evildog Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 1, D:1) a stone (0, 2, D:1) 3 stones (1, 1, D:1) a +0 club (2, -1, D:1) a stone (2, 0, D:1) a +0 short sword (11, 0, D:1) 17 stones (16, 3, D:1) 20 sling bullets a +0 ring mail (19, 16, D:1) a +0 short sword (20, -9, D:1) 30 stones (21, -8, D:1) 19 arrows (23, 19, D:1) a stone (27, -10, D:1) 25 stones (37, 14, D:1) a +0 club (37, 15, D:1) a +0 dagger (44, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 stones (10, 4, D:2) a stone a +1 spear of venom (11, 4, D:2) a cursed -2 spear a stone (12, 4, D:2) 11 stones (14, 4, D:2) a stone (15, 4, D:2) a stone (16, -3, D:2) 4 tomahawks (16, 4, D:2) a stone (16, 11, D:2) 30 arrows (17, 4, D:2) 2 stones (22, 38, D:2) a +0 dagger (30, 31, D:2) a +0 whip a +0 leather armour a +0 whip (31, 2, D:2) a +0 club (38, 27, D:2) a cursed -1 short sword (45, 19, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, 17, D:3) a +0 dagger (8, 48, D:3) a +0 hunting sling 10 stones (11, 37, D:3) a +0 scale mail (12, 48, D:3) a stone (17, 38, D:3) 7 poisoned needles (25, 31, D:3) a cursed -3 mace (32, 50, D:3) 8 tomahawks (40, 50, D:3) a +0 leather armour (48, 17, D:3) a +0 spear (49, 47, D:3) 8 needles of confusion (51, 18, D:3) a +0 leather armour a +0 flail (52, 18, D:3) a +0 dagger a cursed +0 falchion (56, 24, D:3) a cursed +0 leather armour (57, 31, D:3) 3 tomahawks (63, 29, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe of magic resistance (9, 19, D:4) the cursed +1 dagger "Niplairch" {pierce, *Drain rElec Int+8 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It insulates you from electricity. It causes draining when unequipped. It makes you less stealthy. It has a curse placed upon it. (10, -15, D:4) 26 bolts (10, 12, D:4) 2 scrolls of random uselessness (13, 24, D:4) a +0 giant club (17, 20, D:4) a +0 robe (19, 8, D:4) 14 stones (19, 10, D:4) a +0 robe (22, 27, D:4) a +0 trident (24, 18, D:4) a +0 leather armour (35, 31, D:4) 28 stones (50, 11, D:4) 27 stones (51, -7, D:4) a book of Maledictions (52, -2, D:4) 15 stones Level 5 of the Dungeon [Shop] Jiruo's Assorted Antiques a scroll of summoning (256 gold) a scroll of remove curse (81 gold) a +0 short sword (81 gold) a +0 robe (18 gold) a scroll of recharging (256 gold) the +9 hand crossbow of Cheibriados's Pride {flame, Str+4 Dex+2 Stlth+} (1989 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+2). It makes you more stealthy. a +0 hunting sling (40 gold) (0, 0, D:5) a +0 giant club 14 poisoned needles (12, 22, D:5) a +0 cloak (13, 24, D:5) a +0 dagger (14, 31, D:5) a +0 scythe (17, 30, D:5) an uncursed ring of teleportation a -2 ring of strength an uncursed ring of stealth (18, 5, D:5) a +0 spear (25, 23, D:5) 17 stones (27, -6, D:5) a +0 plate armour (29, 24, D:5) a +0 hand axe (32, 24, D:5) a +0 robe (37, 36, D:5) 20 stones (40, 41, D:5) a +1 quarterstaff of speed (41, 40, D:5) a +0 shortbow 18 arrows Level 6 of the Dungeon (0, 0, D:6) 20 bolts (3, 0, D:6) a +0 scale mail (7, -35, D:6) 12 stones (27, -7, D:6) 18 arrows (30, -37, D:6) 27 stones (31, -39, D:6) 13 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 cloak (1, 6, D:7) a cursed -1 giant club a throwing net (7, 16, D:7) a +1 trident of venom (10, 21, D:7) a +0 chain mail (10, 23, D:7) a +0 hunting sling (13, -11, D:7) a +0 falchion (14, -10, D:7) a +0 dagger (15, 23, D:7) a +0 ring mail (17, 23, D:7) 20 arrows (22, -7, D:7) a +0 long sword (25, 15, D:7) a +0 plate armour (25, 17, D:7) a +0 robe (30, -3, D:7) a +0 mace a +0 club a +0 falchion a +0 trident a +0 plate armour (30, 32, D:7) 6 tomahawks (31, 10, D:7) a +0 hand axe a +0 morningstar (34, 14, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (1, -5, D:8) a book of Debilitation (3, 12, D:8) a +0 shortbow 25 arrows (4, 11, D:8) a +0 trident (5, 10, D:8) a cursed -2 giant club 2 arrows (6, 10, D:8) an arrow (10, -23, D:8) 7 stones (16, 7, D:8) 28 arrows (22, -5, D:8) a +0 long sword a +0 robe of the Archmagi (25, 14, D:8) a wand of lightning (7/15) (30, -19, D:8) a +0 chain mail (44, 5, D:8) a +0 robe a +0 robe of positive energy a cursed +5 halberd a +0 hand axe (45, -17, D:8) a +1 dagger of chaos a +0 robe (45, 5, D:8) a +0 robe a cursed +0 flail (47, 8, D:8) an uncursed staff of conjuration Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (7, 35, D:9) a +0 giant club (15, 45, D:9) 30 arrows (23, 44, D:9) a +0 shield (35, 1, D:9) a +0 whip a +0 ring mail (36, -1, D:9) a +0 robe (36, 1, D:9) a +0 troll leather armour (36, 2, D:9) a +0 robe a +2 dagger of draining (36, 4, D:9) the +6 scale mail of Trumpets {*Contam rF+ Int+2 SInv} It affects your intelligence (+2). It protects you from fire. It lets you see invisible. It causes magical contamination when unequipped. (41, 10, D:9) a +0 dagger of electrocution Level 10 of the Dungeon (0, 0, D:10) 26 arrows (5, 6, D:10) 17 stones (11, 23, D:10) 9 arrows a +0 shortbow (13, 21, D:10) an arrow (14, 20, D:10) an arrow (15, 4, D:10) a +0 giant club a +0 giant club (15, 20, D:10) an arrow (16, 20, D:10) an arrow (17, 18, D:10) an arrow (17, 25, D:10) a +0 short sword (18, 16, D:10) an arrow (27, -20, D:10) a +0 dagger a +0 robe (28, -20, D:10) a +0 falchion (35, 16, D:10) 11 poisoned needles (40, -3, D:10) 23 bolts Level 11 of the Dungeon (0, 0, D:11) a scroll of immolation (4, -16, D:11) a +0 dagger (unseen) (4, -14, D:11) a +0 flail of venom a +0 plate armour (5, -13, D:11) an orc corpse (7, -16, D:11) a bullfrog corpse (8, -19, D:11) a +3 scimitar of flaming (8, 0, D:11) 2 potions of cure mutation (9, -20, D:11) a stone (9, -19, D:11) a +0 short sword 5 stones (9, -18, D:11) a +0 short sword (10, -19, D:11) a stone Level 1 of the Lair of Beasts (6, 5, Lair:1) 10 stones