eyesofgods1 Level 1 of the Dungeon (0, 0, D:1) 17 stones (19, -30, D:1) a +0 short sword (19, -15, D:1) 21 bolts (23, -13, D:1) 22 arrows (24, -17, D:1) 27 stones (31, 6, D:1) a +0 ring mail (33, -31, D:1) a +0 hunting sling (33, -10, D:1) 19 stones (34, -23, D:1) a +0 mace (35, 7, D:1) a stone (36, -20, D:1) a +0 short sword (36, -12, D:1) a +0 robe (36, 10, D:1) a ration (37, 5, D:1) 3 stones a +0 dagger (44, -28, D:1) 7 stones (44, -27, D:1) a +0 dagger (45, -11, D:1) a potion of curing (55, 2, D:1) 10 bolts (62, -4, D:1) a +0 dagger (66, -11, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 dagger (2, -12, D:2) a cursed +0 chain mail (13, -22, D:2) a potion of magic (17, -22, D:2) a stone (18, -2, D:2) a cursed -2 club (24, -12, D:2) a +0 club (25, -16, D:2) 15 stones (25, -4, D:2) a ration (26, -24, D:2) a ration (27, -1, D:2) a +0 club (28, -1, D:2) a +0 club (29, -11, D:2) 24 stones (31, -28, D:2) a +0 dagger (32, 1, D:2) a +0 dagger (33, -32, D:2) a +0 large shield (35, -23, D:2) 5 stones (36, -24, D:2) a +0 whip (43, -1, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a +2 short sword of electrocution (3, 14, D:3) a +0 club (6, -32, D:3) a +0 club (10, -36, D:3) 8 javelins (13, 3, D:3) 2 poisoned needles (14, 6, D:3) 2 poisoned needles (14, 10, D:3) a +4 dagger a +0 blowgun 6 poisoned needles (15, 0, D:3) a ration (16, -20, D:3) 22 sling bullets (18, -25, D:3) a ration (24, -7, D:3) a +0 war axe (28, -9, D:3) a stone a +0 club (29, -8, D:3) a stone (31, -7, D:3) a +0 dagger a +0 hunting sling 4 stones (43, -7, D:3) a +0 hand axe a +0 ring mail a +0 dagger a +0 club a +0 leather armour (44, -2, D:3) a ration Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, 14, D:4) 27 stones (5, 16, D:4) 10 arrows (14, 13, D:4) a ration (14, 24, D:4) a ration (16, -5, D:4) a +0 hand axe (17, -4, D:4) a +0 club (17, -3, D:4) 20 arrows (18, -4, D:4) a +0 dagger (18, -3, D:4) a +0 club (18, 18, D:4) a +0 dagger (20, -7, D:4) a +2 dagger of speed (24, 32, D:4) a +0 leather armour (32, -6, D:4) 13 sling bullets (35, 13, D:4) a +0 giant club (36, -4, D:4) a +0 hunting sling (40, 35, D:4) a +0 cloak (46, 23, D:4) a ration (47, 15, D:4) a cursed +0 robe Level 5 of the Dungeon [Shop] Ofarye Numo's Jewellery Emporium an uncursed ring of stealth (210 gold) a +3 ring of strength (188 gold) the ring "Anic" {*Tele rElec Int+4 Dex-2} (308 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+4). It affects your dexterity (-2). It insulates you from electricity. an uncursed amulet of the gourmand (360 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of protection from magic (300 gold) a +2 ring of evasion (120 gold) a +2 ring of protection (120 gold) an uncursed ring of protection from fire (300 gold) (0, 0, D:5) 21 stones (2, 27, D:5) 12 sling bullets (10, 3, D:5) a stone (11, -1, D:5) a stone (11, 0, D:5) a stone a +0 club a +0 giant club (11, 1, D:5) a stone (11, 17, D:5) a potion of magic (12, -1, D:5) a +3 dagger of venom 2 stones a +0 hunting sling (14, -2, D:5) a ration (15, -2, D:5) a ration (19, 22, D:5) a +0 hunting sling (20, 15, D:5) a cursed +0 leather armour (22, 16, D:5) a +0 halberd a +0 plate armour (25, 16, D:5) 26 stones (27, 26, D:5) a +0 whip (30, 11, D:5) a potion of flight (34, 20, D:5) a +0 mace (41, 10, D:5) a cursed +0 scale mail (42, 13, D:5) a ration (43, 13, D:5) a +0 club (44, 12, D:5) a +0 short sword a +0 ring mail a +0 falchion (44, 13, D:5) a +0 hand axe (46, 21, D:5) a potion of invisibility (46, 33, D:5) 22 stones (52, 16, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a ration (7, 34, D:6) 21 stones (9, 29, D:6) a +0 club a +0 halberd (10, 21, D:6) a +0 rapier (10, 29, D:6) a +0 halberd a +0 halberd (17, -12, D:6) 30 sling bullets (24, 5, D:6) a cursed +1 flail a +0 robe a cursed +3 falchion a +0 robe a +0 hand axe a cursed +0 robe (24, 6, D:6) a +4 great sword a +0 robe (26, 1, D:6) a potion of haste (29, 19, D:6) 18 stones (30, 14, D:6) a ration (35, 20, D:6) a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 long sword a +0 plate armour a +0 whip (35, 22, D:6) a +0 club (35, 29, D:6) a ration (41, 36, D:6) the cursed +1 rapier of the Six Yaks {elec, +Rage} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you go berserk. It has a curse placed upon it. (43, 19, D:6) a cursed -3 hand axe a +0 hand axe a +0 chain mail (43, 21, D:6) a +0 chain mail (46, -2, D:6) a ration (48, 8, D:6) 2 potions of heal wounds (55, 38, D:6) a +0 dagger a +0 dagger a +0 robe a +0 dagger (55, 39, D:6) a +0 short sword a +0 leather armour (55, 41, D:6) 16 arrows (62, 4, D:6) a +0 hunting sling Level 7 of the Dungeon (2, 2, D:7) a +0 dire flail a +0 robe (4, 27, D:7) a cursed +0 chain mail (6, 18, D:7) a ration (6, 36, D:7) 2 rations (6, 37, D:7) 2 rations (8, 36, D:7) a +0 dagger a +0 robe (14, 10, D:7) a cursed -1 hunting sling (16, -11, D:7) a ration (17, 2, D:7) 16 arrows (18, 12, D:7) 14 stones (19, 6, D:7) a ration (19, 24, D:7) a +0 scale mail (19, 25, D:7) 21 bolts (20, 18, D:7) a ration (21, 28, D:7) a +0 robe (22, 4, D:7) a ration (24, 23, D:7) a +0 leather armour a +0 short sword a +0 flail (25, 2, D:7) a ration (25, 29, D:7) a +0 ring mail (26, 6, D:7) a +0 giant club (35, 4, D:7) a potion of curing (38, 21, D:7) 21 arrows (39, 21, D:7) a +0 scale mail (41, 5, D:7) a potion of brilliance (43, 24, D:7) 8 tomahawks (44, 2, D:7) 11 poisoned needles (44, 21, D:7) a +0 robe (44, 22, D:7) a potion of magic Level 8 of the Dungeon (0, 0, D:8) a +0 mace (2, -5, D:8) a +0 scale mail a +0 spear (5, -8, D:8) a +0 club (5, -7, D:8) a +0 club a +0 spear (5, -6, D:8) a +0 spear (5, -5, D:8) a +0 spear (8, -20, D:8) an arrow (9, -14, D:8) a +0 giant club a +0 giant club (10, -21, D:8) 2 arrows (11, -3, D:8) a ration (12, -22, D:8) a +0 shortbow 11 arrows (15, -16, D:8) 18 arrows (19, -2, D:8) the +1 plate armour of the Princeling {rC- rN+++ Str+4 Slay+2} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It renders you almost immune to negative energy. the +0 pair of gloves of the Beekeeper {rF- rC++ MP+9 Str+2} It affects your strength (+2). It makes you vulnerable to fire. It greatly protects you from cold. It affects your magic capacity (+9). a +0 shield a +0 leather armour a +0 hand axe a +0 club a -2 plate armour a +0 hand axe of venom (20, -3, D:8) a +0 spear (24, 13, D:8) a +0 scale mail (26, -7, D:8) a +0 hunting sling (26, 22, D:8) a cursed -2 falchion a +0 robe a cursed -1 dagger a +0 robe a cursed +3 halberd a +0 robe (27, 22, D:8) a +0 great sword a +0 robe a cursed +0 morningstar a +0 robe (30, 19, D:8) a +0 flail (33, -12, D:8) a cursed +2 spear a +0 robe (34, -5, D:8) 20 stones (35, -13, D:8) a +0 robe a +2 hand axe (35, -12, D:8) a +0 robe a +0 dagger a +0 robe (36, 16, D:8) a potion of berserk rage (39, 14, D:8) 27 stones (40, -12, D:8) an uncursed ring of see invisible (40, -8, D:8) a +0 ring mail (43, 0, D:8) a +0 whip (45, 1, D:8) a +0 dagger (46, -5, D:8) an uncursed staff of power (49, -21, D:8) a +1 dagger of chaos a +0 robe (51, -10, D:8) 28 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 hand crossbow (12, -3, D:9) a +0 robe (12, 12, D:9) a +0 robe a cursed +0 long sword a cursed +0 dagger a +0 robe (14, -11, D:9) a +0 quarterstaff (15, -8, D:9) 13 stones (15, 28, D:9) a +0 leather armour (16, 1, D:9) a +0 robe a +4 great sword (16, 2, D:9) a +0 club (17, 7, D:9) a +0 leather armour (18, 3, D:9) a +0 robe a +0 dagger (20, 4, D:9) a +0 dagger a +0 war axe a cursed +0 robe a +3 short sword a +0 robe (20, 5, D:9) a +0 scimitar (21, 32, D:9) a +0 giant club a +0 giant club (36, -7, D:9) a +0 hand crossbow (37, 32, D:9) 22 stones (44, -3, D:9) a potion of brilliance (51, -7, D:9) a +0 dire flail a +0 robe (52, -7, D:9) a cursed +0 spear a +0 robe (53, -7, D:9) a cursed +2 hand axe of freezing a +0 robe (62, 0, D:9) a +0 dagger a +0 robe a +0 mace Level 10 of the Dungeon (0, 0, D:10) a cursed +0 dagger a +0 robe (4, -17, D:10) 15 sling bullets (11, -24, D:10) a +0 leather armour (11, -12, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (11, -10, D:10) a +0 quarterstaff (12, -31, D:10) 23 stones (12, -9, D:10) 3 tomahawks a +0 hand axe (13, -10, D:10) a +0 robe a +3 trident (17, -5, D:10) the +8 dagger "Tetie" {drain, +Blink rN+ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It protects you from negative energy. It lets you blink. (19, -23, D:10) a cursed +0 great sword a +0 robe (20, -40, D:10) a potion of degeneration (20, -18, D:10) a potion of haste (23, -36, D:10) a +0 trident of piercing (25, -14, D:10) 20 sling bullets (28, -33, D:10) a +0 giant club (29, -19, D:10) a +0 chain mail (30, -41, D:10) 11 stones (33, -28, D:10) a cursed +0 falchion a +0 robe (35, -24, D:10) a ration (36, -14, D:10) 26 stones (38, -18, D:10) a ration (40, -7, D:10) a +0 great sword a +0 robe (42, 9, D:10) a +0 club a +0 whip a +0 dagger a +0 whip a +0 leather armour (44, -14, D:10) a +0 mace (45, -16, D:10) a potion of curing (47, 3, D:10) a +0 glaive the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 gold pieces (4, 2, Lair:1) a ration (4, 3, Lair:1) a wand of digging (14) (6, 6, Lair:1) a ration (7, 3, Lair:1) 20 gold pieces (16, -2, Lair:1) 11 gold pieces (17, 4, Lair:1) 5 gold pieces (19, -23, Lair:1) 14 gold pieces (22, -28, Lair:1) 17 stones (23, -14, Lair:1) a +0 pair of boots (28, -22, Lair:1) a bullfrog corpse (still there?) a crocodile corpse (still there?) a water moccasin corpse (still there?) a porcupine corpse (still there?) (30, -14, Lair:1) 7 silver tomahawks