Dungeon Sprint DCSS version 0.23-a0-151-gf6d1ed2 (webtiles) character file. 243 eyesofgods1 the Arsonist (level 6, -14/43 HPs) Began as an Octopode Fire Elementalist on Sept 8, 2018. Demolished by a merfolk ... wielding the +9 broad axe of Xoggyeth {flame, +Inv Int+3} (31 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:58 (211 turns). eyesofgods1 the Arsonist (OpFE) Turns: 211, Time: 00:02:59 Health: -14/43 AC: 1 Str: 21 XL: 6 Next: 9% Magic: 12/12 EV: 17 Int: 29 God: Gold: 0 SH: 9 Dex: 25 Spells: 13/14 levels left rFire . . . SeeInvis + E - staff of energy rCold + . . Gourm . a - +3 buckler rNeg + . . Faith . (helmet restricted) rPois + Spirit . (no amulet) rElec . Reflect . v - +6 ring of dexterity rCorr . Harm . w - +6 ring of dexterity MR ..... NoTele + x - +6 ring of intelligence Stlth +++++..... y - +6 ring of intelligence HPRegen 0.14/turn z - +6 ring of strength MPRegen 0.13/turn A - +6 ring of strength l - ring "Mitwuagg" {rPois rC+ rN+ SInv} (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons G - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +3 buckler (worn) H - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves E - an uncursed staff of energy (weapon) Jewellery l - the ring "Mitwuagg" (on tentacle) {rPois rC+ rN+ SInv} (You found it in the Dungeon) [ring of protection from cold] It protects you from cold. It protects you from poison. It protects you from negative energy. It lets you see invisible. v - a +6 ring of dexterity (left tentacle) w - a +6 ring of dexterity (right tentacle) x - a +6 ring of intelligence (on tentacle) y - a +6 ring of intelligence (on tentacle) z - a +6 ring of strength (on tentacle) A - a +6 ring of strength (on tentacle) Wands B - a wand of disintegration (7) C - a wand of iceblast (7) D - a wand of acid (7) Scrolls h - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance m - 5 potions of agility n - 5 potions of might Miscellaneous u - a lightning rod (4/4) F - a crystal ball of energy Comestibles b - 7 rations Skills: + Level 4.0 Fighting + Level 4.2 Dodging + Level 5.3 Stealth + Level 4.0 Shields + Level 4.5 Spellcasting + Level 1.5 Conjurations + Level 8.2 Fire Magic + Level 4.8 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #####. 1% 2 None Conjure Flame Conj/Fire #####... 2% 3 None Inner Flame Hex/Fire ####.... 3% 3 None Sticky Flame Conj/Fire #####... 9% 4 None Fireball Conj/Fire #####..... 24% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Its appearance distorts for a moment. The merfolk unwields an uncursed trident. The merfolk drops an uncursed trident. The merfolk picks up the +9 broad axe of Xoggyeth {flame, +Inv Int+3}. The merfolk wields the +9 broad axe of Xoggyeth {flame, +Inv Int+3}. It bursts into flame! The merfolk shouts! Found four uncursed tridents. Found a transporter. The merfolk shouts! The merfolk throws a tomahawk. The tomahawk barely misses you. You hit the merfolk but do no damage. You grab the merfolk. You squeeze the merfolk. The merfolk is lightly wounded. You constrict the merfolk, but do no damage. The merfolk hits you with the +10 mace of Execution {speed, Str-2 Int+6}!! The merfolk hits you with a +2 morningstar of protection. The merfolk closely misses you. The merfolk hits you with the +9 broad axe of Xoggyeth {flame, +Inv Int+3}!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.))).▓.).".▓.....▓ ▓..)..▓.....▓.).[.▓ ▓.mmm.▓.....▓..)..▓ ▓.m@..▓.†...▓..†..▓ ▓.....▓..†..▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 merfolk. Vanquished Creatures A naga (D) A water moccasin (D) An adder (D) 2 ball pythons (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | eyesofgods1 the Octopode Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a blossoming altar of Fedhas. 10 | D | Found a deep blue altar of Sif Muna. 10 | D | Found a sacrificial altar of Ru. 10 | D | Found a bloodstained altar of Trog. 10 | D | Found a stormy altar of Qazlal. 10 | D | Found an iron altar of Okawaru. 10 | D | Found a sparkling altar of Nemelex Xobeh. 12 | D | Found a transporter. 12 | D | Found an ancient bone altar of Kikubaaqudgha. 12 | D | Found a viscous altar of Jiyva. 12 | D | Found a corrupted altar of Lugonu. 12 | D | Found a hazy altar of Hepliaklqana. 12 | D | Found a burning altar of Makhleb. 12 | D | Found an opulent altar of Gozag. 39 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 39 | D | Found the +10 dark maul {crush} 39 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 39 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 39 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 41 | D | Found the +6 shillelagh "Devastator" {shatter} 41 | D | Found the +11 plutonium sword {*Contam Stlth-} 41 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 41 | D | Found the +9 sword of Zonguldrok {reap} 41 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 41 | D | Found the +0 sword of Power 41 | D | Found the +7 mace of Variability {chain chaos} 41 | D | Found the +7 Singing Sword 41 | D | Found the +7 longbow "Piercer" {penet, EV-2} 51 | D | Reached XP level 2. HP: 22/22 MP: 5/5 64 | D | Entered arena 2. 64 | D | Noticed a naga 64 | D | Found a transporter. 67 | D | Killed a naga 67 | D | Reached skill level 6 in Fire Magic 67 | D | Reached XP level 3. HP: 17/27 MP: 6/8 67 | D | Reached XP level 4. HP: 20/33 MP: 6/9 67 | D | Reached XP level 5. HP: 23/37 MP: 6/10 180 | D | Entered arena 3. 180 | D | Noticed a water moccasin 180 | D | Found a transporter. 183 | D | Killed a water moccasin 183 | D | Reached skill level 5 in Stealth 183 | D | Reached skill level 8 in Fire Magic 183 | D | Reached XP level 6. HP: 38/43 MP: 9/12 189 | D | Got the ring "Mitwuagg" {rPois rC+ rN+ SInv} 208 | D | Entered arena 4. 208 | D | Noticed a merfolk 208 | D | Noticed a merfolk 208 | D | Noticed a merfolk 208 | D | Noticed a merfolk 208 | D | Found a transporter. 211 | D | Identified the +9 broad axe of Xoggyeth {flame, +Inv Int+3} 211 | D | Demolished by a merfolk Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 | 4.0 Shields | 4 | 4.0 Evocations | 4 | 4.8 Dodging | 3 4 | 4.2 Stealth | 4 5 | 5.3 Spellcasting | 3 4 | 4.5 Fire Magic | 6 8 | 8.2 Conjurations | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | | 1 || 1 Constrict | | 1 || 1 Tentacles | | 1 || 1 Cast: Flame Tongue | | 1 || 1 Evoke: Lightning rod | 2 | 3 || 5 Use: Potion | 1 | || 1 Dodge: Dodged | | 2 || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 338 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 338 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------