esc the Dungeon (0, 2, D) (unseen) (0, 4, D) (unseen) (0, 6, D) (unseen) (0, 8, D) (unseen) (0, 10, D) (unseen) (1, 11, D) (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (3, 11, D) (unseen) (4, 2, D) a +5 tonto (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 scutum a +3 heater shield a +3 buckler (4, 8, D) a +5 crystal plate +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (5, 11, D) (unseen) (7, 11, D) (unseen) (9, 1, D) an uncursed ring of strength an uncursed ring of dexterity a +1 shortbow a +5 plate armour (9, 11, D) (unseen) (10, 0, D) the +6 Majin-Bo {vampiric, corrupt archmagi; MP+6 Int+6} [staff of ] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. The minimum and maximum damage of damaging spells cast with this staff are significantly increased. It falls into the 'Staves' category. It is one handed. Its enchantment grants additive spellpower to the spells it enhances. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} Base shield rating: 8 Skill to remove penalty: 9.0 It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +14 obsidian axe {chop, +Fly +Vis Soulbond} It inflicts extra damage upon your enemies. It improves your vision. It lets you fly. When equipped, it binds to the wielder's soul until they gain enough experience to unwield again. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of intelligence an uncursed ring of intelligence a +0 leather armour a +0 short sword (10, 6, D) a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} Its malleable surface is completely molten, allowing it to meld around and partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense and burns causing additional damage to those that don't resist heat. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} This legendary weapon is deadly to all dragonkind. It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Soulbond} A truly terrible weapon, it drains the life of those it strikes. When equipped, it binds to the wielder's soul until they gain enough experience to unwield again. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {penetrate, sonic wave} It inflicts extra damage upon your enemies. (11, 11, D) (unseen) (13, 11, D) (unseen) (14, 4, D) (unseen) (14, 6, D) (unseen) (49, 37, D) a phantom mirror (unseen) (50, 37, D) 72 gold pieces (still there?) the cursed +6 staff of the Heavens {flay, air; *Corrode rElec Str+3 Int+6 Stlth+, (Curse: MR-)} (still there?) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Those struck with this staff may have their resistance to the elemental damage of its spells reduced. The odds of this reduction depend on the wielder's skill with hexes. Additionally boosts the power of hexes spells. It falls into the 'Staves' category. It is one handed. Its enchantment grants additive spellpower to the spells it enhances. It has a curse placed upon it. { (Curse: MR-)} a +1 plate armour of fire resistance (still there?) (50, 38, D) 45 gold pieces (unseen) (50, 39, D) 63 gold pieces (unseen) (50, 42, D) 45 gold pieces (unseen) (51, 37, D) an antimagic +1 sai (unseen) (51, 39, D) 54 gold pieces (still there?) a +0 glaive (still there?) (51, 43, D) 63 gold pieces (unseen) (52, 37, D) 45 gold pieces (still there?) a +0 battleaxe (still there?) the +0 plate armour "Tyucsos" {rC+ rN++ MR+ Str-2} (still there?) It affects your strength (-2). It protects you from cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a wand of ensnaring (1) (still there?) the +10 dagger of Ambiguity {protect, rPois rC+ Int+3} (still there?) It protects the one who uses it against injury (+AC). It affects your intelligence (+3). It protects you from cold. It protects you from poison. (52, 38, D) 72 gold pieces (still there?) a +0 war axe (still there?) (53, 37, D) a cursed ring of attention {(Curse: -Vis)} (unseen) (53, 38, D) 45 gold pieces (still there?) a +0 glaive (still there?) an uncursed ring of ice (still there?) (59, 36, D) a +1 mace of holy wrath (unseen) (59, 37, D) a +1 shortbow of velocity (60, 36, D) a +2 sai of holy wrath (unseen) (61, 8, D) a +1 crystal plate (61, 16, D) a +4 energetic staff of air (unseen) (61, 26, D) a cursed ring of attention {(Curse: MR-)} (unseen) (61, 37, D) an uncursed ring of positive energy (62, 1, D) a +2 hammer of distortion a +0 robe a +0 rapier (62, 8, D) a crystal ball of energy (62, 9, D) a +1 sai of caustic ooze (62, 17, D) a +0 rapier of caustic ooze (unseen) (62, 27, D) an uncursed ring of dexterity (62, 36, D) a +1 plate armour of the Paladin (63, 0, D) a cursed amulet of faith {(Curse: -Vis)} (unseen) (63, 16, D) a lightning rod (4/4) (63, 17, D) a +0 vampiric halberd (63, 26, D) a +4 plate armour of magic resistance (63, 27, D) a cursed +0 sai of piercing {(Curse: rC-)} (unseen) (63, 36, D) a +3 quarterstaff of crushing (unseen) (63, 37, D) the +3 targe of the Aged Ships {crush, *Corrode rC++ Int+4} Base shield rating: 7 Skill to remove penalty: 10.5 It affects your intelligence (+4). It greatly protects you from cold. It may corrode you when you take damage. (unseen) (63, 39, D) a cursed +2 scythe of venom {(Curse: *Drain)} (64, 16, D) the cursed +5 ring mail "Reyl" {Dex+3 +Vis, (Curse: *Contam -Vis)} It affects your dexterity (+3). It improves your vision. It has a curse placed upon it. { (Curse: *Contam -Vis)} (64, 17, D) an uncursed ring of resist corrosion (65, 26, D) the +7 morningstar of Ackot {speed, +Fly} Attacks with this weapon are significantly faster. It lets you fly. (68, 0, D) a crystal ball of energy (69, 0, D) the cursed +11 buckler of Mecoce {Str+4 Dex+3 Slay-3, (Curse: rF-)} Base shield rating: 3 Skill to remove penalty: 2.4 It affects your strength (+4). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It has a curse placed upon it. { (Curse: rF-)} (69, 9, D) a manual of Polearms a +0 shortbow of freezing a +4 cleaver a +0 leather armour (69, 36, D) an uncursed amulet of reflection (70, 8, D) a cursed ring of poison resistance {(Curse: rF- rC-)} (70, 10, D) a +0 longbow a +0 dagger (70, 38, D) a +2 vampiric battleaxe (70, 39, D) a +0 trident (71, 8, D) a +2 shortbow of molten steel (71, 16, D) a book of Battle (71, 17, D) a +3 leather armour of poison resistance (71, 27, D) a cursed amulet of regeneration {(Curse: rC-)} a +0 shortbow (71, 37, D) a +2 iron troll leather (72, 1, D) a +1 flail of holy wrath (72, 2, D) a +0 flail (72, 9, D) a crystal ball of energy (unseen) (72, 16, D) a +0 mace of protection (72, 17, D) a +3 long sword a +0 robe (72, 27, D) a +6 scimitar of electrocution a +0 arbalest a +0 arbalest a phial of floods (72, 28, D) a +0 mangonel (73, 1, D) an uncursed ring of fire (73, 18, D) a +0 great sword a +0 robe (73, 27, D) a +0 mangonel (73, 28, D) a +7 scimitar of holy wrath a +0 shortbow (73, 36, D) a +1 quarterstaff of caustic ooze