eyesofgods1 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -3, D:1) a +0 robe (7, 2, D:1) a +0 dagger (14, 20, D:1) 21 sling bullets (22, -21, D:1) a +0 mace (30, -19, D:1) 29 stones (30, -6, D:1) a +0 club (32, 0, D:1) a +0 robe (34, 1, D:1) 12 stones (36, -5, D:1) a +0 robe (43, -11, D:1) 23 arrows (52, -4, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) 2 needles of sleeping (0, 10, D:2) 18 stones (1, 20, D:2) 10 stones (4, 18, D:2) a +0 mace (9, 26, D:2) 20 arrows (12, 5, D:2) a cursed -2 whip (20, 7, D:2) a +0 club a +0 whip (20, 8, D:2) a +0 spear (25, 33, D:2) a cursed -2 club (32, 1, D:2) a +0 spear (36, 2, D:2) a cursed -1 spear (38, -4, D:2) 22 poisoned needles (38, 17, D:2) a +0 mace (40, 14, D:2) a +0 club (41, -12, D:2) 12 stones (49, 21, D:2) a +0 club (53, 11, D:2) 18 stones (54, 34, D:2) 2 poisoned javelins Level 3 of the Dungeon (0, 0, D:3) a +0 mace (5, 26, D:3) 16 sling bullets (19, -8, D:3) 11 stones (30, -7, D:3) 18 arrows (35, -10, D:3) a +0 leather armour (35, 6, D:3) a +0 hand axe (36, 16, D:3) a poisoned needle (37, 11, D:3) a cursed -1 blowgun a +0 whip 8 poisoned needles (37, 14, D:3) a poisoned needle (37, 15, D:3) a poisoned needle Level 4 of the Dungeon (0, 0, D:4) a +0 flail (3, 35, D:4) a cursed +0 ring mail a +0 mace a +0 dagger a +0 robe (4, 35, D:4) a +0 war axe a +0 flail a +0 flail (7, 36, D:4) a +0 dagger (9, -5, D:4) a +0 spear (11, 25, D:4) a +0 spear (14, 1, D:4) a +0 giant spiked club a +2 flail of holy wrath a +0 leather armour (18, 46, D:4) a +0 hand axe of venom 2 tomahawks a +0 ring mail (19, 46, D:4) a +0 trident a +0 robe (20, 46, D:4) a +0 dagger a +0 leather armour (22, 25, D:4) 14 poisoned needles (22, 46, D:4) a tomahawk (30, 37, D:4) a +0 giant club (31, -12, D:4) 17 bolts (32, 2, D:4) a +0 giant club (35, -8, D:4) a +0 short sword (37, -5, D:4) 14 arrows (39, -7, D:4) a +0 scale mail (41, -1, D:4) a +0 leather armour (41, 12, D:4) a +0 giant spiked club (56, 6, D:4) a +0 trident Level 5 of the Dungeon [Shop] Boufrufu's Jewellery Emporium an uncursed ring of see invisible (165 gold) a +3 ring of dexterity (172 gold) an uncursed ring of protection from magic (275 gold) a cursed amulet of inaccuracy (22 gold) a cursed ring of poison resistance (187 gold) an uncursed ring of fire (275 gold) an uncursed ring of poison resistance (220 gold) a +4 ring of strength (297 gold) an uncursed amulet of guardian spirit (330 gold) the amulet "Cehyitt" {Reflect Fragile rC+ MR+ Str+6 SH+4} (589 gold) [amulet of reflection] It shields you and reflects attacks. It affects your strength (+6). It protects you from cold. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. It affects your SH (+4). a cursed amulet of inaccuracy (22 gold) the ring "Loziakyx" {Wiz +Inv rF+ rN+} (607 gold) [ring of wizardry] It improves your spell success rate. It protects you from fire. It protects you from negative energy. It lets you turn invisible. a cursed ring of attention (49 gold) an uncursed ring of resist corrosion (220 gold) an uncursed amulet of the gourmand (330 gold) [Shop] Plog's Armour Emporium a +0 robe (9 gold) a +2 leather armour of fire resistance (266 gold) a +1 ring mail of poison resistance (182 gold) quicksilver dragon scales (840 gold) a +2 leather armour of magic resistance (266 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) [Shop] Omulups's Book Shop a manual of Stealth (1324 gold) a Young Poisoner's Handbook (480 gold) a book of Conjurations (360 gold) a book of Summonings (840 gold) a book of Minor Magic (240 gold) a book of the Warp (1080 gold) a book of Misfortune (240 gold) the Papyrus of Combat Magic and Cold (999 gold) Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Bolt of Draining Conjuration/Necromancy 5 a Necronomicon (1324 gold) [Shop] Jutwel's Antique Armour Shoppe a +0 scale mail (124 gold) a +1 chain mail of poison resistance (418 gold) a +0 robe (21 gold) a +0 scale mail (124 gold) a cursed +0 robe (3 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1463 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a cursed +0 scale mail (93 gold) a +0 helmet (139 gold) a +0 chain mail (139 gold) the +8 chain mail "Isal Zue" {rElec MR+ Dex+2} (2117 gold) It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 crystal plate armour (2480 gold) [Shop] Jiymme's Assorted Antiques a potion of flight (78 gold) a +0 hand crossbow (91 gold) a +0 war axe (91 gold) a fan of gales (1040 gold) a scroll of teleportation (78 gold) a wand of polymorph (19) (546 gold) an uncursed ring of poison resistance (520 gold) a +0 chain mail (117 gold) an uncursed staff of conjuration (650 gold) a +0 robe (18 gold) a book of Cantrips (520 gold) a +0 ring mail (104 gold) a +2 hunting sling of flaming (382 gold) (0, 0, D:5) a +0 chain mail (3, -14, D:5) a +0 club (9, -3, D:5) a cursed +0 dagger (9, 2, D:5) a +0 falchion (34, -6, D:5) a +2 falchion of holy wrath a +0 leather armour (43, 15, D:5) a +0 ring mail (46, 32, D:5) a cursed -1 club a cursed +0 ring mail (60, -2, D:5) a +0 falchion (63, 35, D:5) a cursed -1 hunting sling (65, 2, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a cursed -2 flail (6, -13, D:6) a +0 chain mail a +0 flail a +0 dagger a +0 robe (8, -11, D:6) a +0 whip (10, 1, D:6) a +3 short sword (11, -2, D:6) a cursed +0 chain mail (27, -6, D:6) a +0 whip (27, -5, D:6) a +0 club (28, -6, D:6) a +0 spear (30, 3, D:6) a +0 dagger a +0 robe (30, 4, D:6) a +0 flail a +0 leather armour (31, 4, D:6) a cursed +0 short sword a +0 ring mail (38, -7, D:6) 13 poisoned needles (42, -17, D:6) a +1 mace of protection (44, -30, D:6) a +0 hand crossbow Level 7 of the Dungeon (0, 0, D:7) a hound corpse (4, -2, D:7) a worker ant corpse (4, 32, D:7) an iguana corpse (skeletalised by now) (4, 33, D:7) a hound corpse (skeletalised by now) (8, -3, D:7) a +2 morningstar of holy wrath (8, -2, D:7) a phial of floods (8, -1, D:7) the cursed +1 hand crossbow "Fairch" {flame, *Contam rElec rN+ Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. (9, -3, D:7) a fan of gales (9, -1, D:7) a +0 glaive (10, -3, D:7) a +4 scale mail of magic resistance (25, 4, D:7) a +0 whip a +0 dagger a +0 dagger a +0 robe (26, 17, D:7) 20 poisoned needles (29, -3, D:7) a +0 ring mail (35, 21, D:7) a +0 dagger a +0 robe (37, 21, D:7) a +0 hand axe a +0 flail a +0 club a +0 leather armour a +0 short sword a cursed +0 ring mail