Dungeon Crawl Stone Soup version 0.29-a0-321-gf1c400731a (webtiles) character file. Game seed: 10481280438978088958 0 esteth the Shield-Bearer (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Apr 4, 2022. Got out of the dungeon alive. The game lasted 00:00:17 (2 turns). esteth the Shield-Bearer (Gnoll Wanderer) Turns: 2, Time: 00:00:18 Health: 17/17 AC: 5 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 8 God: Gold: 0 SH: 7 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Faith . b - +2 buckler rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training, iridescent scales 1, deterioration 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You are partially covered in iridescent scales. (AC +2) Your body sometimes deteriorates upon taking damage. Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 6.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 6.4 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 4.4 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +2 buckler (worn) d - a +0 leather armour (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ..# ...# ....# .....# #.....# #.....######## #..8......... #...@....... #..>......... #.....######## #.....# .....# ....# ...# ..# There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:5438) ✅ Successfully initialized magus.rc [v1.11.3] Welcome, esteth the Gnoll Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +1 mace, a +2 buckler, a potion of mutation {!q}, a +0 leather armour. Really quaff c - a potion of mutation {!q}? Really quaff the potion of mutation? You feel extremely strange. Iridescent scales grow over part of your body. You feel yourself wasting away. Sorry, you're not good enough to have a special ability. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Action || total -------------------------++------- Use: Potion || 1 Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | esteth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | esteth set off with the following items: a +1 mace, a +2 | buckler, a potion of mutation {!q}, a +0 leather armour 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 0 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 0 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2 | D:$ | Got out of the dungeon alive. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | Dungeon | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2 daAuts