esc the Dungeon [Shop] Bonawet's Magic Scroll Shoppe a scroll of magic mapping (49 gold) a scroll of enchantment (105 gold) a scroll of blinking (105 gold) a scroll of random uselessness (14 gold) a scroll of immolation (49 gold) a scroll of torment (105 gold) a scroll of blinking (105 gold) [Shop] Xail's Jewellery Boutique an uncursed amulet of guardian spirit (540 gold) the cursed ring "Qairure" {-Vis rElec Dex+4 Stlth+, (Curse: rC- Str-2)} (563 gold) [ring of stealth] It affects your dexterity (+4). It insulates you from electricity. It blurs your vision. It makes you more stealthy. It has a curse placed upon it. { (Curse: rC- Str-2)} the ring "Kackyutz" {rPois MP+9 Str+4 Dex+2 Stlth-} (1027 gold) [ring of poison resistance] It affects your strength (+4). It affects your dexterity (+2). It protects you from poison. It affects your magic capacity (+9). It makes you less stealthy. the cursed ring of Vyplued {+Fly rF+ Str+3 Stlth-, (Curse: *Slow)} (484 gold) [ring of attention] It affects your strength (+3). It protects you from fire. It lets you fly. It makes you less stealthy. It has a curse placed upon it. { (Curse: *Slow)} a cursed amulet of reduced vision {(Curse: Slay-4)} (36 gold) the cursed ring "Fierghaff" {AC+5 Dex+3, (Curse: *Drain)} (1175 gold) [ring of protection] It affects your AC (+5). It affects your dexterity (+3). It has a curse placed upon it. { (Curse: *Drain)} the amulet "Ypreq" {Faith Str+4} (997 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). an uncursed amulet of magic regeneration (540 gold) a cursed ring of poison resistance {(Curse: rC-)} (306 gold) [Shop] Xalumul's Weapon Boutique the +10 morningstar "Eos" {elec, Halo rElec} (1110 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +4 heater shield of protection (442 gold) the +8 great sword "Nizoneux" {slice, +Fly +Vis} (945 gold) It inflicts extra damage upon your enemies. It improves your vision. It lets you fly. a +3 trident of molten steel (349 gold) a cursed +0 war axe of freezing {(Curse: rF-)} (79 gold) the +6 sai "Jypn" {holy, Str+4} (843 gold) Base shield rating: 3 Skill to remove penalty: 1.5 It affects your strength (+4). [Shop] Gawk's Antique Armour Shop a +3 leather armour of poison resistance (504 gold) the +0 pair of clawed gauntlets of Wuepulah {tear, Str+4 Int+6} (888 gold) It affects your strength (+4). It affects your intelligence (+6). the +3 scale mail "Rakem" {rPois Stlth+} (792 gold) It protects you from poison. It makes you more stealthy. a +1 plate armour of poison resistance (768 gold) the +4 buckler of Hettuotsi {+Blink +Fly Int-3 Stlth-} (789 gold) Base shield rating: 3 Skill to remove penalty: 2.4 It affects your intelligence (-3). It lets you fly. It lets you blink. It makes you less stealthy. a cursed +3 heater shield of protection {(Curse: Str-5)} (516 gold) the +3 leather armour of Xamekhijuu {*Drain +Inv rN+ Str+3} (861 gold) It affects your strength (+3). It protects you from negative energy. It lets you turn invisible. It causes draining when unequipped. a +6 plate armour of ponderousness (720 gold) a +0 pair of gloves of dexterity (276 gold) a +1 heater shield of protection (348 gold) a +1 hat of magic resistance (384 gold) the +1 helmet of Foolhardiness {MR+ Str+4} (732 gold) It affects your strength (+4). It affects your resistance to hostile enchantments. the +0 pair of gloves of Jethreevi {rPois rN+++ Dex-5 +Vis} (729 gold) It affects your dexterity (-5). It protects you from poison. It renders you almost immune to negative energy. It improves your vision. [Shop] Luit's Antique Weapon Shoppe a +0 vampiric war axe (450 gold) a cursed +4 shortbow of freezing {(Curse: *Slow)} (878 gold) a +3 heater shield of reflection (774 gold) a +4 halberd of freezing (1051 gold) a +1 heater shield of reflection (414 gold) a +2 whip of electrocution (655 gold) a cursed +2 great mace of protection {(Curse: rF-)} (604 gold) a cursed +1 dagger of venom {(Curse: rC-)} (273 gold) a +2 buckler of cold resistance (702 gold) a cursed +0 morningstar of caustic ooze {(Curse: Fragile)} (324 gold) a +1 hunting sling of molten steel (349 gold) a cursed +0 quarterstaff of protection {(Curse: MR-)} (136 gold) [Shop] Quino's Antique Weapon Boutique a +0 antimagic flail (350 gold) a cursed +2 mace of protection {(Curse: *Drain rF-)} (352 gold) the +10 hand crossbow "Ykomijal" {velocity, rElec MP+9 Int+4 Dex-4} (2466 gold) Any bolt fired from it inflicts extra damage. It affects your intelligence (+4). It affects your dexterity (-4). It insulates you from electricity. It affects your magic capacity (+9). a +0 hand crossbow of molten steel (232 gold) a +3 war axe of freezing (652 gold) a cursed +2 buckler of resistance {(Curse: MR-)} (1022 gold) a cursed +2 morningstar of protection {(Curse: MR-)} (386 gold) a +4 nunchaku of holy wrath (1013 gold) [Shop] Vixtiot's Assorted Antiques a phantom mirror (810 gold) the +3 heater shield of Responsibility {Int+5} (999 gold) Base shield rating: 8 Skill to remove penalty: 9.0 It affects your intelligence (+5). a +3 leather armour of poison resistance (567 gold) a scroll of random uselessness (27 gold) a scroll of magic mapping (94 gold) a scroll of amnesia (94 gold) a +2 leather armour of fire resistance (513 gold) a potion of agility (108 gold) a potion of brilliance (108 gold) the cursed +2 robe of Limited Liability {rPois rF- Str+8 Stlth+, (Curse: *Corrode)} (850 gold) It affects your strength (+8). It makes you vulnerable to fire. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. { (Curse: *Corrode)} a +2 robe of magic resistance (477 gold) a crystal ball of energy (540 gold) a +1 pair of boots of sturdiness (985 gold) [Shop] Qitzo's Assorted Antiques the +3 war axe of Duty {chop, rN+ Int+3} (1093 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. a lantern of shadows (580 gold) the +7 great mace "Firestarter" {inner flame, rF++} (2064 gold) Its malleable surface is completely molten, allowing it to meld around and partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense and burns causing additional damage to those that don't resist heat. It greatly protects you from fire. a lightning rod (4/4) (1160 gold) a scroll of bless item (870 gold) a scroll of amnesia (101 gold) [Shop] Igovott's Antique Armour Boutique the +0 robe "Gimeetee" {+Blink} (352 gold) It lets you blink. the +1 leather armour of Devotion {+Inv rF+++ Str-5 Int+4} (1293 gold) It affects your strength (-5). It affects your intelligence (+4). It renders you almost immune to fire. It lets you turn invisible. a +0 troll leather (360 gold) [Shop] Licosofu's Antique Weapon Shoppe a +1 dagger of protection (338 gold) a +0 demon blade of caustic ooze (1422 gold) a cursed +0 vampiric hatchet {(Curse: Soulbond)} (288 gold) the +10 dark maul {crush} (2401 gold) It inflicts extra damage upon your enemies. a cursed +6 targe of venom {(Curse: rF-)} (1263 gold) the +9 buckler of Kuvvah {Str+2} (2185 gold) Base shield rating: 3 Skill to remove penalty: 2.4 It affects your strength (+2). the +10 sword of jihad {holy, *Rage rN+ EV+3} (3794 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a cursed +2 targe of protection {(Curse: rF-)} (446 gold) a +0 antimagic quarterstaff (504 gold) a cursed +0 morningstar of protection {(Curse: *Noise rC-)} (136 gold) a +2 heater shield of protection (702 gold) a cursed +6 short sword of freezing {(Curse: rF-)} (1238 gold) [Shop] Gonoson's Magic Scroll Boutique a scroll of torment (82 gold) a scroll of fog (22 gold) a scroll of immolation (38 gold) a scroll of holy word (82 gold) a scroll of vulnerability (82 gold) a scroll of holy word (82 gold) a scroll of immolation (38 gold) (0, 0, D) an uncursed ring of intelligence (0, 1, D) an uncursed amulet of harm (0, 4, D) an uncursed ring of protection an uncursed ring of slaying an uncursed ring of wizardry an uncursed amulet of guardian spirit an uncursed ring of intelligence (1, 0, D) +7 fire dragon scales (1, 1, D) a +2 naga barding (1, 2, D) the +27 Lear's hauberk (1, 3, D) a +4 chain mail of cold resistance (1, 4, D) the +4 chain mail of Spring {MR+} It affects your resistance to hostile enchantments. (1, 5, D) a +6 lajatang (1, 23, D) 2 scrolls of vulnerability (1, 36, D) a +0 short sword (2, -5, D) a potion of brilliance (2, 3, D) a +2 pair of gloves (2, 4, D) a +9 broad axe (2, 5, D) the +6 scythe "Dadufux" {vamp, rC++ MR+ Str-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-5). It greatly protects you from cold. It affects your resistance to hostile enchantments. (2, 6, D) a +6 lajatang (2, 14, D) a +0 robe a +0 dagger a +0 plate armour a +0 robe a cursed +0 chain mail {(Curse: Dex-5)} a +0 dire flail a +0 robe a +0 chain mail a +3 glaive of molten steel a +0 robe a +0 cleaver the +2 shield of Resistance {rF+ rC+ MR+} Base shield rating: 8 Skill to remove penalty: 9.0 It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the +8 arc blade {discharge, rElec} It insulates you from electricity. (2, 23, D) a crystal ball of energy (3, -4, D) a potion of brilliance (3, 3, D) the +4 chain mail "Cuhiuffu" {MR+ rCorr Dex+2} It affects your dexterity (+2). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (3, 4, D) a +3 demon whip of venom (3, 5, D) a +0 triple crossbow of freezing (3, 6, D) a +9 scythe (3, 9, D) the +11 staff "Nalusat" {chaos, life; rElec} [staff of life] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Spells enhanced by this staff find their maximum damage significantly boosted, but their damage type scrambled completely randomly. Additionally they have random effects on those damaged by their magic, including debilitating hexes and powerful charms. It falls into the 'Staves' category. It is one handed. Its enchantment grants additive spellpower to the spells it enhances. (3, 12, D) a +0 dagger (3, 14, D) a +0 cleaver a +0 robe a +0 cleaver a +0 buckler a +0 ring mail (3, 15, D) a cursed +0 plate armour {(Curse: *Drain)} a +0 plate armour a +2 demon blade of pain a cursed +0 cleaver {(Curse: *Drain)} a +0 robe a +0 dagger a +0 cleaver a +0 robe a +0 robe a +5 broad axe of molten steel a +0 chain mail a +3 battleaxe of pain a +0 robe a cursed amulet of reduced vision {(Curse: MP-9)} a cursed +0 robe {(Curse: rF-)} a +0 hunting sling the +3 glaive of Discretion {venom, rN+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from negative energy. (3, 16, D) a +0 dagger a book of Misfortune (4, 11, D) a fan of gales (4, 13, D) a +1 centaur barding of cold resistance the +5 centaur barding of Untold Secrets {rCorr} It provides partial protection from all sources of acid and corrosion. (4, 14, D) a +0 chain mail a +2 glaive of molten steel a +0 dagger a +0 halberd of venom (4, 15, D) a +0 chain mail a +2 broad axe of molten steel a +0 plate armour a cursed +0 battleaxe of electrocution {(Curse: -Vis)} (4, 16, D) a cursed +0 chain mail {(Curse: *Slow)} a +0 great sword of molten steel a +0 scale mail (4, 29, D) a +0 spear (5, -22, D) 171 gold pieces (unseen) (5, 13, D) a +0 hatchet a scroll of torment (5, 14, D) a cursed amulet of guardian spirit {(Curse: MR-)} a cursed +0 robe {(Curse: rF-)} a +0 plate armour a +1 war axe of distortion a +0 robe a +0 robe a +0 cleaver a cursed +0 robe {(Curse: MR-)} a +0 plate armour a +3 demon whip of caustic ooze a +0 robe a +0 robe a cursed +0 plate armour {(Curse: *Slow)} a +1 great mace a +0 robe a +4 broad axe the cursed +5 staff of the Shining Light {warp, death; rN+ MP+9 Int+8 Slay-3, (Curse: Str-5)} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. A strange crooked staff. Spells that are enhanced by this staff, which normally take a beam trajectory will be teleported directly to their targets. Additionally enhances translocations spells. It falls into the 'Staves' category. It is one handed. Its enchantment grants additive spellpower to the spells it enhances. It has a curse placed upon it. { (Curse: Str-5)} a +1 hunting sling of molten steel a +7 menacing staff of death a scroll of immolation a +1 chaotic staff of fire +0 salamander hide (5, 15, D) a +0 cleaver a +0 plate armour a +2 halberd of chopping a +1 plate armour of magic resistance a +7 great mace a +3 plate armour of magic resistance a +0 heater shield (5, 23, D) a +2 mace a +2 hatchet (6, -10, D) a +0 demon whip of chaos (6, 10, D) a +0 dagger (6, 11, D) a +0 dagger (6, 13, D) an uncursed ring of ice the cursed amulet of Teriene {Spirit Str+4, (Curse: *Corrode)} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It has a curse placed upon it. { (Curse: *Corrode)} the ring "Ditroh" {Ice Dex+3} [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. (6, 14, D) a +0 plate armour a +0 scimitar of slicing a +0 plate armour a +2 long sword of chaos a +0 robe a +0 robe (6, 15, D) a +0 cleaver a +1 plate armour of the Paladin a +0 demon trident of caustic ooze a +0 nunchaku (6, 23, D) a +2 falchion a +2 dagger (7, -13, D) a +0 long sword a +0 leather armour a potion of brilliance (7, 5, D) a +2 battleaxe of freezing (7, 10, D) a lamp of fire (7, 14, D) a +0 robe a lamp of fire (7, 16, D) a +0 robe a +0 cleaver (7, 23, D) a +2 quarterstaff a +2 trident (8, 6, D) Sif Muna's Disquisition on Fire Spells Type Level Known a - Flame Tongue Fire 1 yes b - Shroud of Golubria Charms/Translocation 2 yes c - Swiftness Charms/Air 2 no d - Blink Translocation 2 no e - Recall Summoning/Translocation 3 yes f - Force Lance Translocation/Air 4 yes g - Dispersal Translocation 6 yes (8, 15, D) a +0 short sword (8, 28, D) a +1 quarterstaff of protection (8, 29, D) a +3 trident of dragon slaying (8, 30, D) a +1 hatchet of freezing (9, 6, D) a +0 war axe (9, 15, D) a +0 robe (9, 27, D) a +3 chain mail (9, 28, D) a +0 long sword of molten steel (9, 29, D) a +3 dagger of electrocution (9, 30, D) a +0 mace of crushing (10, -16, D) a +0 scimitar a +0 sai (10, -6, D) a +2 rapier of caustic ooze a potion of brilliance (10, 6, D) the +5 whip "Hutemp" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (11, -3, D) a +0 hatchet a +4 heater shield of positive energy (11, 3, D) a +0 arbalest (11, 25, D) a +0 whip (12, -18, D) a +5 executioner's axe of pain (12, -17, D) a +0 glaive (12, -5, D) a +0 dagger an uncursed ring of strength (13, -15, D) a +2 buckler of protection (13, -13, D) a +0 short sword (13, -6, D) a +0 short sword of caustic ooze (13, -4, D) a +0 glaive (14, -6, D) a lantern of shadows (15, -6, D) a +0 robe (16, 25, D) a +0 spear an uncursed ring of strength an uncursed ring of protection an uncursed ring of positive energy an uncursed ring of dexterity an uncursed ring of positive energy (17, 15, D) a +0 robe a +0 rapier a +0 rapier the +1 quarterstaff of the Walnut {chaos, Str-2 Dex+5} Each time it hits an enemy it has a different, random effect. It affects your strength (-2). It affects your dexterity (+5). (17, 26, D) 126 gold pieces (unseen) (17, 38, D) a +5 ring mail (17, 39, D) a +0 pair of boots (17, 40, D) a +4 quarterstaff of speed (17, 41, D) a +2 war axe of chopping (17, 42, D) a +2 halberd of protection (18, 14, D) a +0 flail (18, 38, D) a +5 ring mail (18, 39, D) a +3 ring mail a +0 leather armour a +0 short sword (18, 40, D) the +2 rapier of Ciomo {pierce, +Blink Int+2 Dex-4} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (-4). It lets you blink. (18, 41, D) a +2 morningstar of crushing (18, 42, D) a +2 scimitar of holy wrath (19, 17, D) a +0 arbalest a +2 antimagic halberd the cursed +9 staff "Hopno" {energy, tMut; rElec rN+ MP+9, (Curse: *Drain)} [staff of transmutation] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Spells enhanced by this staff cost the caster one less mana to cast. It falls into the 'Staves' category. It is one handed. Its enchantment grants additive spellpower to the spells it enhances. It has a curse placed upon it. { (Curse: *Drain)} (20, 16, D) a +3 rapier of caustic ooze (21, 1, D) a +0 mace (21, 4, D) a +0 mace a +0 robe a +0 dagger (21, 5, D) a +0 robe a +0 dagger (21, 36, D) a +0 club (22, -16, D) a +0 halberd (22, -9, D) a +3 scythe of venom (22, -4, D) a +0 robe a +0 cleaver (22, -2, D) a +0 club (22, 0, D) a +0 chain mail a +0 long sword a +0 leather armour a +0 hatchet (22, 3, D) a +0 chain mail a +0 hatchet (22, 12, D) a +0 trident (22, 21, D) a +9 staff of air (23, -18, D) an uncursed ring of stealth a +0 halberd (23, -3, D) a +0 arbalest (23, 3, D) a +0 chain mail (24, -17, D) a +2 great sword of molten steel (24, -16, D) a +0 leather armour (24, 14, D) a +0 trident (26, -20, D) a +0 dire flail (26, 33, D) a +0 robe a +0 dagger (26, 41, D) a +0 robe a +0 dagger (27, 34, D) a +0 whip a +0 dagger a +0 cleaver (27, 38, D) a +0 short sword a +0 whip (28, -3, D) a +2 great sword of molten steel (28, 2, D) a +5 broad axe of molten steel (28, 35, D) a +0 short sword (29, 2, D) a +0 robe a +0 cleaver +1 storm dragon scales the +11 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} This legendary weapon is deadly to all dragonkind. It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (29, 35, D) a +0 robe a +0 dagger (31, 3, D) an uncursed ring of strength a cursed ring of evasion {(Curse: rC-)} (31, 4, D) a +0 plate armour a +5 demon whip of pain (31, 5, D) a +0 plate armour a +5 great sword of molten steel (32, 5, D) a +0 club a +0 robe a +0 cleaver (32, 6, D) a +2 glaive (33, 42, D) a +0 shortbow a +0 flail a +0 chain mail a +0 war axe a cursed +2 trident of venom {(Curse: *Drain)} a +4 scimitar of molten steel (34, 6, D) a +0 chain mail a +0 war axe of molten steel (34, 17, D) a +0 great sword of molten steel (34, 36, D) a +0 spear an uncursed amulet of faith (34, 42, D) a +0 plate armour of cold resistance a +0 flail (35, 26, D) a +0 animal skin a -2 halberd (35, 36, D) a +0 robe (35, 37, D) a +0 club (36, 17, D) a +0 battleaxe of freezing a +0 robe (36, 18, D) a +0 robe the +4 rapier of Ydovub {freeze, rElec rN+ Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It insulates you from electricity. It protects you from negative energy. a +1 lajatang of protection (36, 19, D) a +1 long sword of slicing (36, 20, D) a +1 dagger of venom (37, 15, D) a +2 battleaxe of freezing (37, 20, D) a +1 dagger of caustic ooze (39, -12, D) a +0 halberd (39, 0, D) a +1 robe of fire resistance (40, 0, D) a +3 great sword of slicing a +0 plate armour (41, 26, D) a +0 leather armour (42, 19, D) a +0 heater shield a +1 chain mail of cold resistance a +1 war axe of molten steel (42, 24, D) a +2 robe of softness a +2 cleaver of chaos a +4 rapier of venom (42, 36, D) a +0 hatchet a +0 chain mail (43, 18, D) a +0 chain mail a +2 battleaxe (43, 20, D) a +2 plate armour of poison resistance a +2 vampiric bardiche (43, 36, D) a +0 hatchet (44, 17, D) a +0 chain mail a +0 long sword (44, 35, D) a +0 club a +0 hatchet a +0 long sword a +0 spear a +0 leather armour a +0 robe a +0 short sword a +0 short sword a +0 short sword (44, 36, D) a +0 halberd (45, 19, D) a +3 arbalest (45, 20, D) a +3 demon whip of venom (45, 21, D) a +3 vampiric demon whip (45, 23, D) a cursed +7 hand crossbow {(Curse: MR-)} (45, 24, D) a +1 hatchet of chopping (45, 25, D) a +2 arbalest of freezing (45, 27, D) a +0 arbalest (45, 34, D) a +0 chain mail a +0 plate armour a +0 whip a +0 club a +0 club a +0 club a +0 club (46, 3, D) a +4 cloak (46, 4, D) +10 ice dragon scales (46, 5, D) a +4 pair of gloves (46, 6, D) a +6 centaur barding (46, 10, D) a +0 scutum a +4 scimitar of silver (46, 19, D) a +5 broad axe (46, 21, D) a +3 lajatang (46, 23, D) a +5 tonto (46, 25, D) a +3 giant spiked club (47, 3, D) a +6 centaur barding (47, 4, D) a +2 pair of gloves of strength (47, 5, D) a +3 scutum of fire resistance (47, 6, D) the +4 acid dragon scales "Sebbyaz" {Regen+ rCorr Dex+3} It affects your dexterity (+3). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (47, 19, D) a +5 tonto (47, 20, D) a +3 battleaxe (47, 21, D) a +3 glaive (47, 23, D) a +3 lajatang (47, 24, D) a +5 tonto (47, 25, D) a +1 mangonel of freezing (48, 10, D) a +9 long sword of molten steel (49, 19, D) a cursed +2 mangonel of molten steel {(Curse: -Vis)} (49, 20, D) the +13 scythe of Curses {drain, Soulbond} A truly terrible weapon, it drains the life of those it strikes. When equipped, it binds to the wielder's soul until they gain enough experience to unwield again. (49, 21, D) a +6 great mace (49, 22, D) a +6 broad axe of chopping (51, 10, D) a +0 rapier a +0 rapier (51, 19, D) a scroll of random uselessness (51, 20, D) a scroll of random uselessness (51, 21, D) a scroll of random uselessness (51, 26, D) a +0 robe (52, 10, D) a +0 robe a +3 long sword of molten steel (52, 25, D) an uncursed ring of wizardry (52, 37, D) a +0 mace (52, 38, D) a +2 mace of crushing (53, 8, D) a +5 sacred scourge of silver (53, 39, D) a +0 dagger (54, -3, D) a +0 cloak (54, 8, D) a +0 leather armour (54, 12, D) a +0 short sword (54, 17, D) a +1 battleaxe (54, 41, D) a +4 reaver's staff of air (54, 42, D) a +0 robe (55, -22, D) a +1 mace of distortion (55, -20, D) a +3 buckler of protection a +0 long sword (55, -8, D) a +0 dagger a +0 cloak (55, -4, D) a +1 short sword of speed (55, 17, D) a +0 heater shield (56, -23, D) a potion of lignification (56, -21, D) a +0 hatchet (56, -20, D) a +0 lajatang of electrocution a scroll of random uselessness (56, 8, D) a cursed +0 spear {(Curse: *Corrode *Slow)} (56, 11, D) a +0 trident (56, 21, D) a +0 battleaxe (57, -23, D) a box of beasts (57, -20, D) a +0 dire flail a scroll of immolation (57, 19, D) a +0 great sword a +0 plate armour (57, 25, D) a +0 cloak a +0 hunting sling a +0 scythe (57, 31, D) 5 scrolls of amnesia a manual of Necromancy 3 potions of brilliance a manual of Whips & Flails (58, -21, D) a +0 long sword (58, -19, D) a +3 mace of pain a +2 chain mail of cold resistance a cursed +0 glaive {(Curse: Stlth-)} a +0 plate armour a cursed +0 chain mail {(Curse: MP-9)} a scroll of attention a +5 scoped staff of death a +0 sai 2 scrolls of random uselessness a +0 plate armour the cursed +7 sai of Utiawaf {acid, rN+ Str+5 Int+6, (Curse: MP-9)} Base shield rating: 3 Skill to remove penalty: 1.5 It affects your strength (+5). It affects your intelligence (+6). It protects you from negative energy. It has a curse placed upon it. { (Curse: MP-9)} 2 potions of brilliance a +0 scimitar a +0 scimitar (58, -1, D) a +0 mangonel (58, 18, D) a +4 great mace of molten steel (58, 20, D) a +0 chain mail (58, 23, D) a +0 chain mail a +0 war axe (58, 38, D) a +0 club (59, -20, D) a +3 short sword of electrocution (59, -18, D) a +0 dire flail a +1 demon whip of venom a cursed +0 chain mail {(Curse: rC-)} a +0 heater shield (59, -1, D) a +0 glaive (59, 19, D) a +2 long sword a +0 plate armour (59, 41, D) a cursed +0 cloak {(Curse: *Corrode)} (60, -22, D) a book of Ice (60, -21, D) a +4 reaver's staff of transmutation (60, 9, D) a +2 great sword of molten steel (60, 22, D) a +0 scutum a +0 war axe (60, 23, D) a cursed +0 war axe {(Curse: *Drain *Slow)} (61, -21, D) a +0 heater shield (61, -20, D) a crystal ball of energy (61, 11, D) a +4 battleaxe of electrocution (61, 12, D) a +0 plate armour a +3 dire flail (61, 23, D) a +0 robe a +0 cleaver (61, 32, D) a +0 long sword (61, 37, D) a +0 cloak (62, -23, D) a +0 hatchet (62, -22, D) a +2 staff of earth (62, -20, D) a +3 great sword of pain a +0 fustibalus of molten steel a +0 plate armour (62, -12, D) a +0 scythe of venom (62, 24, D) a +4 scimitar of molten steel (63, -20, D) a book of the Sky (63, 8, D) a +0 longbow (63, 21, D) a +0 arbalest a +0 robe a +0 battleaxe (63, 23, D) a +0 cleaver a +0 plate armour a +0 halberd of molten steel a +0 halberd (64, -23, D) a phial of floods (64, -21, D) 2 potions of brilliance (64, -12, D) a +0 fustibalus a +0 cloak (64, 9, D) the ring "Ruacsuol" {Ice rElec rPois MR+ Int+2 Dex-3} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It affects your dexterity (-3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the ring "Zaffon" {rF+ rC+ rN+ Str+4} [ring of positive energy] It affects your strength (+4). It protects you from fire. It protects you from cold. It protects you from negative energy. the ring of Musidan {+Inv rN+ MR+ Slay+2} [ring of protection from magic] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. the ring of Jek Waco {Fire rPois MR+ Str+2} [ring of fire] It enhances your fire magic. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. the amulet of Giel {Reflect rC+ Dex-2 Slay+3 SH+5 Stlth+} [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It affects your SH (+5). It makes you more stealthy. the ring of the Swan {Str+4 Int+3 Dex+5} [ring of dexterity] It affects your strength (+4). It affects your intelligence (+3). It affects your dexterity (+5). the +0 pair of gloves of an ice cave {MR+ Regen+ Str+3 Dex-2} It affects your strength (+3). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +2 helmet of improved vision (64, 21, D) a +1 shortbow of molten steel (65, 34, D) a +0 ring mail a +2 flail of protection (65, 35, D) a +0 ring mail a +0 robe a +0 scimitar of venom (66, 19, D) a scroll of random uselessness (66, 20, D) a scroll of random uselessness (66, 21, D) a scroll of random uselessness (66, 22, D) a scroll of random uselessness (66, 40, D) the ring "Tax Ujov" {Int-3 Dex+3 Slay+2 +Vis Stlth+} [ring of stealth] It affects your intelligence (-3). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It improves your vision. It makes you more stealthy. the ring "Rulump" {rPois Int+2 Stlth+} [ring of stealth] It affects your intelligence (+2). It protects you from poison. It makes you more stealthy. the amulet of Umiugamy {Reflect rElec SH+5} [amulet of reflection] It shields you and reflects attacks. It insulates you from electricity. It affects your SH (+5). the amulet of Ascent {Regen+ Str+3 Int+4 Dex-3} [amulet of regeneration] It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (-3). It increases your rate of regeneration. the amulet of Remiesch {Harm *Drain MR+} [amulet of harm] It increases damage dealt and taken. It affects your resistance to hostile enchantments. It causes draining when unequipped. the amulet "Apsef" {RegenMP rF+ rC+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. It protects you from cold. (66, 41, D) the ring of the Komtur {Wiz rN+} [ring of wizardry] It improves your spell success rate. It protects you from negative energy. the ring of Ewoy {rN+ Int+3} [ring of positive energy] It affects your intelligence (+3). It protects you from negative energy. the ring of Nagenaiv {Fire Dex+2} [ring of fire] It enhances your fire magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. the ring of Ylih {rF+ Str+5 Int+3 Dex+3} [ring of strength] It affects your strength (+5). It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. the ring "Icilual" {Fire Int+2 Dex+4} [ring of fire] It enhances your fire magic. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. the ring "Jeeck" {Wiz MR+} [ring of wizardry] It improves your spell success rate. It affects your resistance to hostile enchantments. the ring "Eroysh" {-Vis rF++ rN+ Int+3} [ring of positive energy] It affects your intelligence (+3). It greatly protects you from fire. It protects you from negative energy. It blurs your vision. the ring of Wonesuad {MP+9 AC+5 Dex-4 Slay+3 +Vis} [ring of protection] It affects your AC (+5). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your magic capacity (+9). It improves your vision. the ring "Fomeise Byeng" {AC+5 Dex+2} [ring of protection] It affects your AC (+5). It affects your dexterity (+2). the ring of Afris {Str+5 Dex+3} [ring of strength] It affects your strength (+5). It affects your dexterity (+3). the ring "Ciphaciph" {*Drain rF- Str+7 Int+2 Dex+5} [ring of dexterity] It affects your strength (+7). It affects your intelligence (+2). It affects your dexterity (+5). It makes you vulnerable to fire. It causes draining when unequipped. the ring "Jath" {rN+ Str-5 Int+3 Dex+3 +Vis} [ring of positive energy] It affects your strength (-5). It affects your intelligence (+3). It affects your dexterity (+3). It protects you from negative energy. It improves your vision. the amulet of Kohuics {RegenMP rC++ MR- +Vis Stlth-} [amulet of magic regeneration] It increases your magic regeneration. It greatly protects you from cold. It affects your resistance to hostile enchantments. It improves your vision. It makes you less stealthy. the amulet "Rohytof" {Chaos +Blink +Inv} [amulet of chaos] It infuses your magic with chaos; buffing its maximum damage and randomizing its effects. Additionally it randomly provides additional protection from elemental components of attacks. It lets you turn invisible. It lets you blink. the ring of the Bull {AC+5 Str+3 Dex+7} [ring of protection] It affects your AC (+5). It affects your strength (+3). It affects your dexterity (+7). the amulet of Zytrorr {Spirit Int+7} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+7). the amulet "Sirisin" {+Rage Dex+2} [amulet of rage] It affects your dexterity (+2). It lets you go berserk. the amulet "Tiovod" {RegenMP rC+ Str+3 Int+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+3). It affects your intelligence (+4). It protects you from cold. the ring of Xeosagru {rElec rPois rF+ rC+ Dex-5} [ring of poison resistance] It affects your dexterity (-5). It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. the amulet "Teseom" {+Rage rF+ Str+4} [amulet of rage] It affects your strength (+4). It protects you from fire. It lets you go berserk. an uncursed amulet of harm (67, -21, D) a +0 chain mail (67, -20, D) a +6 menacing staff of death quicksilver dragon scales (67, -12, D) the ring "Topysmal" {Wiz Str+4 Dex-2} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It affects your dexterity (-2). +10 gold dragon scales (67, -11, D) a +2 hat (67, -10, D) a +6 naga barding (68, -23, D) a potion of lignification (68, -20, D) a +0 dagger (68, -13, D) the +10 large shield of Ignorance {rN+ Int-4} Base shield rating: 13 Skill to remove penalty: 15.0 It affects your intelligence (-4). It protects you from negative energy. (68, -12, D) a +7 bardiche of chopping (68, -11, D) the amulet "Heotin" {Faith Str+2 Int+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It affects your intelligence (+3). (68, -10, D) the ring of Setaphos {Str-5 Int+2 Dex+7 Slay+5} [ring of slaying] It affects your strength (-5). It affects your intelligence (+2). It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (68, -9, D) a +2 helmet of intelligence (68, 19, D) a +0 pair of gloves of strength (68, 20, D) a +2 pair of gloves (68, 22, D) a +6 chain mail of cold resistance (69, -23, D) a +0 glaive a book of Spatial Translocations (69, -21, D) a +1 hatchet of venom a +0 nunchaku a +0 trident (69, -20, D) a book of Flames (69, -12, D) a +7 triple sword of triple penetration (69, -10, D) a +7 bardiche of chopping (69, -9, D) the ring "Soptash" {Fire rN+ MR+ +Vis} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It improves your vision. (69, 12, D) 2 potions of brilliance (69, 13, D) a potion of brilliance (69, 33, D) a +0 animal skin (69, 37, D) a +0 robe (70, -21, D) a +0 long sword a +0 trident a scroll of random uselessness a cursed +0 longbow of velocity {(Curse: MR-)} a +0 plate armour (70, -13, D) a +4 robe of resistance (70, -12, D) a +9 great sword of protection (70, -11, D) the ring "Kiack" {MR++ MP+9} [ring of magical power] It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (70, -10, D) the +7 great sword of Zyj Onar {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (70, -9, D) the ring "Zanog" {Fire rElec rPois Int-2 Stlth+} [ring of fire] It enhances your fire magic. It affects your intelligence (-2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It makes you more stealthy. (70, 19, D) a +6 chain mail (70, 20, D) a +7 scale mail (70, 21, D) a +6 chain mail (70, 24, D) a +1 scutum (70, 25, D) +2 acid dragon scales (70, 39, D) a +0 trident (71, -13, D) +8 acid dragon scales (71, -12, D) +12 storm dragon scales (71, -11, D) +5 swamp dragon scales (71, -10, D) a +8 chain mail (71, -9, D) the amulet of Abstinence {Spirit *Contam rC+ Int+3 +Vis} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). It protects you from cold. It improves your vision. It causes magical contamination when unequipped. (71, -1, D) a +0 targe a +2 long sword of holy wrath (71, 10, D) the +9 demon blade of Destiny {pain, rC+ MR+ MP+9 Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (71, 11, D) the +7 glaive of Destiny {chop, +Inv rElec rPois Int-3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. It lets you turn invisible. (71, 12, D) the +7 giant spiked club "Ekiwat" {venom, rN+ MR+ +Vis} It poisons the flesh of those it strikes. It protects you from negative energy. It affects your resistance to hostile enchantments. It improves your vision. (71, 13, D) a +9 demon whip of freezing (71, 19, D) a +1 pair of gloves (71, 21, D) a +4 chain mail of poison resistance (71, 23, D) a +1 cloak (71, 25, D) a +1 helmet (71, 34, D) a +0 cleaver (71, 36, D) a +0 robe a +0 robe (72, -23, D) a cursed +2 long sword of molten steel {(Curse: MR-)} (72, -21, D) a +0 club (72, -12, D) the +6 chain mail of the Stars {rElec Str+3 +Vis Stlth+} It affects your strength (+3). It insulates you from electricity. It improves your vision. It makes you more stealthy. (72, -10, D) the +11 demon blade of Wondrous Power {pain, MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. (72, 10, D) a +9 double sword of double penetration (72, 11, D) a +7 longbow of velocity (72, 12, D) a +11 scythe of protection (72, 13, D) the +9 double sword of Somewhere Else {penetrate, rElec rF- rC+ rN+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from negative energy. (72, 19, D) a +1 scutum (72, 20, D) a +2 plate armour of poison resistance (72, 21, D) a +5 plate armour (72, 23, D) a +1 pair of boots (72, 24, D) a +7 scale mail (72, 25, D) a +1 helmet (72, 27, D) a +0 robe a +0 heater shield (72, 31, D) a cursed +0 robe {(Curse: *Drain rC-)} (73, -22, D) a +0 spear (73, -21, D) a +0 long sword (74, 20, D) a +0 short sword (74, 23, D) a +0 short sword (74, 34, D) a crystal ball of energy (74, 36, D) a crystal ball of energy (75, -9, D) a +0 dire flail (75, 10, D) a +0 whip (75, 16, D) a +0 animal skin (75, 17, D) a +8 long sword of holy wrath (75, 35, D) a crystal ball of energy