ERROR in 'menu.cc' at line 197: ASSERT failed: index of 3 out of range 0 (0) .. (int)m_menu->items.size() (0) Version: Dungeon Crawl Stone Soup 0.22-a0-772-gac08f70 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-ac08f70f71 -name eyesofgods1 -rc /dgldir/rcfiles/crawl-git/eyesofgods1.rc -macro /dgldir/rcfiles/crawl-git/eyesofgods1.macro -morgue /dgldir/morgue/eyesofgods1/ -webtiles-socket /crawl-master/webserver/sockets/eyesofgods1:2018-07-17.20:45:54.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-git-ac08f70f71(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x6aa183]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-ac08f70f71(_Z13do_crash_dumpv+0x3c0) [0x6b1850]: do_crash_dump() /usr/games/crawl-git-ac08f70f71(_Z20crash_signal_handleri+0x74) [0x6aa3d4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f5b02f821e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f5b032eaf6b]: /usr/games/crawl-git-ac08f70f71() [0x6b0fc4] /usr/games/crawl-git-ac08f70f71() [0x6b1369] /usr/games/crawl-git-ac08f70f71() [0x91287f] /usr/games/crawl-git-ac08f70f71(_ZN4Menu15webtiles_scrollEi+0x1b) [0x913beb]: Menu::webtiles_scroll(int) /usr/games/crawl-git-ac08f70f71(_ZN14TilesFramework23_handle_control_messageE11sockaddr_unSs+0x1f1) [0xc02701]: TilesFramework::_handle_control_message(sockaddr_un, std::string) /usr/games/crawl-git-ac08f70f71(_ZN14TilesFramework24_receive_control_messageEv+0x168) [0xc02ce8]: TilesFramework::_receive_control_message() /usr/games/crawl-git-ac08f70f71(_ZN14TilesFramework11await_inputERjb+0x105) [0xc02e95]: TilesFramework::await_input(unsigned int&, bool) /usr/games/crawl-git-ac08f70f71(_Z6getchkv+0x4b) [0xc064ab]: getchk() /usr/games/crawl-git-ac08f70f71(_Z7m_getchv+0xa) [0xc064fa]: m_getch() /usr/games/crawl-git-ac08f70f71(_Z8getch_ckv+0x9) [0xc066a9]: getch_ck() /usr/games/crawl-git-ac08f70f71(_ZN2ui11pump_eventsEi+0xcd) [0xb92ead]: ui::pump_events(int) /usr/games/crawl-git-ac08f70f71(_ZN4Menu7do_menuEv+0x1f5) [0x91ac25]: Menu::do_menu() /usr/games/crawl-git-ac08f70f71(_ZN4Menu4showEb+0xa0) [0x91ae50]: Menu::show(bool) /usr/games/crawl-git-ac08f70f71(_Z4shopv+0xcc) [0xa9805c]: shop() /usr/games/crawl-git-ac08f70f71(_Z15process_command12command_type+0x205c) [0xc0fffc]: process_command(command_type) /usr/games/crawl-git-ac08f70f71() [0xc111f9] /usr/games/crawl-git-ac08f70f71(main+0x63d) [0x6121fd]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f5b02f6eead]: /usr/games/crawl-git-ac08f70f71() [0x612d1d] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5b032eac4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f5b032eac4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000006aa7f3 in call_gdb (file=0x7f5b032d6880) at crash.cc:435 gdb = attach_cmd = "attach 3445\000\000\000\000\000\000\000\000" #2 0x00000000006b1869 in do_crash_dump () at dbg-asrt.cc:676 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d3b3c8 "/dgldir/morgue/eyesofgods1/"}} signal_info = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2cc3088 "Crash caused by signal #6: Aborted"}} cause_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d3b338 "ERROR in 'menu.cc' at line 197: ASSERT failed: index of 3 out of range 0 (0) .. (int)m_menu->items.size() (0)"}} file = 0x7f5b032d6880 t = 1531860389 name = "/dgldir/morgue/eyesofgods1/crash-eyesofgods1-20180717-204629.txt", '\000' #3 0x00000000006aa3d4 in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f5b032eaf6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000006b0fc4 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff7fd954f0 "ERROR in 'menu.cc' at line 197: ASSERT failed: index of 3 out of range 0 (0) .. (int)m_menu->items.size() (0)", assert=) at dbg-asrt.cc:801 No locals. #7 0x00000000006b1369 in die (file=0xcbaf09 "menu.cc", line=197, format=) at dbg-asrt.cc:861 tmp = "ASSERT failed: index of 3 out of range 0 (0) .. (int)m_menu->items.size() (0)", '\000' mesg = "ERROR in 'menu.cc' at line 197: ASSERT failed: index of 3 out of range 0 (0) .. (int)m_menu->items.size() (0)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff7fd95de0, reg_save_area = 0x7fff7fd95d10}} #8 0x000000000091287f in get_item_region (index=, this=, y1=, y2=) at menu.cc:197 No locals. #9 UIMenu::get_item_region (this=, index=, y1=, y2=) at menu.cc:195 No locals. #10 0x0000000000913beb in Menu::webtiles_scroll (this=0x7fff7fd97460, first=) at menu.cc:1995 item_y = 0 #11 0x0000000000c02701 in TilesFramework::_handle_control_message (this=this@entry=0x1205040, addr=..., data=...) at tileweb.cc:382 first = {node = 0x2d40740, static malformed = } obj = {node = 0x2d38df0, static malformed = } msg = {node = 0x2cc2fa0, static malformed = } msgtype = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d09438 "menu_scroll"}} c = 0 #12 0x0000000000c02ce8 in TilesFramework::_receive_control_message (this=this@entry=0x1205040) at tileweb.cc:331 buf = "{\"first\":3,\"last\":13,\"msg\":\"menu_scroll\"}\000\000\000\000\000\000\000\350\004\302", '\000' "\247, d\331\177\377\177", '\000' , ",{\371\002[\177\000\000\000f\307", '\000' "\312, \311\316", '\000' , "\020l\331\177", '\000' , "Hb\331\177\000\000\000\000\020\000\000\000\060", '\000' "\350, \004\302\000\000\000\000\000B\303\373\002", '\000' "\350, \004\302\000\000\000\000\000`b\331\177", '\000' "\350, \004\302\000\000\000\000\000`b\331\177", '\000' "\251, \000\000\000\000\000\000\000@"... srcaddr = {sun_family = 1, sun_path = "/tmp/crawlYN0PxV\000\000\000\000\000\000\310g\331\177\247d\331\177`f\331\177", '\000' , "'d\331\177\377\177", '\000' , " {\371\002[\177\000\000\061\373\317\002\000\000\000\000\250d\331\177\000\000\000\000\377\377\377\377\377\377\377\377\000\000\000\000\000"} srcaddr_len = 19 len = data = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d021a8 "{\"first\":3,\"last\":13,\"msg\":\"menu_scroll\"}"}} #13 0x0000000000c02e95 in TilesFramework::await_input (this=0x1205040, c=@0x7fff7fd9710c: 0, block=true) at tileweb.cc:470 result = fds = {fds_bits = {8, 0 }} #14 0x0000000000c064ab in getchk () at libunix.cc:493 c = #15 0x0000000000c064fa in m_getch () at libunix.cc:536 c = #16 0x0000000000c066a9 in getch_ck () at libunix.cc:574 c = #17 0x0000000000b92ead in ui::pump_events (wait_event_timeout=) at ui.cc:1733 macro_key = -1 k = #18 0x000000000091ac25 in Menu::do_menu (this=this@entry=0x7fff7fd97460) at menu.cc:965 done = false #19 0x000000000091ae50 in Menu::show (this=0x7fff7fd97460, reuse_selections=false) at menu.cc:915 crt_enabled = {m_old_mode = CRT_NORMAL} #20 0x0000000000a9805c in shop () at shopping.cc:1428 shop = @0x2d22f68: {pos = {x = 51, y = 51}, greed = 14 '\016', type = SHOP_FOOD, level = 22 '\026', shop_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10b8ed8 ""}}, shop_type_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10b8ed8 ""}}, shop_suffix_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10b8ed8 ""}}, keeper_name = {mData = "\036Ae"}, stock = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2d23e30, _M_finish = 0x2d23e30, _M_end_of_storage = 0x2d243e0}}, }, num = 14 '\016'} shopname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2cedbe8 "Potwum's Food Emporium"}} culled = false menu = { = { = {_vptr.Menu = 0xcba030, f_selitem = 0, f_keyfilter = 0, on_single_selection = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x7f5b039f407d, _M_const_object = 0x7f5b039f407d, _M_function_pointer = 0x7f5b039f407d , _M_member_pointer = &virtual table offset 140028879519868, this adjustment 47116952}, _M_pod_data = "}@\237\003[\177\000\000\230\362\316\002\000\000\000"}, _M_manager = 0}, _M_invoker = 0x2cef298}, action_cycle = Menu::CYCLE_NONE, menu_action = Menu::ACT_EXECUTE, title = 0x2c05ad0, title2 = 0x0, m_indent_title = false, flags = 16972, tag = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2cef298 "shop"}}, cur_page = 1, num_pages = 0, more = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2d40110, _M_finish = 0x2d40470, _M_end_of_storage = 0x2d40590}}, }}, items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2d13740, _M_finish = 0x2d13740, _M_end_of_storage = 0x2d137c0}}, }, sel = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2d3b400, _M_finish = 0x2d3b470, _M_end_of_storage = 0x2d3b480}}, }, select_filter = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, highlighter = 0x2647220, num = -1, lastch = 110, alive = true, last_selected = 13, m_kmc = KMC_MENU, m_filter = 0x0, m_ui = {popup = {> = {_M_ptr = 0x2c05bd8, _M_refcount = {_M_pi = 0x2c05bc0}}, }, menu = {> = {_M_ptr = 0x2cedc88, _M_refcount = {_M_pi = 0x2cedc70}}, }, scroller = {> = {_M_ptr = 0x2cedd28, _M_refcount = {_M_pi = 0x2cedd10}}, }, title = {> = {_M_ptr = 0x2ced898, _M_refcount = {_M_pi = 0x2ced880}}, }, more = {> = {_M_ptr = 0x2ced978, _M_refcount = {_M_pi = 0x2ced960}}, }, more_bin = {> = {_M_ptr = 0x2c05f38, _M_refcount = {_M_pi = 0x2c05f20}}, }, vbox = {> = {_M_ptr = 0x2c05fd8, _M_refcount = {_M_pi = 0x2c05fc0}}, }}, _webtiles_title_changed = false, _webtiles_title = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2cedb90, _M_finish = 0x2cedbc0, _M_end_of_storage = 0x2cedbc0}}, }}}, type = MT_INVLIST, pre_select = 0x0, title_annotate = 0, temp_title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10b8ed8 ""}}}, shop = @0x2d22f68, order = ORDER_DEFAULT, pos = {id = {branch = BRANCH_ORC, depth = 2}, pos = {x = 51, y = 51}}, can_purchase = true, bought_something = true} #21 0x0000000000c0fffc in _can_take_stairs (known_shaft=, down=, ftype=) at main.cc:1218 min_runes = #22 _take_stairs (down=true) at main.cc:1482 ygrd = DNGN_ENTER_SHOP shaft = #23 process_command (cmd=cmd@entry=CMD_GO_DOWNSTAIRS) at main.cc:1770 No locals. #24 0x0000000000c111f9 in _input () at main.cc:1149 cmd = CMD_GO_DOWNSTAIRS player_disabled = {was_disabled = false} #25 0x00000000006121fd in _launch_game () at main.cc:473 game_start = false ccon = {cstate = false, smartcstate = false} #26 _launch_game_loop () at main.cc:379 game_ended = false #27 main (argc=, argv=) at main.cc:334 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jul 17 2018 at 06:30:09 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ac08f70f71/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ac08f70f71/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ac08f70f71/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 2, depth = 2 Level id: Orc:2 Level build method = random_map_for_place, level layout type = open_caves, absdepth0 = 11 Level vaults: st_orc_pillars layout_caves serial_shops shop uniq_rupert Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The slime creature is almost dead. The slime creature hits you but does no damage. You impale the slime creature!! You kill the slime creature! You puncture the slime creature! Lightning courses through the slime creature! The slime creature is moderately wounded. You puncture the slime creature! The slime creature is heavily wounded. You block the slime creature's attack. You impale the slime creature!! The slime creature is almost dead. You puncture the slime creature! Lightning courses through the slime creature! You kill the slime creature! You puncture the slime creature! The slime creature is moderately wounded. The slime creature misses you. You impale the slime creature!! You headbutt the slime creature!! The slime creature is almost dead. You hit the slime creature. You kill the slime creature! The slime creature hits you but does no damage. You barely miss the slime creature. The slime creature hits you. The slime creature hits you but does no damage. You puncture the slime creature! You headbutt the slime creature! The slime creature is heavily wounded. You impale the slime creature!! Lightning courses through the slime creature! The slime creature is almost dead. You puncture the slime creature! Lightning courses through the slime creature! You kill the slime creature! You impale the slime creature!! Lightning courses through the slime creature! The slime creature is heavily wounded. The slime creature hits you but does no damage. You impale the slime creature!! You kill the slime creature! No target in view! No target in view! No target in view! No target in view! You can no longer merge with and destroy a victim. You can no longer pass through a line of other dancers. There is a stone staircase leading up here. A glowing orange brain comes into view. A glowing orange brain is nearby! A glowing orange brain is nearby! A glowing orange brain is nearby! The glowing orange brain turns its attention towards you. You impale the glowing orange brain!! Lightning courses through the glowing orange brain! You kill the glowing orange brain! No target in view! No target in view! No target in view! You are feeling hungry. A golden eye comes into view. A golden eye is nearby! A golden eye is nearby! 2 golden eyes come into view. The golden eye turns its gaze towards you. The golden eye blinks at you. You resist with almost no effort. A golden eye comes into view. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks at you. You resist with almost no effort. A shining eye comes into view. The golden eye blinks at you. You resist with almost no effort. You puncture the golden eye! Lightning courses through the golden eye! You kill the golden eye! The golden eye turns its gaze towards you. x3 The golden eye blinks at you. You resist with almost no effort. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks! The golden eye blinks at you. You resist with almost no effort. The golden eye blinks at you. You resist with almost no effort. You impale the golden eye!! You kill the golden eye! The shining eye turns its gaze towards you. You miss the golden eye. The golden eye blinks at you. You resist with almost no effort. You puncture the golden eye! Lightning courses through the golden eye! You kill the golden eye! You hit the golden eye. Lightning courses through the golden eye! You kill the golden eye! You can now pass through a line of other dancers. The shining eye gazes at you. Strange energies course through your body. You feel less energetic. You impale the shining eye!! You headbutt the shining eye! The shining eye is severely wounded. You puncture the shining eye! You kill the shining eye! No target in view! No target in view! No target in view! A shining eye comes into view. The shining eye turns its gaze towards you. A shining eye is nearby! A shining eye is nearby! A shining eye is nearby! You can no longer pass through a line of other dancers. The shining eye gazes at you. Strange energies course through your body. You feel weirdly uncertain. You puncture the shining eye! Lightning courses through the shining eye! The shining eye is severely wounded. You puncture the shining eye! You kill the shining eye! You can now pass through a line of other dancers. No target in view! No target in view! No target in view! An azure jelly comes into view. Found a stone staircase leading up. An azure jelly is nearby! An azure jelly is nearby! An azure jelly is nearby! You can no longer pass through a line of other dancers. The helpless azure jelly fails to defend itself. You skewer the azure jelly like a kebab!!!!! You kill the azure jelly! You can now pass through a line of other dancers. No target in view! No target in view! No target in view! You can no longer pass through a line of other dancers. You feel a genetic drift. You feel stronger. Found a stone staircase leading up. An acid blob comes into view. The acid blob quivers. An acid blob is nearby! An acid blob is nearby! An acid blob comes into view. You hit the acid blob but do no damage. Your hands burn! You headbutt the acid blob! The acid blob is lightly wounded. You puncture the acid blob! Lightning courses through the acid blob! Your hands burn! You headbutt the acid blob!! The acid blob is severely wounded. The acid blob quivers. You can now pass through a line of other dancers. You puncture the acid blob! The acid corrodes you! Your hands burn! The acid blob is severely wounded. The acid blob hits you but does no damage. You puncture the acid blob! Your hands burn! You headbutt the acid blob. The acid blob is almost dead. You impale the acid blob!! You kill the acid blob! The acid blob spits acid at you. The splash of acid hits you! You resist. You are splashed with acid! The acid burns! You resist. A floating eye comes into view. The floating eye's stare focuses on you. You puncture the acid blob! Your hands burn! You headbutt the acid blob! The acid blob is moderately wounded. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless acid blob fails to defend itself. You perforate the acid blob like a sieve!!!!! You kill the acid blob! Uskayaw will force your foes to share their pain. The floating eye is no longer paralysed. You puncture the floating eye! Lightning courses through the floating eye! You kill the floating eye! No target in view! No target in view! No target in view! You are no longer corroded. You can no longer pass through a line of other dancers. You found an alarm trap! You are feeling very hungry. Key pressed, stopping explore. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You eat one of the 51 rations. That ration really hit the spot! You eat one of the 50 rations. That ration really hit the spot! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. A slime creature comes into view. A slime creature is nearby! A slime creature is nearby! A slime creature comes into view. The slime creature quivers. You are splashed with acid! The wall burns you! You resist. You are splashed with acid! The walls burn you! You resist. The slime creature hits you but does no damage. The slime creature quivers. You puncture the slime creature! You headbutt the slime creature!! The slime creature is heavily wounded. You are splashed with acid! The walls burn you! You resist. You impale the slime creature!! You kill the slime creature! You are splashed with acid! The walls burn you! You resist. You can now pass through a line of other dancers. You are splashed with acid! The walls burn you! You resist. You impale the slime creature!! You headbutt the slime creature! The slime creature is heavily wounded. You are splashed with acid! The walls burn you! You resist. The slime creature hits you but does no damage. You hit the slime creature. The slime creature is heavily wounded. You are splashed with acid! The walls burn you! You resist. You impale the slime creature!! Lightning courses through the slime creature! You kill the slime creature! You are splashed with acid! The walls burn you! You resist. Uskayaw will force your foes to helplessly watch your dance. No target in view! No target in view! No target in view! You are splashed with acid! The walls burn you! You resist. You are splashed with acid! The wall burns you! You resist. You start resting. You can no longer pass through a line of other dancers. There is a stone staircase leading up here. HP restored. You found a Zot trap! You are suddenly yanked towards some nearby monsters! Your surroundings suddenly seem different. You are splashed with acid! The walls burn you! You resist. A slime creature comes into view. The slime creature quivers. A slime creature comes into view. The slime creature quivers. The slime creature moves out of view. 3 slime creatures come into view. You're standing next to a slime covered wall! You're standing next to a slime covered wall! Unknown command. Unknown command. Unknown command. Unknown command. You're standing next to a slime covered wall! You're standing next to a slime covered wall! A slime creature and a shining eye come into view. You are splashed with acid! The walls burn you! You resist. You block the slime creature's attack. The slime creature quivers. x2 Unknown command. The shining eye turns its gaze towards you. You hit the slime creature. Lightning courses through the slime creature! Your headbutt misses the slime creature. The slime creature is moderately wounded. The slime creature quivers. x2 You block the slime creature's attack. The slime creature hits you but does no damage. Unknown command. You stomp with the beat, sending a shockwave through the revelers around you! The slime creature is moderately wounded. The slime creature is severely wounded. The slime creature is moderately wounded. x3 You feel somewhat less full. You can no longer stomp with the beat. You block the slime creature's attack. Two slime creatures merge to form a large slime creature. You block the slime creature's attack. The slime creature hits you but does no damage. x2 You can now stomp with the beat. You hit the slime creature. Lightning courses through the slime creature! You kill the slime creature! You puncture the slime creature! Lightning courses through the slime creature! The slime creature is almost dead. You can now pass through a line of other dancers. You hit the slime creature. The slime creature is almost dead. The slime creature hits you but does no damage. A large slime creature splits. You impale the slime creature!! You kill the slime creature! You block the slime creature's attack. The slime creature hits you! You puncture the slime creature! You headbutt the slime creature! The slime creature is almost dead. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless slime creature fails to defend itself. You perforate the slime creature like a sieve!!!!! You kill the slime creature! The helpless slime creature fails to defend itself. You perforate the slime creature like a sieve!!!!! Lightning courses through the slime creature! You kill the slime creature! The helpless slime creature fails to defend itself. You perforate the slime creature like a sieve!!!!! You kill the slime creature! Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! The helpless slime creature fails to defend itself. You skewer the slime creature like a kebab!!!!! You kill the slime creature! The shining eye is no longer paralysed. The shining eye gazes at you. Strange energies course through your body. You feel yourself wasting away. You impale the shining eye!! You kill the shining eye! You can now merge with and destroy a victim. No target in view! No target in view! No target in view! An acid blob comes into view. An eye of devastation comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The acid blob quivers. The acid blob spits acid at you. The splash of acid hits you! You resist. You are splashed with acid! The acid burns! You resist. You are splashed with acid! The wall burns you! You resist. A slime creature comes into view. x2 You are splashed with acid! The walls burn you! You resist. The acid blob hits you but does no damage. You can no longer merge with and destroy a victim. You impale the acid blob!! Your hands burn! You headbutt the acid blob! The acid blob is moderately wounded. You are splashed with acid! The walls burn you! You resist. You can now merge with and destroy a victim. You puncture the acid blob! Lightning courses through the acid blob! Your hands burn! You headbutt the acid blob!! The acid blob is almost dead. You are splashed with acid! The walls burn you! You resist. You impale the acid blob!! You kill the acid blob! You are splashed with acid! The walls burn you! You resist. The eye of devastation gazes at you. The bolt of energy hits you! You are splashed with acid! The wall burns you! You resist. Unknown command. Aiming: Grand Finale Press: ? - help, Shift-Dir - straight line, f - eye of devastation Aim: an eye of devastation The eye of devastation explodes violently! You blow up the eye of devastation! You can no longer merge with and destroy a victim. You feel quite a bit less full. 6 slime creatures come into view. The slime creature quivers. The slime creature hits you but does no damage. Two slime creatures merge to form a large slime creature. Found a stone staircase leading down. You puncture the large slime creature! Lightning courses through the large slime creature! You headbutt the large slime creature! The large slime creature is lightly wounded. The slime creature quivers. You puncture the large slime creature! Lightning courses through the large slime creature! You headbutt the large slime creature. The large slime creature is heavily wounded. You puncture the large slime creature! The large slime creature is heavily wounded. The slime creature quivers. You impale the large slime creature!! Lightning courses through the large slime creature! Your headbutt misses the large slime creature. The large slime creature is almost dead. The slime creature quivers. Two slime creatures merge to form a large slime creature. You puncture the large slime creature! You headbutt the large slime creature! The large slime creature is almost dead. You can now pass through a line of other dancers. You puncture the large slime creature! You kill the large slime creature! Unknown command. 2 slime creatures come into view. The slime creature quivers. x2 A slime creature comes into view. You hit the slime creature. Lightning courses through the slime creature! The slime creature is moderately wounded. You block the slime creature's attack. You impale the slime creature!! Lightning courses through the slime creature! You kill the slime creature! The slime creature quivers. Uskayaw will force your foes to helplessly watch your dance. The slime creature quivers. You puncture the slime creature! You headbutt the slime creature! The slime creature is heavily wounded. You completely miss the slime creature. You headbutt the slime creature! The slime creature is severely wounded. You block the slime creature's attack. Two slime creatures merge to form a large slime creature. You hit the slime creature. The slime creature is severely wounded. You hit the slime creature. The slime creature is severely wounded. You completely miss the slime creature. The slime creature is severely wounded. The slime creature hits you but does no damage. You puncture the slime creature! You headbutt the slime creature! The slime creature is almost dead. The slime creature hits you but does no damage. Two slime creatures merge to form a very large slime creature. The large slime creature hits you. Uskayaw will force your foes to share their pain. You impale the very large slime creature!! Lightning courses through the very large slime creature! You headbutt the very large slime creature! The very large slime creature is severely wounded. You puncture the very large slime creature! You headbutt the very large slime creature!! The very large slime creature is almost dead. You hit the very large slime creature. Lightning courses through the very large slime creature! The very large slime creature is almost dead. A slime creature comes into view. A large slime creature splits. The slime creature hits you but does no damage. You puncture the very large slime creature! Lightning courses through the very large slime creature! You kill the very large slime creature! You hit the slime creature. Lightning courses through the slime creature! You headbutt the slime creature! The slime creature is heavily wounded. Uskayaw prepares the audience for your solo! The helpless slime creature fails to defend itself. You perforate the slime creature like a sieve!!!!! You kill the slime creature! You can now merge with and destroy a victim. The helpless slime creature fails to defend itself. You stick the slime creature like a pincushion!!!!! Lightning courses through the slime creature! You kill the slime creature! The helpless slime creature fails to defend itself. You stick the slime creature like a pincushion!!!!! You kill the slime creature! The slime creature is no longer paralysed. You block the slime creature's attack. The helpless slime creature fails to defend itself. You spit the slime creature like a pig!!!!! You kill the slime creature! You impale the slime creature!! The slime creature is moderately wounded. The slime creature is no longer paralysed. A slime creature comes into view. You block the slime creature's attack. You impale the slime creature!! You headbutt the slime creature! The slime creature is almost dead. You puncture the slime creature! Lightning courses through the slime creature! You kill the slime creature! A slime creature comes into view. A slime creature comes into view. The slime creature hits you but does no damage. You puncture the slime creature! You headbutt the slime creature!! The slime creature is severely wounded. You block the slime creature's attack. You hit the slime creature. You headbutt the slime creature. The slime creature is severely wounded. You hit the slime creature. The slime creature is severely wounded. You puncture the slime creature! Lightning courses through the slime creature! You kill the slime creature! Your Axes skill increases to level 11! You block the slime creature's attack. You puncture the slime creature! The slime creature is lightly wounded. The slime creature hits you but does no damage. You block the slime creature's attack. You puncture the slime creature! The slime creature is moderately wounded. You impale the slime creature!! Lightning courses through the slime creature! You kill the slime creature! You puncture the slime creature! You headbutt the slime creature!! The slime creature is severely wounded. The slime creature hits you but does no damage. You hit the slime creature. The slime creature is severely wounded. You puncture the slime creature! Lightning courses through the slime creature! You kill the slime creature! You hit the slime creature. You headbutt the slime creature!! The slime creature is heavily wounded. The slime creature hits you but does no damage. Uskayaw prepares the audience for your solo! The helpless slime creature fails to defend itself. You skewer the slime creature like a kebab!!!!! Lightning courses through the slime creature! You kill the slime creature! No target in view! No target in view! No target in view! No target in view! You start resting. You can no longer merge with and destroy a victim. Magic restored. You start resting. You can no longer pass through a line of other dancers. HP restored. Key pressed, stopping explore. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Slime:2, ? - help) Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. You found a teleport trap! 2 slime creatures come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The slime creature quivers. You are splashed with acid! The wall burns you! You resist. The slime creature quivers. You are splashed with acid! The wall burns you! You resist. You hit the slime creature. Lightning courses through the slime creature! The slime creature is moderately wounded. You are splashed with acid! The wall burns you! You resist. You puncture the slime creature! Lightning courses through the slime creature! The slime creature is severely wounded. You are splashed with acid! The wall burns you! You resist. You impale the slime creature!! You kill the slime creature! You are splashed with acid! The wall burns you! You resist. A slime creature comes into view. The slime creature quivers. You impale the slime creature!! Lightning courses through the slime creature! You headbutt the slime creature!! The slime creature is almost dead. You are splashed with acid! The wall burns you! You resist. You can now pass through a line of other dancers. You puncture the slime creature! Lightning courses through the slime creature! You kill the slime creature! You are splashed with acid! The wall burns you! You resist. You are splashed with acid! The walls burn you! You resist. You are splashed with acid! The walls burn you! You resist. You puncture the slime creature! The slime creature is moderately wounded. You are splashed with acid! The walls burn you! You resist. You block the slime creature's attack. You puncture the slime creature! The slime creature is heavily wounded. You are splashed with acid! The walls burn you! You resist. Your crystal plate armour of Noughts and Crosses prevents you from hitting the slime creature. The slime creature is heavily wounded. You are splashed with acid! The walls burn you! You resist. Your crystal plate armour of Noughts and Crosses prevents you from hitting the slime creature. The slime creature is heavily wounded. You are splashed with acid! The walls burn you! You resist. The slime creature hits you but does no damage. You puncture the slime creature! Lightning courses through the slime creature! You kill the slime creature! You are splashed with acid! The walls burn you! You resist. Uskayaw will force your foes to helplessly watch your dance. No target in view! You are splashed with acid! The walls burn you! You resist. You start resting. You can no longer pass through a line of other dancers. HP restored. An eye of devastation comes into view. An eye of devastation is nearby! An eye of devastation is nearby! An eye of devastation is nearby! The helpless eye of devastation fails to defend itself. You perforate the eye of devastation like a sieve!!!!! Lightning courses through the eye of devastation! You kill the eye of devastation! No target in view! No target in view! No target in view! You found a teleport trap! A death ooze comes into view. A death ooze is nearby! A death ooze is nearby! You are splashed with acid! The wall burns you! You resist. You are splashed with acid! The wall burns you! You resist. You are splashed with acid! The wall burns you! You resist. The helpless death ooze fails to defend itself. You spit the death ooze like a pig!!!!! You destroy the death ooze! No target in view! No target in view! No target in view! Found a stone staircase leading down. You found a shaft! There is a shaft here. There is a shaft here. Key pressed, stopping explore. Key pressed, stopping explore. There is a stone staircase leading down here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Slime:2, ? - help) What level of the Lair of Beasts? (default 6, ? - help) Okay, then. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Slime:2, ? - help) What level of the Dungeon? (default 10, ? - help) There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. The slime creature is too close now for your liking. There is a stone staircase leading down here. Unknown command. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - D:10, ? - help) What level of the Dungeon? (default 10, ? - help) A slime creature is nearby! You are splashed with acid! The wall burns you! You resist. You are splashed with acid! The wall burns you! You resist. You are splashed with acid! The wall burns you! You resist. You strike the helpless slime creature from behind! You perforate the slime creature like a sieve!!!! You kill the slime creature! No target in view! No target in view! No target in view! (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - D:10, ? - help) What level of the Dungeon? (default 10, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Lair here. HP restored. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Slime Pits here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a robe; a dire flail; a halberd There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: oklob plant There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: oklob plant There is a stone staircase leading down here. You see here 8 arrows. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! Level annotation: exclusion: oklob plant There is a staircase back to the Dungeon here. Unknown command. Unknown command. Items here: !! """" ) ////////// ================== ?? [[[[[[[[[[[ }} Okay, then. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - D:10, ? - help) There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a robe; a dire flail; a halberd There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a large open door here. There is an open door here. There is an open door, spattered with blood here. You see here a trident of freezing. There is a burning altar of Makhleb here. You see here a leather armour. There is a gateway to Hell here. You go down through the gate. Welcome back to the Vestibule of Hell! There is a gateway back into the Dungeon, spattered with blood here. Items here: ))) [ a chain mail; a long sword of flaming; a hand axe; a dire flail Items here: )) [[ a chain mail; a halberd of draining; a chain mail; an enchanted great mace Things that are here: a trident; a robe; a dagger There is a gateway back into the Dungeon, spattered with blood here. Items here: !!!! """ )) ///// : ============ ?????? [[[[ }}}}}} Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. As you read the scroll of identify, it crumbles to dust. B - the cursed +0 morningstar "Ogre's Demise" {venom, rF++ Str-5 SInv Stlth+} As you read the scroll of identify, it crumbles to dust. p - the amulet "Laick" {Reflect Int+5 SH+5} Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. As you read the scroll of identify, it crumbles to dust. Q - a cursed -3 ring of slaying Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop a wand of paralysis (13). You drop the amulet "Laick" {Reflect Int+5 SH+5}. You drop a scroll of enchant armour. You drop a scroll of amnesia. You drop a wand of scattershot (8). You drop a wand of enslavement (11). You drop a lamp of fire. You drop a crystal ball of energy. You drop a cursed -3 ring of slaying. You drop a ring of protection. You drop a ring of protection from cold. You drop a ring of protection from magic. Unknown command. Unknown command. Unknown command. Items here: !!! """" )) //////// : =============== ?????? [[[[ }}}}}}} Drop what? 39/52 slots (_ for help) (? for menu, Esc to quit) You drop the cursed +0 morningstar "Ogre's Demise" {venom, rF++ Str-5 SInv Stlth+}. You stop training Maces & Flails. Unknown command. As you read the scroll of acquirement, it crumbles to dust. [a] Weapon [b] Armour [c] Jewellery [d] Book [e] Staff [f] Evocable [g] Food [h] Gold What kind of item would you like to acquire? (\ to view known items) Something appears at your feet! You see here a fine war axe. o - a fine war axe As you read the scroll of acquirement, it crumbles to dust. [a] Weapon [b] Armour [c] Jewellery [d] Book [e] Staff [f] Evocable [g] Food [h] Gold What kind of item would you like to acquire? (\ to view known items) Something appears at your feet! You see here an ichor-stained large shield. p - an ichor-stained large shield As you read the scroll of identify, it crumbles to dust. o - the +8 war axe "Looler" {chop, +Blink +Inv rC+ Dex+4} As you read the scroll of identify, it crumbles to dust. p - the +0 large shield of Context {Str+3} Items here: !!! """" ))) //////// =============== ?????? [[[[ }}}}}}} Drop what? 39/52 slots (_ for help) (? for menu, Esc to quit) You drop a crystal ball of energy. Items here: !!! """" ))) //////// =============== ????? [[[[ }}}}}}}} Drop what? 38/52 slots (_ for help) (? for menu, Esc to quit) You drop the +0 large shield of Context {Str+3}. You drop the +8 war axe of Gin and Tonic {protect, Str+5 Stlth+}. Search for what [Enter for "amu", or ? for help]? shield Okay, then. Items here: !! """" )))) //////// ============== ????? [[[[[ }}}}}}}} You feel extremely strange. Your body's shape seems more normal. You feel less resistant to hostile enchantments. You feel more energetic. Nature stops experimenting on you. You feel agile. You feel your magical essence link to your wands. You feel stronger. You feel extremely strange. You feel weaker. You feel healthier. You feel more resistant to cold. You feel genetically stable. Okay, then. You feel extremely strange. You feel clever. Your magical essence is no longer linked to your wands. You feel genetically unstable. You feel less energetic. You feel agile. You feel your magical essence link to your wands. You feel extremely strange. You feel slightly disoriented. You feel clumsy. x2; You feel weaker. You feel resistant to heat. You feel extremely strange. You feel more energetic. You feel less cold resistant. You begin to heal more quickly. You feel agile. Partly explored, can't reach some places. Partly explored, can't reach some places. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Hell, ? - help) Okay, then. There is a gateway back into the Dungeon, spattered with blood here. Thank you for visiting Hell. Please come again soon. You go up through the gate. Welcome back to the Lair of Beasts! There is a gateway to Hell here. Unknown command. You see here a leather armour. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Hell, ? - help) What level of the Depths? (default 1, ? - help) There is a burning altar of Makhleb here. Magic restored. You see here a trident of freezing. There is an open door, spattered with blood here. There is an open door here. You see here a demon trident of pain. There is a large open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. You are feeling hungry. There is a stone staircase leading down here. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Depths:1, ? - help) What level of the Depths? (default 1, ? - help) Key pressed, stopping travel. Unknown command. Unknown command. You eat one of the 49 rations. That ration really hit the spot! You eat one of the 48 rations. That ration really hit the spot! Search for what [Enter for "shield", or ? for help]? food There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Snake Pit here. You climb downwards. Welcome back to the Snake Pit! There is a staircase back to the Lair, spattered with blood here. Things that are here: a shield; a war axe Things that are here: a robe; a flail; a trident There is an open door, spattered with blood here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the large door. There is a large open door here. There is an entrance to Hoprom's Food Shoppe here. There are no items here. f - 48 rations (gained 1); f - 49 rations (gained 1); f - 50 rations (gained 1) f - 51 rations (gained 1); f - 52 rations (gained 1); f - 53 rations (gained 1) f - 54 rations (gained 1); f - 55 rations (gained 1); f - 56 rations (gained 1) Thank you for shopping at Hoprom's Food Shoppe! (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Snake:2 @ (x,y), ? - help) What level of the Orcish Mines? (default 1, ? - help) There is a large open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door, spattered with blood here. Things that are here: a robe; a flail; a trident There is a staircase back to the Lair, spattered with blood here. Things that are here: a shield; a war axe You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Snake Pit here. Things that are here: a robe; a dire flail; a halberd There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: oklob plant There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is an open door here. Things that are here: a short sword; a chain mail; a glaive Things that are here: a whip; a flail There is an open door here. There is an open door here. There is a stone staircase leading up, spattered with blood here. You see here 2 arrows. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Orcish Mines here. You climb downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. You see here a throwing net. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Have to go through Orc:1. Continue? You climb upwards. There is a stone staircase leading down here. Things that are here: a large rock; a robe; a dagger There is a stone staircase leading down here. Welcome back, eyesofgods1 the Demonspawn Fighter. Uskayaw says: Surrender yourself to the rhythm! Press ? for a list of commands and other information. Things that are here: a leather armour; an enchanted flail You see here a dagger. Things that are here: a robe; a dagger Things that are here: a leather armour; a mace Things that are here: a plate armour; a battleaxe of chopping Things that are here: a chain mail; a great sword of draining Items here: )) [[ a chain mail; a club; a plate armour; a mace Items here: )) [[ a chain mail; a war axe; a chain mail; a glaive of flaming Things that are here: a whip; a glowing leather armour; a whip Things that are here: a flail; a leather armour; a short sword Things that are here: a plate armour; an enchanted battleaxe Things that are here: a chain mail; a war axe There is an entrance to Potwum's Food Emporium here. f - 57 rations (gained 1); f - 58 rations (gained 1); f - 59 rations (gained 1) f - 60 rations (gained 1); f - 61 rations (gained 1); f - 62 rations (gained 1) f - 63 rations (gained 1); f - 64 rations (gained 1); f - 65 rations (gained 1) f - 66 rations (gained 1); f - 67 rations (gained 1); f - 68 rations (gained 1) f - 69 rations (gained 1); f - 70 rations (gained 1) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.22-a0-772-gac08f70 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [eyesofgods1] Species: Demonspawn Job: Fighter HP: 240/240; mods: 0/0 MP: 37/37; mod: 0 Stats: 26 (26) 13 (13) 21 (21) Position: (51, 51), god: Uskayaw (24), turn_is_over: 0, banished: 0 Standing on/in/over feature: shop Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 24 | 23150 | 1100/2400 Short Blades | X | 0 | 0 | 14 | 7385 | 250/1248 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | X | 2 | 100 | 11 | 4234 | 132/892 Maces & Flails | | 1 | 0 | 0 | 32 | 32/59 Polearms | | 1 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 12 | 5049 | 55/1011 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 14 | 8004 | 869/1248 Dodging | X | 0 | 0 | 0 | 0 | 0/59 Stealth | X | 0 | 0 | 21 | 16091 | 341/1950 Shields | X | 0 | 0 | 19 | 14780 | 153/1962 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/50 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/42 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/59 Fire Magic | | 1 | 0 | 0 | 0 | 0/59 Ice Magic | | 1 | 0 | 0 | 0 | 0/59 Air Magic | | 1 | 0 | 0 | 0 | 0/59 Earth Magic | | 1 | 0 | 0 | 0 | 0/59 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 20 | 8904 | 610/1071 Evocations | X | 0 | 0 | 15 | 7743 | 693/1150 Spell bugs: Durations: Attributes: #4: 765808 #12: 11383 #13: 5156 #23: 72285 #24: 1346673087 #27: 16988 #49: 10613 #59: 1 Mutations: horns: 3 (innate) repulsion field: 3 (innate) agile: 1 cold resistance: 1 (innate) demonic guardian: 3 (innate) fire resistance: 1 icemail: 1 (innate) regeneration: 1 shaggy fur: 1 teleportitis: 1 weak: 1 augmentation: 3 (innate) freezing cloud immunity: 1 (innate) subdued magic: 1 MP-powered wands: 1 Inventory bugs: Equipment: eq slot #0, inv slot #0: +9 quick blade of electrocution eq slot #1, inv slot #10: +0 cloak of the Armoured One {+Fly rF++ rC- rCorr} eq slot #4, inv slot #18: +2 pair of boots of the Assassin {Detection Stab+ Stlth++} eq slot #5, inv slot #25: +3 buckler of positive energy eq slot #6, inv slot #13: +13 crystal plate armour of Noughts and Crosses {Str+6} eq slot #7, inv slot #22: ring of Xycrunoam {rCorr rElec Str+5 Dex-3 Stlth+} eq slot #8, inv slot #34: ring of Qiotoirch {+Inv rPois rF+ rC++ MR+} eq slot #9, inv slot #46: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .[.......##....#...#....#####.#.. .[.......###...........## ####. .[[[.....# #...#...#...# #.. .........# ##.........## ##. .........# #..#...#..# ## ....#....# ##.......## .........# ###.#.### .........# #∩...∩# .........# ##@#∩## .........################## .........##...............# ...........###..########### .............#.## .......#.#......# ........##...#.## ##...#.####.#### ###.#### ### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< slime_fixup_done: true aquarium_serial_pool_size: 1 ice_cave_hard: false fix_slime_vaults: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>