esc Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -20, D:1) a +0 leather armour (15, 13, D:1) a sewer rat corpse a sewer rat corpse a sewer rat corpse (15, 14, D:1) a sewer rat corpse (18, -31, D:1) a +0 dagger (18, -19, D:1) a cursed ring of attention {(Curse: *Corrode MR-)} (20, -22, D:1) a +0 club (21, -23, D:1) a +0 club (31, -4, D:1) a cursed +0 robe {(Curse: *Corrode)} (37, -36, D:1) a +0 club (38, -33, D:1) a +0 club (39, -36, D:1) a +0 dagger (39, -17, D:1) a +0 centaur barding (40, 3, D:1) a +0 dagger (41, 3, D:1) a +0 dagger (42, -6, D:1) a +0 club (46, -6, D:1) a +0 spear (53, -34, D:1) a +0 leather armour Level 2 of the Dungeon (5, -14, D:2) a sewer rat corpse (skeletalised by now) (7, -19, D:2) 2 scrolls of teleportation (unseen) (8, -19, D:2) a potion of brilliance (unseen) (8, 10, D:2) a +0 robe (11, -20, D:2) a +1 hatchet of venom (unseen) (11, -18, D:2) a +0 leather armour (still there?) a malarious merfolk skeleton (still there?) (12, 6, D:2) a scroll of random uselessness (13, -15, D:2) a bat corpse (still there?) a water moccasin corpse (still there?) (15, -16, D:2) 31 gold pieces (still there?) a cinder newt corpse (still there?) (16, 1, D:2) an adder skeleton (16, 6, D:2) a scroll of random uselessness (17, -4, D:2) a sewer rat corpse (19, -18, D:2) a bat skeleton (unseen) (22, -2, D:2) a +0 dagger (34, -7, D:2) a cinder newt skeleton (34, -4, D:2) a +0 falchion (41, -15, D:2) a sewer rat corpse (unseen)