execc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (3, -15, D:1) a +0 dagger (9, -15, D:1) a +0 dagger (18, -6, D:1) 19 bolts (21, 16, D:1) a +0 dagger (34, 16, D:1) a +0 club (40, -26, D:1) 17 stones (41, -20, D:1) a +0 club (43, -14, D:1) 20 sling bullets (44, -6, D:1) a +0 club (48, -21, D:1) a +0 robe (55, -20, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 18 stones (1, -29, D:2) a +0 robe (6, -5, D:2) 10 stones (7, 7, D:2) a +0 club (34, -22, D:2) a +0 club (38, -17, D:2) a cursed +0 centaur barding (47, -1, D:2) a +0 dagger (47, 0, D:2) 14 stones (48, 19, D:2) 16 stones (49, 8, D:2) 19 stones (52, -2, D:2) a +0 whip (53, -14, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 29 stones (4, -2, D:3) 12 stones (5, -16, D:3) a +0 club an uncursed amulet of inaccuracy (5, -15, D:3) a +0 club a +0 dagger a +0 leather armour of poison resistance a +0 hand axe (5, -14, D:3) a +0 mace (18, 3, D:3) 21 sling bullets (19, 26, D:3) a +0 ring mail (21, -5, D:3) 28 stones (22, 22, D:3) a +2 dagger (28, 4, D:3) a +0 ring mail (29, 20, D:3) a +0 robe (29, 24, D:3) a +0 club (unseen) (30, 22, D:3) a +0 mace (30, 23, D:3) 2 stones (30, 24, D:3) 5 stones (31, 24, D:3) a stone (32, 25, D:3) a stone (34, 26, D:3) a cursed +0 club 13 stones Level 4 of the Dungeon (0, 0, D:4) 18 sling bullets (2, -21, D:4) a +0 dagger a +0 robe (14, -4, D:4) 21 sling bullets Level 5 of the Dungeon (1, -28, D:5) a +0 shortbow 9 arrows (2, 13, D:5) a +0 short sword (3, -28, D:5) an arrow (8, -28, D:5) an arrow (9, 11, D:5) a +0 helmet (10, -2, D:5) a +0 ring mail (11, 12, D:5) 2 tomahawks (13, 12, D:5) a tomahawk (13, 15, D:5) 2 tomahawks a +0 ring mail a +1 flail of protection (14, 14, D:5) a +0 leather armour a +0 club (15, 8, D:5) a +0 war axe (26, -23, D:5) a +0 animal skin (26, 0, D:5) a +0 spear (26, 3, D:5) a +0 spear a +0 animal skin (27, 2, D:5) a +0 club (27, 4, D:5) a +0 whip (27, 9, D:5) a +0 mace (27, 16, D:5) 17 bolts (27, 20, D:5) a +0 flail a +0 leather armour a cursed -2 club a +0 ring mail (28, -18, D:5) a +0 robe a +0 dagger (29, -18, D:5) a +0 dagger (31, -9, D:5) 17 stones (34, 16, D:5) 4 tomahawks a +0 flail (39, -16, D:5) a +0 animal skin (40, -19, D:5) a +0 whip of freezing a +0 robe (43, -30, D:5) a cursed -1 hand axe (47, -13, D:5) a +0 robe (50, 10, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (7, -9, D:6) a +0 shortbow 26 arrows (23, -12, D:6) a +1 hunting sling of velocity (26, 6, D:6) a +0 scale mail (34, -3, D:6) a +0 hand axe (39, -16, D:6) 16 arrows (39, -3, D:6) 29 stones (43, 10, D:6) 23 arrows (45, -17, D:6) 24 stones (48, -4, D:6) 22 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 flail (16, -4, D:7) 23 stones (34, -36, D:7) a +0 falchion (35, -33, D:7) a +0 flail (42, -33, D:7) a +0 leather armour (50, -38, D:7) the +3 scale mail of the Valley of Death {rElec rF- Dex-3 Slay+5} It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It insulates you from electricity. (51, -22, D:7) a +0 falchion (54, 6, D:7) 20 arrows Level 8 of the Dungeon (0, 0, D:8) 19 stones (12, 39, D:8) an uncursed staff of wizardry (27, -7, D:8) 21 stones (27, -3, D:8) a +0 giant club (37, 1, D:8) a +0 short sword (40, -7, D:8) a +0 spear (45, 3, D:8) a +0 falchion a +0 leather armour (45, 5, D:8) a +0 quarterstaff a +0 scale mail (46, 5, D:8) a +0 leather armour a +0 dagger (47, -5, D:8) a +0 short sword a +0 ring mail (48, -18, D:8) 14 sling bullets (48, -5, D:8) a +0 dagger a +0 robe (48, -4, D:8) a cursed -3 club a +0 leather armour (48, -2, D:8) a +0 flail (52, 14, D:8) a +0 flail (53, 14, D:8) a +0 club (53, 20, D:8) a +0 flail (54, 14, D:8) a +0 spear Level 9 of the Dungeon [Shop] Xaraisk's Armour Boutique a +0 robe (11 gold) a +0 robe (11 gold) a +0 leather armour (34 gold) a cursed +0 chain mail (25 gold) a +0 chain mail (76 gold) a +0 scale mail (68 gold) a +3 ring mail of fire resistance (442 gold) the +1 leather armour of Imay {rElec MP-9 Str+10 Stlth+} (761 gold) It affects your strength (+10). It insulates you from electricity. It affects your magic capacity (-9). It makes you more stealthy. a +0 leather armour (34 gold) a +0 pair of gloves of archery (195 gold) a +0 scale mail (68 gold) (0, 0, D:9) the +7 flail of Arrival {freeze, Int+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It lets you see invisible. (1, 4, D:9) a +0 giant club (1, 22, D:9) a +0 club a +0 chain mail (3, -2, D:9) 22 stones (5, 27, D:9) a +0 dagger (6, 28, D:9) a +0 dagger a +0 robe (11, 16, D:9) 24 arrows (25, 11, D:9) a +0 quarterstaff (28, 5, D:9) a +0 chain mail (29, 24, D:9) a +0 centaur barding (32, 5, D:9) a +0 cloak (34, 16, D:9) a +0 ring mail (35, 20, D:9) 27 stones (42, 18, D:9) a box of beasts (43, 21, D:9) a +0 quarterstaff (47, 13, D:9) a +2 cloak Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (7, -8, D:10) a +0 flail (11, -11, D:10) a +0 pair of gloves (14, 20, D:10) a +0 giant club an ogre skeleton (23, 5, D:10) a +0 robe (28, 4, D:10) a +0 giant club (30, 17, D:10) 7 bolts (37, -5, D:10) a +0 giant spiked club (46, -23, D:10) a poisoned needle (46, -20, D:10) a poisoned needle the Ecumenical Temple