eyesofgods1 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (7, 5, D) 6 rations (7, 6, D) a scroll of holy word (7, 7, D) 2 potions of brilliance 2 potions of invisibility 5 potions of haste 4 potions of resistance a potion of experience 5 potions of magic 5 potions of agility 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) a +0 leather armour of cold resistance (59, 37, D) the +5 scythe of Compound Interest {drain, rPois Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from poison. (60, 36, D) a sack of spiders (60, 37, D) 4 scrolls of enchant weapon (61, 0, D) a +2 hunting sling of velocity (61, 26, D) a +2 ring mail of poison resistance (61, 30, D) a shapeshifter corpse (61, 36, D) an uncursed staff of power (61, 37, D) the cursed +1 scale mail of Gieng {+Fly} It lets you fly. It has a curse placed upon it. (61, 42, D) a +0 broad axe (unseen) (62, 9, D) an uncursed staff of conjuration (62, 16, D) a fan of gales (62, 17, D) the +5 rapier of Mutoibb {pierce, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (62, 27, D) an uncursed staff of summoning (62, 36, D) a +4 short sword of draining (62, 37, D) a +0 rapier (62, 42, D) the +7 morningstar "Nanguy" {flame, MR- Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your resistance to hostile enchantments. (unseen) (63, 0, D) the +8 halberd "Wujompoa" {flame, +Blink rC++ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It greatly protects you from cold. It lets you blink. (63, 8, D) an uncursed staff of fire (63, 27, D) a lightning rod (4/4) (63, 32, D) a shapeshifter corpse (63, 36, D) a +0 rapier (63, 37, D) a book of Transfigurations (64, 16, D) a +2 scale mail of fire resistance (64, 19, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (64, 26, D) a +1 morningstar of protection (64, 27, D) a +1 great mace of protection (65, 26, D) a potion of might (67, 0, D) an uncursed staff of power (69, 36, D) a +4 glaive of venom (70, 11, D) a cursed +2 flail (unseen) (70, 19, D) an uncursed staff of fire a +0 robe (70, 20, D) a +3 falchion of venom a +0 chain mail (70, 37, D) a lightning rod (4/4) (70, 42, D) a spiny frog corpse (still there?) a wolf corpse (still there?) (71, 17, D) a +0 dagger (71, 19, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 26, D) an uncursed staff of power (71, 27, D) a +2 shortbow of freezing (71, 29, D) a +0 short sword an elf corpse (skeletalised by now) (71, 36, D) the cursed +0 ring mail "Epetsih" {Int+5 Dex-2} It affects your intelligence (+5). It affects your dexterity (-2). It has a curse placed upon it. (71, 37, D) an uncursed staff of death (71, 41, D) a river rat corpse (71, 42, D) a porcupine corpse a jackal corpse (72, 17, D) a +0 flail (72, 19, D) a +0 dagger of draining a +0 robe an orc corpse (skeletalised by now) (72, 20, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 21, D) a +0 dagger a +0 leather armour (72, 26, D) the +6 trident of the Stoat {venom, *Corrode rC+ rN+ Stlth+} It poisons the flesh of those it strikes. It protects you from cold. It protects you from negative energy. It may corrode you when you take damage. It makes you more stealthy. (72, 27, D) a +0 dagger (72, 29, D) a +0 long sword (72, 30, D) an uncursed staff of power a +0 longbow 23 arrows a +0 leather armour an elf corpse (skeletalised by now) (72, 33, D) an arrow (72, 42, D) a porcupine corpse (73, 26, D) +2 pearl dragon scales (73, 27, D) the cursed +0 shortbow of Qotusa {venom, rF+ Int+3} It poisons the ammo it fires. It affects your intelligence (+3). It protects you from fire. It has a curse placed upon it. (73, 30, D) a +0 short sword a +0 longbow 18 arrows a cursed +0 chain mail (73, 32, D) an arrow (73, 36, D) a lightning rod (4/4) (73, 37, D) a +3 long sword of holy wrath (74, 33, D) 2 arrows (75, 1, D) the cursed +0 gold dragon scales of Lufughut {rPois rF+ rC+ Str-2 Int+7} It affects your strength (-2). It affects your intelligence (+7). It protects you from fire. It protects you from cold. It protects you from poison. It has a curse placed upon it.