eyesofgods1 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (7, 5, D) 6 rations (7, 6, D) a scroll of holy word (7, 7, D) 2 potions of brilliance 2 potions of invisibility 5 potions of haste 4 potions of resistance a potion of experience 5 potions of magic 5 potions of agility 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 29, D) an uncursed staff of summoning a +0 longbow of velocity 21 arrows a +0 leather armour (59, 37, D) a +4 blowgun (60, 37, D) an uncursed staff of death (61, 8, D) an uncursed staff of power (61, 11, D) a +1 war axe of venom a +0 robe (61, 31, D) an arrow a cursed -3 long sword a +0 ring mail (61, 37, D) the Papyrus of Supportive Fire Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Call Canine Familiar Summoning 3 c - Dragon's Call Summoning 9 (62, 0, D) an uncursed staff of poison (62, 1, D) a +3 morningstar of venom (62, 8, D) a +0 dagger (62, 9, D) a +0 dagger (62, 11, D) a +0 leather armour the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (62, 31, D) a +1 long sword of electrocution a +6 halberd of venom an elf corpse (skeletalised by now) (62, 32, D) an arrow (62, 37, D) an uncursed amulet of the acrobat (62, 40, D) a +1 war axe (unseen) (63, 0, D) a +1 longbow of freezing (63, 8, D) a +0 chain mail of poison resistance (63, 11, D) a +0 leather armour (63, 26, D) an uncursed staff of cold (63, 27, D) a +0 dagger (63, 31, D) a +0 trident of protection (63, 32, D) a +3 battleaxe of holy wrath (63, 37, D) the ring "Ykho" {rElec rF+ rN+++ Dex+2 Slay-5} [ring of protection from fire] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. It insulates you from electricity. It renders you almost immune to negative energy. (64, 16, D) the +7 trident of the Foot {freeze, *Slow rElec MP+9 Str+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). It insulates you from electricity. It affects your magic capacity (+9). It may slow you when you take damage. (64, 17, D) a +1 hand axe of flaming (68, 0, D) a +0 spear of piercing (69, 0, D) an uncursed staff of wizardry (70, 8, D) a +4 hand axe of chopping (70, 21, D) a +2 vampiric battleaxe a +0 chain mail (70, 37, D) a crystal ball of energy (70, 40, D) a +0 halberd a naga corpse (70, 43, D) a black mamba corpse (71, 8, D) the +11 shortbow of the Feather {velocity, Str+3 Int+2 SInv} Any arrow fired from it inflicts extra damage. It affects your strength (+3). It affects your intelligence (+2). It lets you see invisible. (71, 21, D) a +0 war axe the +7 arbalest of Ruination {penet, Str+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+3). a +0 chain mail (71, 22, D) an uncursed staff of power (71, 27, D) the cursed +0 plate armour of Cur Unk {rPois Str+4} It affects your strength (+4). It protects you from poison. It has a curse placed upon it. (71, 37, D) a +2 rapier of draining (71, 38, D) a ball python corpse (71, 41, D) a +4 mace of protection a +0 robe an adder corpse a naga corpse (71, 42, D) a black mamba corpse (72, 16, D) a +0 long sword (72, 21, D) a +2 spear of pain a +0 arbalest 9 bolts (72, 22, D) a bolt (72, 26, D) an uncursed ring of poison resistance (72, 27, D) a +2 long sword of protection (72, 31, D) a rime drake corpse (skeletalised by now) (72, 36, D) a +1 leather armour of magic resistance (72, 37, D) a crystal ball of energy (72, 42, D) a black mamba corpse (73, 10, D) the +4 war axe "Mekleacu" {chop, *Noise rF+++ Str+10 Int-4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+10). It affects your intelligence (-4). It renders you almost immune to fire. It may make noises in combat. It makes you more stealthy. (73, 16, D) a +0 great sword (73, 21, D) a +2 great mace of holy wrath a +0 plate armour (73, 27, D) an uncursed staff of summoning (73, 31, D) a polar bear corpse (skeletalised by now) (73, 36, D) a potion of agility (73, 37, D) a +0 trident (74, 2, D) the cursed +0 flail of Welfare {drain, rN+ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from negative energy. It has a curse placed upon it. a +0 robe (75, 1, D) a +0 short sword