eyesofgods1 the Dungeon [Shop] Ynnivoke's Antique Weapon Shop a +2 great sword of holy wrath (687 gold) the +6 hand axe "Toly" {flame, Int+2 SInv} (1473 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It lets you see invisible. a +0 hand axe of electrocution (275 gold) a +2 halberd of freezing (556 gold) a +2 short sword of venom (452 gold) the +5 flail of Reesuwin {venom, Fragile +Inv rPois rN+} (1334 gold) It poisons the flesh of those it strikes. It protects you from poison. It protects you from negative energy. It lets you turn invisible. It will be destroyed if unequipped. a +5 vampiric whip (1000 gold) the +3 arbalest of Jubih {venom, Str+2} (916 gold) It poisons the ammo it fires. It affects your strength (+2). a +3 hand crossbow of velocity (643 gold) [Shop] Riru's Gadget Boutique a wand of enslavement (8) (120 gold) a box of beasts (240 gold) a phial of floods (480 gold) a sack of spiders (240 gold) a sack of spiders (240 gold) a wand of iceblast (5) (108 gold) a box of beasts (240 gold) [Shop] Jofefig's Antique Weapon Boutique a +0 mace of crushing (214 gold) a +1 hunting sling of freezing (320 gold) the +4 longbow "Syril" {speed, rPois rC++ rN+++ Int-3} (2537 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-3). It greatly protects you from cold. It protects you from poison. It renders you almost immune to negative energy. the +4 dagger "Morg" {pain, MR+ Int+5} (1587 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +1 glaive of protection (488 gold) a +2 spear of venom (514 gold) a +3 blowgun (643 gold) a +4 great mace of protection (983 gold) the +10 great sword of the Harvest {freeze, MR+ Str+3} (2659 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your resistance to hostile enchantments. the cursed +0 morningstar of Sloth {drain, rC+ MP+9 Dex+3} (1432 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. [Shop] Koll's Antique Armour Emporium a +0 ring mail (100 gold) a +0 shield (112 gold) a cursed +0 chain mail (37 gold) a +0 robe (17 gold) a +0 chain mail (112 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) the +3 scale mail "Rogon" {Dex+6} (965 gold) It affects your dexterity (+6). [Shop] Valu's Weapon Shoppe a +2 rapier of speed (240 gold) a +3 great sword of holy wrath (287 gold) the +8 morningstar of Dismay {crush, rN+ Int+4} (656 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from negative energy. a +0 whip (25 gold) 23 stones (23 gold) a +0 dagger (20 gold) a cursed +0 club (1 gold) 25 stones (25 gold) a +0 mace (30 gold) a +0 hand axe (30 gold) [Shop] Raemypn's Jewellery Emporium a +5 ring of protection (660 gold) a +1 ring of protection (36 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of stealth (210 gold) an uncursed ring of magical power (240 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of wizardry (360 gold) an uncursed amulet of guardian spirit (360 gold) a +5 amulet of reflection (494 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of ice (300 gold) an uncursed ring of protection from cold (300 gold) a cursed -3 ring of strength (24 gold) [Shop] Istrikuuq's Book Shoppe a book of the Earth (910 gold) a book of Maledictions (350 gold) a book of Changes (350 gold) a book of Misfortune (280 gold) a book of Minor Magic (280 gold) a book of Cantrips (280 gold) a book of Minor Magic (280 gold) a book of Unlife (910 gold) a book of Minor Magic (280 gold) a book of Misfortune (280 gold) a book of Misfortune (280 gold) a book of Minor Magic (280 gold) [Shop] Zenwotip's Antique Armour Emporium a +3 plate armour of magic resistance (1485 gold) a +2 robe of magic resistance (584 gold) a +3 chain mail of fire resistance (874 gold) a +1 helmet of see invisible (544 gold) a +3 leather armour of fire resistance (792 gold) the +2 leather armour of the Shore {-Cast rCorr Str+4 Slay+2} (1135 gold) It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. the +2 leather armour of the Eternal Void {Dex+3 SInv} (973 gold) It affects your dexterity (+3). It lets you see invisible. (0, 0, D) 11 gold pieces (0, 2, D) 12 gold pieces (0, 8, D) 17 gold pieces (0, 13, D) 9 gold pieces (20, -23, D) a +1 lajatang (20, -21, D) a +3 dire flail (20, -20, D) a +1 quarterstaff of speed (20, -19, D) a +2 dagger of protection (20, -18, D) the cursed +1 broad axe of Owewn {freeze, +Rage rC- Str+3 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+3). It makes you vulnerable to cold. It lets you go berserk. It has a curse placed upon it. (20, -16, D) a +1 glaive (20, -13, D) a +3 chain mail (20, -12, D) a +3 chain mail (20, -10, D) +0 swamp dragon scales (20, -9, D) a +0 leather armour (20, -8, D) +0 acid dragon scales (20, -5, D) 2 potions of heal wounds (20, -4, D) a potion of resistance (20, -3, D) a potion of might (20, -2, D) a potion of might (20, 2, D) 63 gold pieces (unseen) (20, 4, D) 333 gold pieces (20, 5, D) 72 gold pieces (20, 6, D) 243 gold pieces (20, 7, D) 63 gold pieces (20, 8, D) 99 gold pieces (24, -25, D) a +0 dagger a cursed +0 robe (24, -23, D) a cursed -1 dagger a +0 robe a cursed +0 whip a +0 leather armour (24, -22, D) a +0 dagger a +0 robe (24, -21, D) a +0 mace a cursed +0 plate armour a +0 dagger a +0 robe (24, -20, D) a +0 ring mail (24, -19, D) a +0 dagger a +0 robe a +0 leather armour (24, -18, D) a +0 whip a +0 flail a +0 chain mail a +0 flail (24, -17, D) a +0 morningstar a +0 scale mail (24, -12, D) a +0 battleaxe a cursed +0 plate armour a +0 dire flail a +0 plate armour a +0 flail a +0 chain mail (24, -11, D) a +0 trident a +0 plate armour (24, -10, D) a +0 battleaxe a +0 plate armour a +0 halberd a +0 plate armour (24, 0, D) a +0 robe a +2 dagger of venom (24, 2, D) a +0 robe a +0 dagger a +0 dagger a +0 robe (24, 3, D) a +0 robe a +0 dagger a +0 dagger a +0 robe (24, 4, D) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (24, 5, D) a +0 robe a +0 dagger (24, 14, D) a +0 robe of fire resistance a +0 dagger (24, 15, D) a +0 robe a +0 dagger a +0 robe a cursed -3 dagger a +0 robe a cursed +0 dagger (26, -34, D) a +0 trident a +0 chain mail (26, -8, D) a +0 morningstar a +0 plate armour (26, 1, D) a +0 robe (28, -35, D) a +0 short sword a +0 chain mail a +0 war axe a +0 plate armour (28, -30, D) 2 potions of heal wounds (28, -29, D) 2 potions of haste (28, -28, D) a potion of curing (28, -27, D) a potion of might (28, -26, D) a potion of curing (28, -25, D) a ration (28, -24, D) a +0 hunting sling of velocity (28, 11, D) a +2 great mace a +0 arbalest 28 bolts a cursed +0 plate armour (28, 12, D) a potion of mutation (28, 13, D) 22 stones (28, 15, D) a potion of brilliance (28, 17, D) 10 rations (28, 19, D) a +0 pair of boots (32, 4, D) 2 potions of magic a potion of invisibility 2 potions of heal wounds 4 potions of curing (32, 5, D) a +0 spear (32, 6, D) an uncursed staff of energy (32, 7, D) a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of protection a +2 morningstar of crushing a +3 war axe of freezing a +2 rapier of draining (32, 8, D) a +0 centaur barding (32, 14, D) a +0 robe a cursed +0 halberd