MR+++ Regen+ Str-4 Stlth+} It affects your strength (-4). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. (71, 17, D) a cursed -3 ring of slaying (71, 27, D) a +2 falchion of protection (71, 37, D) an uncursed staff of summoning (71, 47, D) an uncursed staff of fire (71, 48, D) a +1 vampiric spear a +0 spear a black mamba corpse a naga corpse (71, 49, D) a +0 flail a +0 large shield a +2 chain mail of fire resistance (71, 50, D) a cursed -1 halberd a +0 robe (72, 8, D) a phial of floods (72, 9, D) a crystal ball of energy (72, 16, D) a crystal ball of energy (72, 27, D) a +3 mace of holy wrath (72, 36, D) a +2 scale mail of cold resistance (72, 47, D) a phial of floods (72, 48, D) a +0 flail a +0 robe a book of Conjurations (72, 49, D) a phial of floods a black mamba corpse (72, 50, D) a guardian serpent corpse (73, 1, D) a +6 blowgun (73, 17, D) the cursed +1 short sword of Elag {freeze, +Blink rPois rF- SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. It lets you blink. It has a curse placed upon it. (73, 26, D) a +2 scale mail of fire resistance (73, 36, D) a +1 rapier of speed (73, 37, D) the cursed +0 short sword of Demotir {pierce, *Drain rF+ rN++} It inflicts extra damage upon your enemies. It protects you from fire. It greatly protects you from negative energy. It causes draining when unequipped. It has a curse placed upon it. (73, 47, D) a +3 falchion of holy wrath a +0 robe a naga corpse (73, 48, D) a +0 spear a +0 robe an uncursed ring of protection from fire a book of Transfigurations a naga corpse a black mamba corpse (73, 49, D) a +1 great sword of slicing a water moccasin corpse (74, 47, D) the cursed +1 shadow dragon scales of Love and Death {+Inv rC+ Int-5 Dex+3 Stlth++++} It affects your intelligence (-5). It affects your dexterity (+3). It protects you from cold. It lets you turn invisible. It makes you much more stealthy. It has a curse placed upon it. (74, 48, D) an uncursed staff of summoning (74, 49, D) a cursed staff of death an adder corpse (75, 47, D) a +0 spear (75, 48, D) the Almanac of Sinister Rituals Spells Type Level a - Sublimation of Blood Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Animate Dead Necromancy 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Dispel Undead Necromancy 5