esc Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (3, -1, D:1) a rat corpse (skeletalised by now) (3, 1, D:1) a +0 buckler (6, 11, D:1) a rat corpse (skeletalised by now) (8, -1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (8, 0, D:1) a +0 club (8, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 8, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (9, 9, D:1) a leopard gecko corpse (skeletalised by now) (10, 6, D:1) a goblin corpse (skeletalised by now) (12, 9, D:1) a +0 dagger (16, 8, D:1) a cinder newt corpse (skeletalised by now) (17, 4, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (24, 18, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (25, 11, D:1) a +0 leather armour of fire resistance (25, 33, D:1) a scroll of random uselessness (27, 28, D:1) a +0 robe (30, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -2, D:1) a potion of mutation (33, 30, D:1) a +0 dagger (34, -4, D:1) a rat corpse (37, 2, D:1) a giant cockroach corpse (37, 20, D:1) a +1 hatchet of chopping (38, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 7, D:1) a ball python corpse (43, 19, D:1) a +0 club a goblin skeleton (47, -5, D:1) a leopard gecko corpse (47, 13, D:1) a kobold skeleton (48, 14, D:1) a bat skeleton (49, -5, D:1) a hobgoblin corpse (69, 50, D:1) a worm corpse Level 2 of the Dungeon (0, 0, D:2) a sewer rat corpse (unseen) (9, 0, D:2) a +0 flail of protection (unseen)