eyesofgods1 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 32, D) an arrow (59, 36, D) a book of Enchantments (59, 37, D) a +0 scimitar of slicing (60, 36, D) a lightning rod (4/4) (60, 37, D) an uncursed staff of summoning (60, 40, D) a +1 scimitar of flaming (61, 8, D) a +0 mace of crushing (61, 11, D) a +0 trident (unseen) (61, 26, D) a +4 glaive (61, 31, D) a +0 shortbow (unseen) (61, 36, D) the +3 mace of the Grave {protect, +Rage rF+ Str+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It protects you from fire. It lets you go berserk. (61, 37, D) a +2 ring mail of magic resistance (61, 41, D) a +1 great sword of flaming (still there?) a +3 scimitar of flaming (still there?) (62, 0, D) a +2 hand crossbow of velocity (62, 3, D) +0 steam dragon scales (62, 8, D) the +8 shortbow of Inference {venom, rElec} It poisons the ammo it fires. It insulates you from electricity. (62, 9, D) an uncursed staff of poison (62, 11, D) a +0 trident (62, 13, D) a throwing net (62, 19, D) a +0 dagger a +0 robe a +2 war axe of venom 8 tomahawks a +0 plate armour (62, 20, D) a +0 dagger (unseen) (62, 28, D) a +1 dagger of venom (unseen) (62, 29, D) a +0 rapier (unseen) (62, 30, D) an arrow (62, 37, D) a +3 dagger of holy wrath (63, 0, D) the +3 mace "Worm" {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). (63, 11, D) a +0 trident 3 throwing nets a +0 trident (63, 17, D) a +1 spear of venom (63, 19, D) an uncursed staff of summoning a cursed -2 dagger a +0 robe (63, 27, D) a +4 ring of evasion the amulet "Uckimina" {+Rage Dex+3} [amulet of rage] It affects your dexterity (+3). It lets you go berserk. a +4 ring of protection the amulet of Foolhardiness {Acrobat MR+ Dex+3} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+3). It affects your resistance to hostile enchantments. a +6 ring of strength a +6 ring of strength a +6 ring of dexterity an uncursed amulet of regeneration a +0 shield a +0 scale mail a +0 dagger (63, 28, D) a +3 vampiric glaive (63, 29, D) a +0 long sword a +0 dagger (63, 31, D) a +2 hand axe of chopping (63, 36, D) a +0 leather armour of fire resistance (63, 37, D) a +4 scale mail of magic resistance (64, 16, D) a +0 long sword (64, 17, D) a +2 halberd of chopping (64, 20, D) a +0 mace (unseen) (65, 26, D) an uncursed staff of poison (68, 3, D) a +0 dagger a +0 robe (69, 36, D) a phial of floods (70, 18, D) a +0 trident (unseen) (70, 36, D) the +0 falchion "Gurad" {holy, MR- Str+5 Int+7} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). It affects your intelligence (+7). It affects your resistance to hostile enchantments. (70, 37, D) an uncursed staff of conjuration (70, 38, D) a cursed -2 flail (70, 40, D) a water moccasin corpse (71, 8, D) an uncursed staff of power (71, 9, D) a cursed +0 war axe of electrocution a +0 robe (71, 18, D) a +0 trident (71, 36, D) a +0 broad axe of electrocution (71, 37, D) a +3 whip of electrocution (71, 38, D) a +0 glaive a +0 robe a naga corpse (71, 39, D) a +0 short sword a naga corpse a water moccasin corpse (72, 9, D) a +3 rapier of draining (72, 17, D) a +0 trident the cursed +1 quarterstaff of Xom's Righteous Anger {crush, *Rage +Blink rN++ SInv} It inflicts extra damage upon your enemies. It greatly protects you from negative energy. It lets you see invisible. It lets you blink. It may make you go berserk in combat. It has a curse placed upon it. (72, 18, D) a +0 trident (72, 20, D) a throwing net (72, 26, D) a +0 vampiric short sword (72, 27, D) the cursed +3 shortbow of the Modern Dreams {venom, rF+} It poisons the ammo it fires. It protects you from fire. It has a curse placed upon it. (72, 36, D) the +3 ring mail "Fiklicly" {Str-4 Int+5 Dex+5} It affects your strength (-4). It affects your intelligence (+5). It affects your dexterity (+5). (72, 37, D) an uncursed staff of summoning (72, 40, D) a +0 flail (unseen) (73, 16, D) a +1 chain mail of cold resistance (73, 17, D) a +2 robe of the Archmagi (73, 18, D) a +0 trident 8 tomahawks (73, 26, D) a cursed staff of cold (73, 27, D) a +1 ring mail of cold resistance (73, 36, D) an uncursed staff of fire