eyesofgods1 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) a +1 trident of protection (50, 25, D) a cursed -3 flail (still there?) a fan of gales (inert) (still there?) (50, 36, D) a +0 shield a +0 war axe (50, 39, D) a +2 war axe of flaming a +0 chain mail (50, 40, D) a +0 dire flail the cursed +1 hand crossbow of Hacking and Slashing {freeze, rElec MR++ Int-3 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. a +0 plate armour of cold resistance a human corpse (skeletalised by now) (51, 25, D) the Disquisition on the Arsonist and Stones Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Lee's Rapid Deconstruction Earth 5 d - Shatter Earth 9 (51, 36, D) a +2 leather armour of fire resistance (51, 39, D) a +0 long sword a cursed +0 plate armour a human corpse (skeletalised by now) (51, 40, D) the +3 great sword of Skirmishing {slice, rPois MR++} It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. a +0 chain mail a +1 battleaxe of freezing a +3 hunting sling of flaming a +0 chain mail a large rock a stone giant corpse (skeletalised by now) (51, 41, D) a +0 broad axe a +0 plate armour (51, 44, D) 2 large rocks (52, 25, D) an uncursed staff of cold (52, 26, D) a +0 morningstar (52, 36, D) a fan of gales (inert) (52, 37, D) a +3 short sword of freezing (52, 40, D) a +3 dire flail a +0 plate armour (52, 42, D) a +3 quarterstaff of draining a +0 chain mail a +0 long sword a +0 plate armour a +0 shield (53, 25, D) the +1 robe "Goviwo" {Str+5} It affects your strength (+5). (53, 36, D) a +4 plate armour of fire resistance (53, 37, D) a +0 glaive (54, 25, D) an uncursed amulet of magic regeneration (54, 36, D) a cursed staff of energy (59, 36, D) a +3 ring mail of poison resistance (60, 36, D) quicksilver dragon scales (61, 0, D) a +5 giant club (61, 9, D) a +0 whip (61, 10, D) a +0 war axe a +0 ring mail (61, 11, D) a +0 flail a +0 scale mail (61, 16, D) a +5 hand crossbow of velocity (61, 18, D) a +0 halberd (unseen) (61, 27, D) a +0 flail a +0 robe (61, 36, D) the +11 morningstar "Mafur" {venom, Str-4 Dex+7} It poisons the flesh of those it strikes. It affects your strength (-4). It affects your dexterity (+7). (61, 37, D) an uncursed ring of flight (62, 1, D) the +0 plate armour of Refuge {*Contam rF++ rN+++ Dex-5} It affects your dexterity (-5). It greatly protects you from fire. It renders you almost immune to negative energy. It causes magical contamination when unequipped. (62, 9, D) a +1 crystal plate armour (62, 12, D) a +0 club (62, 17, D) a +0 glaive (still there?) a +3 scale mail of cold resistance (still there?) (62, 26, D) an uncursed staff of wizardry (62, 36, D) a +2 great mace of crushing (62, 37, D) an uncursed staff of earth (63, 8, D) a +1 lajatang of pain (63, 16, D) a +1 large shield of protection (63, 26, D) an uncursed staff of poison (63, 27, D) a +0 trident a +0 naga barding an uncursed staff of wizardry (63, 28, D) a +0 battleaxe (63, 36, D) an uncursed staff of death (63, 37, D) an uncursed staff of poison (64, 17, D) a +0 spear (still there?) a crystal ball of energy (still there?) (64, 26, D) a +4 trident of venom (64, 27, D) the cursed +0 robe "Pompisy" {+Blink rElec MR- Regen+} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. It increases your rate of regeneration. It has a curse placed upon it. (65, 26, D) a +2 hand axe of chopping (68, 0, D) a +0 hand axe a +0 ring mail a +1 ring mail of poison resistance (68, 1, D) a +0 hand axe a +0 ring mail (69, 0, D) a +4 dire flail of holy wrath (69, 2, D) a +0 falchion a +0 scale mail (69, 36, D) a cursed -3 ring of evasion (70, 36, D) a fan of gales (inert) (70, 37, D) a +0 long sword a +0 robe (70, 38, D) a +2 dire flail of draining a +0 chain mail (70, 39, D) a +0 scythe a +0 robe (71, 16, D) an uncursed staff of power (71, 27, D) an uncursed staff of fire (71, 37, D) a +0 robe a +2 scale mail of poison resistance (71, 38, D) a +0 dagger a +2 robe of magic resistance a +0 short sword a +0 ring mail (71, 41, D) a +0 giant spiked club a cursed +0 robe (72, 8, D) a +3 leather armour of fire resistance (72, 17, D) a +0 dagger (72, 18, D) a +0 short sword a +0 robe a +2 buckler (72, 20, D) a +0 rapier a +0 robe (72, 21, D) an uncursed staff of fire a +0 robe (72, 26, D) an uncursed staff of summoning (72, 27, D) an uncursed staff of summoning (72, 30, D) a +0 dagger a +0 longbow 27 arrows a +0 leather armour (72, 31, D) a +5 halberd of freezing (72, 32, D) a +0 rapier a +1 hand axe of venom (72, 36, D) an uncursed staff of death (72, 37, D) a +4 quarterstaff of chaos a +0 cloak (72, 39, D) a +2 scimitar of flaming a +0 robe (73, 16, D) a cursed staff of death (73, 26, D) +1 pearl dragon scales (73, 27, D) a +0 rapier a fan of gales (inert) (75, 1, D) the +4 lajatang of Azoatext {antimagic, rN+++ Str+2 Int-5 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your intelligence (-5). It renders you almost immune to negative energy. It makes you more stealthy.