eyesofgods1 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (7, 5, D) 6 rations (7, 6, D) a scroll of holy word (7, 7, D) 2 potions of brilliance 2 potions of invisibility 5 potions of haste 4 potions of resistance a potion of experience 5 potions of magic 5 potions of agility 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +1 executioner's axe of freezing (61, 8, D) a +2 ring mail of fire resistance (62, 1, D) a +2 robe of cold resistance (62, 9, D) an uncursed staff of summoning (63, 0, D) an uncursed staff of wizardry (63, 8, D) a +4 dire flail of crushing (67, 0, D) a +2 ring mail of poison resistance (68, 0, D) an uncursed staff of earth (69, 0, D) a +3 shortbow of velocity (70, 9, D) a crystal ball of energy (70, 11, D) a +0 trident (71, 10, D) a +0 trident (71, 11, D) a +0 trident a potion of might (71, 13, D) 2 tomahawks (71, 17, D) an uncursed ring of stealth (71, 26, D) a +0 hunting sling of freezing (72, 8, D) an uncursed staff of conjuration (72, 11, D) a +0 trident 2 tomahawks (72, 17, D) a +0 falchion of draining (72, 26, D) a book of Clouds (72, 27, D) the +9 mace of the Viper {drain, rF+ rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from cold. (72, 28, D) 243 gold pieces (unseen) (72, 33, D) 2 bolts a large rock (73, 2, D) a +0 dagger a +0 robe (73, 11, D) a +0 trident (73, 16, D) an uncursed staff of air (73, 26, D) a +5 amulet of reflection (73, 27, D) a lightning rod (4/4) (75, 3, D) a +0 long sword a +0 ring mail a +0 buckler