eyesofgods1 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (14, -18, D:1) a +0 club (15, -23, D:1) a +0 short sword 5 stones (16, 11, D:1) a +0 club (20, -18, D:1) a +0 leather armour (21, -7, D:1) a +0 ring mail (21, 0, D:1) a +0 dagger (41, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces (4, 8, D:2) a stone (5, -15, D:2) 25 bolts (6, 2, D:2) 11 sling bullets (6, 8, D:2) a stone (9, -17, D:2) 15 gold pieces (17, -13, D:2) a potion of brilliance (19, -16, D:2) a scroll of magic mapping (19, -12, D:2) 10 gold pieces (22, -17, D:2) 14 bolts (23, -17, D:2) 10 gold pieces (23, -6, D:2) 18 gold pieces (24, -19, D:2) 3 scrolls of enchant weapon (unseen) (24, -9, D:2) a scroll of magic mapping (24, -4, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (11, 0, D:3) a +0 hand axe (15, -6, D:3) a ration (18, -6, D:3) a +0 ring mail (19, -11, D:3) a +0 leather armour (21, 14, D:3) a +0 war axe (23, -5, D:3) a +0 flail a +0 ring mail of fire resistance (25, 20, D:3) a +0 dagger (29, 1, D:3) a +0 pair of gloves Level 4 of the Dungeon [Shop] Pamm's Book Boutique a book of Alchemy (750 gold) a book of Clouds (450 gold) a book of Death (700 gold) the Almanac of the Rocks and Air (550 gold) Spells Type Level a - Petrify Transmutation/Earth 4 b - Lightning Bolt Conjuration/Air 5 c - Silence Hexes/Air 5 d - Freezing Cloud Conjuration/Ice/Air 6 a book of Battle (400 gold) a book of Minor Magic (200 gold) a book of Power (450 gold) a book of Transfigurations (550 gold) a book of Maledictions (250 gold) a book of the Tempests (700 gold) [Shop] Tyuniz's Weapon Emporium a +0 rapier (48 gold) a +0 hand axe (36 gold) 23 stones (27 gold) 9 stones (10 gold) a +0 trident (42 gold) a +0 great mace (78 gold) a +6 blowgun (414 gold) a +1 hunting sling of velocity (110 gold) the +1 spear of Growth {pain, rElec rC+ Str-3 Int+5} (452 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It affects your intelligence (+5). It protects you from cold. It insulates you from electricity. a +0 broad axe of electrocution (144 gold) a +2 dagger of electrocution (204 gold) a +0 quarterstaff (48 gold) a +0 quarterstaff (48 gold) [Shop] Tytavu's Weapon Shoppe a +2 long sword of holy wrath (256 gold) a +0 club (14 gold) 9 sling bullets (63 gold) a +0 war axe (49 gold) a +2 halberd of venom (235 gold) a +0 spear (42 gold) a +0 whip (35 gold) 20 stones (28 gold) [Shop] Goxinkett's Antique Weapon Shoppe a cursed -1 quarterstaff (2 gold) a +0 hunting sling (31 gold) a +0 club (21 gold) a +0 mace (63 gold) a +5 shortbow of flaming (680 gold) a +0 short sword of draining (155 gold) a +0 falchion (63 gold) the +5 war axe "Doysho" {flame, Str+3} (936 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). a cursed -1 hand axe (2 gold) a +0 rapier (84 gold) a +3 vampiric rapier (609 gold) a +2 battleaxe of electrocution (592 gold) a +1 mace of protection (222 gold) (0, 0, D:4) a +0 hunting sling (1, 4, D:4) 19 bolts (6, -3, D:4) 22 stones (12, -14, D:4) a +1 helmet (13, -15, D:4) 16 sling bullets (18, -42, D:4) a +0 leather armour (18, -39, D:4) a +0 club Level 5 of the Dungeon (4, -28, D:5) 13 stones (8, -38, D:5) a potion of ambrosia (13, -39, D:5) a scroll of identify (19, -28, D:5) a scroll of identify Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a ration (5, 10, D:7) a +0 trident (unseen) (37, -6, D:7) a +0 dagger a +0 animal skin (38, 19, D:7) 25 stones (45, 11, D:7) a +0 ring mail (48, 10, D:7) a ration Level 8 of the Dungeon [Shop] Imexe's Book Shop (Shop contents are unknown) (0, 0, D:8) an adder corpse (skeletalised by now) (12, 5, D:8) a leopard gecko corpse (skeletalised by now) (14, 0, D:8) an uncursed ring of magical power (14, 37, D:8) a ration (23, 33, D:8) a book of Changes (38, 1, D:8) a sling bullet (45, 0, D:8) 18 gold pieces (46, 12, D:8) a ration Level 9 of the Dungeon (0, 0, D:9) 2 gold pieces (0, 1, D:9) a gold piece (0, 2, D:9) 2 gold pieces (1, 0, D:9) 2 gold pieces (1, 2, D:9) a gold piece (2, 0, D:9) 2 gold pieces (2, 1, D:9) a gold piece (2, 2, D:9) a gold piece (8, -5, D:9) a scroll of identify (36, 3, D:9) a ration (41, 3, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a ration (6, -20, D:10) a +0 scale mail (6, -4, D:10) 7 gold pieces (15, -18, D:10) 5 arrows (25, -4, D:10) a +0 scimitar (29, -8, D:10) a +0 morningstar (42, -11, D:10) 7 curare-tipped needles (43, -7, D:10) a potion of heal wounds (43, 1, D:10) a ration (44, -14, D:10) a +0 pair of boots Level 11 of the Dungeon (0, 0, D:11) 2 curare-tipped needles (6, 14, D:11) a steam dragon corpse (7, 0, D:11) a poisoned needle