esteth Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -11, D:1) a +0 club (12, -11, D:1) a +0 short sword (30, 28, D:1) a +0 club (32, 26, D:1) a +0 club (39, 9, D:1) a +0 short sword (41, 15, D:1) a +2 dagger of venom a +0 dagger (48, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 2, D:2) a +0 short sword (5, 2, D:2) a +0 club (12, 12, D:2) a +0 short sword (12, 14, D:2) a +0 dagger a +0 hunting sling (13, 12, D:2) a +0 dagger (14, 11, D:2) a +0 spear (15, 10, D:2) a +0 dagger (17, 12, D:2) a +0 club (18, 7, D:2) a +0 club (18, 14, D:2) a +0 club a +0 dagger (20, 12, D:2) a +0 dagger a +0 hunting sling a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of freezing (6, -35, D:3) a +0 short sword (7, -13, D:3) a +0 quarterstaff (7, -12, D:3) a +0 club a +0 mace a +0 dagger (8, -14, D:3) a +0 short sword (9, -13, D:3) a +0 club (10, -16, D:3) a +0 club (14, -14, D:3) a +0 short sword (21, -6, D:3) a +0 dagger (41, -7, D:3) a +0 flail (41, -3, D:3) a +0 dagger (41, 1, D:3) a +0 falchion a +0 short sword of flaming (41, 2, D:3) a +0 hand axe a +0 hand axe (41, 3, D:3) a +0 dagger (54, -35, D:3) a +0 flail (54, -34, D:3) a +0 whip a +0 whip a +0 club Level 4 of the Dungeon (6, 32, D:4) a +0 short sword (7, 32, D:4) a +0 dagger (9, 32, D:4) a +0 trident (18, 30, D:4) a +0 dagger (24, 14, D:4) a +0 dagger (39, 9, D:4) a +0 giant spiked club (40, 40, D:4) a +0 morningstar of protection (60, -17, D:4) a +0 club Level 5 of the Dungeon [Shop] Sekis's Assorted Antiques a +0 leather armour (68 gold) +1 acid dragon scales (1598 gold) a +0 ring mail (136 gold) a phial of floods (1360 gold) a potion of heal wounds (170 gold) (0, 0, D:5) a +0 mace (3, -10, D:5) a +0 spear a +0 spear (4, -9, D:5) a +0 hand axe a +0 flail (4, -8, D:5) a +0 dagger (5, 12, D:5) a +0 giant spiked club (12, 16, D:5) a +0 shortbow (20, 19, D:5) a +0 rapier (32, -7, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 dire flail (5, 15, D:6) a +0 shortbow a +0 shortbow (5, 16, D:6) a +0 shortbow a +0 shortbow (6, 16, D:6) a +0 shortbow a +0 shortbow (8, -21, D:6) a +0 hand axe (still there?) a +0 plate armour (still there?) (8, -2, D:6) a +2 trident of venom (8, 4, D:6) a +0 hand axe (10, -2, D:6) a +0 falchion (11, -3, D:6) a +0 hand axe (13, -16, D:6) a +0 halberd (14, -21, D:6) a +0 short sword (15, -9, D:6) a +0 leather armour a +0 ring mail a +0 chain mail a +0 leather armour a wand of acid (7) a +0 leather armour a +0 leather armour a +0 leather armour a +0 plate armour a +0 ring mail a +0 leather armour a +0 leather armour a +0 leather armour a +0 leather armour a +0 ring mail a +2 animal skin a +0 ring mail (15, -8, D:6) a +0 short sword a +0 war axe (15, -7, D:6) a +0 hand axe (16, -17, D:6) a +1 short sword of draining (23, -17, D:6) a +4 dagger a +2 flail (28, -4, D:6) a +0 dagger (41, 16, D:6) a +0 battleaxe Level 7 of the Dungeon [Shop] Regeyl's Antique Armour Shop a +0 chain mail (135 gold) a +0 buckler (135 gold) the +1 pair of gloves of Whack-A-Mole {rF++ Regen+ rCorr Dex-4} (936 gold) Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +0 ring mail of fire resistance (330 gold) a +0 leather armour (60 gold) a +0 plate armour (690 gold) (0, 0, D:7) a +0 dagger a +0 dagger (1, 1, D:7) a +0 dagger (22, -1, D:7) a +0 club (25, -18, D:7) a +0 short sword (28, -15, D:7) a +0 mace a +0 hand axe a +0 short sword (29, -14, D:7) a +0 falchion a +0 whip (29, 16, D:7) a +0 morningstar (29, 17, D:7) a +0 club (30, 15, D:7) a +0 flail (31, 14, D:7) a +0 short sword (38, -5, D:7) a +0 dagger (38, 7, D:7) a +0 whip (38, 8, D:7) a +0 short sword (45, 1, D:7) a +0 giant spiked club a +0 dire flail (52, 7, D:7) a +0 club (53, 7, D:7) a +1 spear of venom a +0 spear (55, -20, D:7) a +0 ring mail a +0 ring mail a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 leather armour a +0 robe a +0 leather armour a +0 leather armour a +0 leather armour a +0 helmet a +0 chain mail (55, 7, D:7) a +0 whip (56, 8, D:7) a +0 spear (57, 9, D:7) a +0 halberd (61, -11, D:7) a +0 mace Level 8 of the Dungeon (2, 5, D:8) a +0 dagger (15, -5, D:8) a +0 whip (17, 2, D:8) a +1 dagger of protection a +0 club a +0 short sword a +0 flail (24, -17, D:8) a +0 glaive (24, -15, D:8) a +2 flail of protection (24, 1, D:8) a +0 falchion (24, 2, D:8) a +0 hand axe (28, -2, D:8) a +0 flail (32, -6, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (7, 28, D:9) a +0 shortbow (10, 26, D:9) a +0 falchion (15, -3, D:9) a +0 shortbow (16, 23, D:9) a +0 war axe (17, -10, D:9) a +0 quarterstaff (19, 22, D:9) a +0 short sword a +0 dagger of electrocution a +0 dire flail (20, 22, D:9) a +0 whip (22, 22, D:9) a +0 ring mail a +0 robe a +0 robe a +0 robe a +0 leather armour a +0 chain mail a +0 chain mail a +0 helmet a +0 leather armour a +0 ring mail a +0 chain mail a +0 leather armour a +0 robe a +0 ring mail (34, -8, D:9) a +0 battleaxe (37, -8, D:9) a +1 dagger of venom (39, -8, D:9) a +0 long sword (40, -9, D:9) a +0 morningstar (42, 29, D:9) a +0 falchion (46, 29, D:9) a +0 short sword (47, 29, D:9) a +0 dagger (50, 1, D:9) a +0 spear a +0 spear a +0 buckler (50, 3, D:9) a +0 flail (50, 4, D:9) a +0 spear (55, 6, D:9) a +0 great mace Level 10 of the Dungeon (6, -29, D:10) a +0 shortbow (11, -34, D:10) a +0 club (20, -4, D:10) a +0 flail (27, -5, D:10) a +0 mace (33, 0, D:10) a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe the +0 ring mail "Polob" {Contam rN+ MP+9 Int+2} Int: It affects your intelligence (+2). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. a +0 plate armour a +0 leather armour (44, -6, D:10) a +0 giant spiked club a +0 giant spiked club (45, -1, D:10) a +0 falchion a +0 dagger (45, 0, D:10) a +0 flail (46, -1, D:10) a +0 flail (46, 0, D:10) a +0 scimitar Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (6, -23, Lair:1) a +0 rapier (40, -23, Lair:1) a +0 whip (51, -9, Lair:1) a +0 war axe (60, -11, Lair:1) the +0 scale mail of Fifiuck {rPois Will+} rPois: It protects you from poison. Will: It increases your willpower. Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (7, -24, Lair:2) a water moccasin corpse (14, -17, Lair:2) a +1 war axe of flaming (21, -14, Lair:2) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (22, -14, Lair:2) an elephant skeleton (32, -19, Lair:2) a yak corpse (36, -19, Lair:2) a yak corpse (45, -3, Lair:2) a hell rat corpse (skeletalised by now) (45, -2, Lair:2) a hell rat corpse (skeletalised by now) (46, -3, Lair:2) a hell rat corpse (skeletalised by now) (46, 0, Lair:2) the +4 mace of Makhleb's Reproof {vorpal, *Slow rN+ Int+2 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rN: It protects you from negative energy. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (32, 7, Lair:3) a +0 spear of venom (43, -23, Lair:3) a +0 battleaxe (53, 8, Lair:3) a +0 short sword (56, -28, Lair:3) a +0 ring mail a staff of cold {!a} a +0 scale mail a +0 chain mail a +0 scale mail a +0 scale mail a +0 ring mail