execc Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, 10, D:1) a +0 dagger (11, 11, D:1) a +0 club (13, 3, D:1) a +0 hand axe (13, 14, D:1) a +0 club (13, 23, D:1) 16 sling bullets (14, 13, D:1) 16 poisoned needles (24, -14, D:1) a +0 dagger (30, -25, D:1) a +0 hunting sling (44, 0, D:1) a +0 dagger (45, -13, D:1) a +0 club (47, -20, D:1) a stone (47, -19, D:1) a stone (49, -18, D:1) a +2 dagger of protection (49, -17, D:1) a +0 club a stone (52, -16, D:1) a +0 ring mail (57, -1, D:1) a +0 dagger (61, -12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -3, D:2) a stone (8, -3, D:2) a stone (9, -2, D:2) a +0 hand axe (10, -26, D:2) a +0 club a +0 whip a +0 whip (10, -4, D:2) 2 stones a +0 dagger (15, -1, D:2) 28 sling bullets (23, -26, D:2) a +0 dagger (23, -17, D:2) 14 stones (25, -24, D:2) 27 sling bullets (41, -21, D:2) 16 sling bullets (42, -23, D:2) a +0 dagger (43, -25, D:2) a +0 club (43, 7, D:2) a +0 robe (46, -26, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) 13 arrows (0, 1, D:3) a +0 whip (0, 2, D:3) a cursed -3 mace a +0 leather armour a +0 club a +0 leather armour (0, 3, D:3) a +0 club (5, 23, D:3) a +0 dagger (5, 24, D:3) a +0 short sword (8, 32, D:3) a +0 club (10, 7, D:3) a +0 leather armour (11, 26, D:3) 22 stones (11, 27, D:3) 28 sling bullets (24, -4, D:3) a +0 leather armour (27, -5, D:3) 25 arrows (29, 17, D:3) a +0 ring mail (29, 20, D:3) a +0 leather armour (35, 14, D:3) a +0 hunting sling 29 stones (37, 24, D:3) 14 stones (38, 14, D:3) a stone (40, 14, D:3) a stone (41, 14, D:3) a stone (42, 14, D:3) a stone (43, 3, D:3) a +0 pair of gloves (47, 5, D:3) a +0 quarterstaff (47, 24, D:3) a +0 robe (49, 2, D:3) a +0 club a cursed +0 hunting sling 19 stones (49, 3, D:3) a +0 club (51, 13, D:3) 24 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 26 stones (7, -37, D:4) a +0 short sword (13, -17, D:4) 23 stones (16, -13, D:4) 12 stones (16, -6, D:4) 20 stones (19, -17, D:4) a +0 leather armour (21, -8, D:4) a +0 flail a +0 club a +0 spear (22, -8, D:4) a +0 spear (32, -23, D:4) a +2 flail of protection (33, -23, D:4) a cursed +0 leather armour a +0 falchion (33, -22, D:4) a +0 mace a +0 hand axe a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a cursed +0 ring mail (47, -12, D:4) a +0 giant spiked club (53, -26, D:4) a +0 club Level 5 of the Dungeon [Shop] Nieptidgha's Weapon Boutique the +3 short sword of False Accusations {freeze, rC- rN++ Dex+3} (520 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It makes you vulnerable to cold. It greatly protects you from negative energy. 14 stones (19 gold) a +0 falchion (42 gold) a +2 long sword of holy wrath (256 gold) 3 poisoned needles (16 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) a +1 spear of piercing (161 gold) a +0 hunting sling (21 gold) a +3 dagger of draining (288 gold) (0, 0, D:5) a +0 whip (13, -19, D:5) a +0 flail a +0 mace a +0 spear (13, -18, D:5) a +0 spear (24, -2, D:5) a +0 shortbow 20 arrows (26, -22, D:5) a +0 quarterstaff (26, 0, D:5) an arrow (27, 1, D:5) an arrow (28, 2, D:5) an arrow (29, -16, D:5) a +0 giant club (29, -14, D:5) a +0 dagger a +0 ring mail (29, -13, D:5) a +0 dagger a cursed +0 robe (29, -12, D:5) a +0 hand axe (29, 3, D:5) an arrow (30, -8, D:5) a +0 robe (30, 4, D:5) an arrow (31, -37, D:5) a +0 quarterstaff (35, -22, D:5) 10 stones (36, -7, D:5) a +0 whip a +0 falchion (37, 8, D:5) a +0 shortbow 33 arrows a +0 robe (38, -28, D:5) a +0 robe (38, -17, D:5) 24 bolts (38, -10, D:5) a +0 dagger a cursed -2 dagger a +0 robe a +0 flail a +0 flail a +0 ring mail (50, -16, D:5) a +2 dagger of draining Level 6 of the Dungeon (6, -26, D:6) a +0 ring mail (12, -19, D:6) a +0 spear (13, -17, D:6) a +0 spear (13, -16, D:6) a +0 flail (14, -18, D:6) a +0 spear (18, -16, D:6) a +0 falchion (19, 1, D:6) a +0 giant spiked club (26, -2, D:6) a +0 hand axe a +0 club a +0 war axe a +0 chain mail a +0 whip a +0 chain mail (32, -12, D:6) a +0 flail a +0 ring mail a +0 glaive a +0 plate armour (33, -12, D:6) a +0 short sword a +0 leather armour (34, -11, D:6) a +0 dagger a +0 robe (36, 2, D:6) a tomahawk (38, -21, D:6) a +0 giant club (38, 0, D:6) a tomahawk (39, -1, D:6) a tomahawk (40, -3, D:6) a cursed +0 flail (41, -3, D:6) a +0 robe a +0 dagger (41, -2, D:6) a +0 chain mail (42, 17, D:6) 20 stones (49, -4, D:6) 15 sling bullets (53, -22, D:6) a +0 arbalest Level 7 of the Dungeon (0, 0, D:7) a +0 battleaxe a cursed +0 robe (0, 1, D:7) a +2 long sword a +0 robe (0, 2, D:7) a +2 great sword a +0 robe (10, -4, D:7) 13 stones (10, 28, D:7) a +0 robe a +0 dagger (11, 28, D:7) a +0 dagger a +0 flail a +0 chain mail (11, 29, D:7) a +0 robe a +2 dagger of speed (12, 29, D:7) a +0 dagger (17, 21, D:7) a +0 dagger a +0 robe (18, 16, D:7) 21 stones (25, 26, D:7) a +0 giant spiked club (29, 27, D:7) a +0 leather armour (48, 5, D:7) a cursed -1 flail a +0 leather armour a +0 ring mail a +0 war axe a +0 leather armour a +0 ring mail a +0 chain mail (48, 17, D:7) a potion of heal wounds an uncursed amulet of regeneration an uncursed ring of magical power (48, 18, D:7) a +1 flail of protection the +2 mace "Ivey" {venom, *Contam +Fly rElec Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It insulates you from electricity. It lets you fly. It causes magical contamination when unequipped. (48, 19, D:7) a +0 scale mail a +0 animal skin a -3 ring of slaying (48, 34, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Baappoaxt's Weapon Emporium a +0 whip (35 gold) 16 bolts (44 gold) a +0 great mace (91 gold) 19 stones (26 gold) 3 silver tomahawks (63 gold) the +7 spear of Tyne {pierce, rF+ Stlth+} (788 gold) It inflicts extra damage upon your enemies. It protects you from fire. It makes you more stealthy. a cursed +0 dagger (14 gold) 2 curare-tipped needles (16 gold) a +0 falchion (42 gold) 20 stones (28 gold) a +0 hand crossbow (49 gold) (0, 0, D:8) a +0 shortbow 10 arrows (1, -2, D:8) an arrow (1, 0, D:8) a +0 flail (8, 27, D:8) 4 stones (8, 28, D:8) 8 stones (8, 29, D:8) a stone (9, 27, D:8) 4 stones (10, 26, D:8) 7 stones (10, 27, D:8) 4 stones (10, 42, D:8) a +0 war axe (11, 13, D:8) 14 sling bullets (11, 27, D:8) a stone (12, 17, D:8) 20 stones (12, 34, D:8) a +0 club (16, 8, D:8) an uncursed staff of poison (41, 9, D:8) a +0 halberd a +0 whip (42, 8, D:8) a +0 club (42, 9, D:8) a +0 whip a +0 robe (45, 34, D:8) a +0 pair of boots (46, 42, D:8) a +0 hand axe of chopping (46, 54, D:8) 15 stones (48, 10, D:8) 16 stones (50, 42, D:8) a +0 flail (51, -3, D:8) a +0 dagger (54, 43, D:8) a stone (55, 43, D:8) a stone (55, 44, D:8) a stone (56, 42, D:8) a stone (58, 46, D:8) a +0 blowgun a +0 dagger 17 poisoned needles 3 stones (58, 47, D:8) a poisoned needle a stone (59, 47, D:8) a +0 short sword (59, 48, D:8) a +0 dagger a +0 blowgun 9 poisoned needles Level 9 of the Dungeon (2, -25, D:9) a +0 club an orc corpse (3, -22, D:9) 21 stones (7, 0, D:9) 31 sling bullets (9, -33, D:9) a +0 ring mail (18, -35, D:9) a +0 club (22, -29, D:9) a +0 flail (22, -20, D:9) a +0 hunting sling (28, -4, D:9) 16 arrows (32, -6, D:9) 10 stones (32, -2, D:9) a potion of mutation (34, -4, D:9) 14 sling bullets (38, 10, D:9) a +0 giant club (46, -33, D:9) a +0 whip (46, -5, D:9) a +0 club (46, -1, D:9) a +0 glaive (49, -36, D:9) a +0 dagger (52, -36, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Weedgh's Weapon Shop a +0 shortbow (42 gold) 17 sling bullets (119 gold) a +0 club (14 gold) a +0 spear (42 gold) a +4 whip of flaming (371 gold) the +3 spear of the Doomed Warrior {elec, Stlth+} (452 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you more stealthy. a +0 long sword (49 gold) a +0 hand axe (42 gold) the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} (1199 gold) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. [Shop] Nunaen's Armour Shoppe a cursed +0 chain mail (19 gold) a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +0 helmet (58 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (613 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 pair of boots (58 gold) a +1 chain mail of magic resistance (214 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 pair of boots (58 gold) (0, 0, D:10) an arrow (0, 1, D:10) an arrow (0, 3, D:10) a +2 shortbow of flaming 11 arrows (1, -3, D:10) an arrow