esteth Level 1 of the Dungeon (0, 0, D:1) 14 stones (8, 1, D:1) a +0 hand axe (10, -9, D:1) a cursed +0 robe (10, -8, D:1) a +0 dagger (23, 21, D:1) 11 stones (45, 10, D:1) a +0 dagger 2 stones (48, 37, D:1) a +0 club (49, 4, D:1) a +0 club (51, 25, D:1) a +0 club a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 morningstar (5, 1, D:2) a +0 whip (10, 8, D:2) 20 arrows (16, 36, D:2) a +0 hand axe (17, 11, D:2) a +0 dagger (18, 0, D:2) a +0 club (29, -3, D:2) 22 stones (34, 12, D:2) a +0 dagger (34, 13, D:2) a +0 spear (40, 12, D:2) 22 stones (44, 6, D:2) 33 stones (44, 39, D:2) a scroll of immolation (45, 31, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +1 scimitar of electrocution (2, -10, D:3) a +0 leather armour (4, 4, D:3) 13 stones (6, -6, D:3) 8 bolts (9, -8, D:3) a scroll of noise (15, -1, D:3) a +0 club (18, -11, D:3) a +0 spear (22, -4, D:3) 17 poisoned needles (28, -1, D:3) a +0 club (32, -21, D:3) a cursed +0 giant spiked club (32, -12, D:3) a +0 dagger (36, -39, D:3) a +0 club (37, -40, D:3) a +1 mace of protection (42, -26, D:3) a +0 club (48, -12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 12 poisoned needles (1, -4, D:4) a +0 pair of gloves (10, -31, D:4) a +0 robe (27, -51, D:4) a +0 giant spiked club (27, -45, D:4) the cursed +3 short sword of Jumer {antimagic, rF+ rN+ Str+3 Int-5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your intelligence (-5). It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (33, -26, D:4) a +0 leather armour (37, 8, D:4) a +0 dagger a +0 robe (38, 8, D:4) a cursed -3 mace (39, 8, D:4) a +0 falchion (51, -13, D:4) 21 stones (60, -25, D:4) 32 arrows Level 5 of the Dungeon (0, 0, D:5) 10 sling bullets (4, 6, D:5) a +0 giant club (4, 15, D:5) 8 stones (8, 13, D:5) a +0 short sword of venom a +0 ring mail (11, 15, D:5) 32 stones (12, -7, D:5) a +0 leather armour (15, 20, D:5) a +0 falchion a +0 leather armour (20, 19, D:5) a +0 rapier (21, 21, D:5) a +0 dagger of draining (unseen) (24, 14, D:5) a scroll of noise (26, -17, D:5) a +0 dagger (27, 9, D:5) a +0 robe (28, 13, D:5) 18 poisoned needles (32, -3, D:5) a +0 dagger a +0 robe (32, -2, D:5) a +0 club (34, -1, D:5) a +0 morningstar (34, 0, D:5) a +0 trident a +0 leather armour (42, 19, D:5) a +0 dagger a cursed +0 animal skin (47, -20, D:5) a +0 chain mail (52, 1, D:5) 2 arrows (54, 2, D:5) a +0 shortbow 6 arrows (54, 3, D:5) an arrow (54, 4, D:5) 3 arrows (54, 16, D:5) a +0 spear (55, 1, D:5) an arrow (55, 4, D:5) an arrow (55, 16, D:5) a +2 spear of venom (56, 16, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 20 stones (1, 11, D:6) a potion of lignification (7, -7, D:6) 3 stones (11, 1, D:6) a +0 rapier (18, 0, D:6) a +0 flail (18, 1, D:6) a +0 halberd a +0 plate armour (19, -1, D:6) a +0 dagger a +0 leather armour (25, 18, D:6) a cursed -3 giant club (31, 27, D:6) a +0 scale mail (32, -2, D:6) a scroll of immolation (33, 3, D:6) an uncursed amulet of harm (33, 28, D:6) a +1 pair of gloves (34, -7, D:6) a +0 leather armour (42, 5, D:6) a +0 rapier Level 7 of the Dungeon [Shop] Hirgh's Weapon Shoppe the +6 hunting sling "Loadd" {flame, -Tele rN+++ MR- Stlth+} (537 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you more stealthy. 17 stones (17 gold) a +0 short sword (30 gold) the +6 spear of the Hand {drain, rF++ Str+3} (662 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It greatly protects you from fire. a +0 mace (30 gold) 19 stones (19 gold) a +0 hunting sling (15 gold) 9 stones (9 gold) 19 poisoned needles (76 gold) a +0 spear (30 gold) (2, 1, D:7) 2 tomahawks (5, 6, D:7) a tomahawk (5, 7, D:7) a tomahawk (6, 7, D:7) 2 tomahawks (8, 11, D:7) a tomahawk (10, 11, D:7) a +0 whip