esc Level 1 of the Dungeon (0, 0, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (1, 4, D:1) a +0 leather armour (2, 19, D:1) a rat corpse (skeletalised by now) (3, 21, D:1) a +0 ring mail (4, 19, D:1) a rat skeleton (6, 3, D:1) a rat skeleton (7, -4, D:1) a cursed +0 heater shield of positive energy {(Curse: rF-)} (7, -3, D:1) a +0 buckler (7, 2, D:1) a +0 short sword a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (7, 6, D:1) a potion of mutation (9, -14, D:1) a scroll of silence (9, 24, D:1) a +0 dagger a goblin skeleton (10, -9, D:1) a +0 whip (11, -1, D:1) a +0 buckler (11, 23, D:1) a kobold skeleton (11, 29, D:1) a bat corpse (skeletalised by now) (11, 32, D:1) a goblin corpse (skeletalised by now) (15, 11, D:1) a +0 buckler (17, 32, D:1) a +0 club a goblin skeleton (26, 25, D:1) a +0 club (27, 14, D:1) a cursed ring of teleportation {(Curse: rF-)} (28, 14, D:1) a scroll of attention (31, 15, D:1) a kobold corpse (48, 5, D:1) a cursed +1 dagger of venom {(Curse: Int-2)} (49, -5, D:1) a +0 dagger (49, 19, D:1) a +0 short sword a kobold corpse (50, 34, D:1) a +0 short sword (51, -4, D:1) a scroll of random uselessness (51, 34, D:1) a rat corpse (53, 0, D:1) a scroll of random uselessness Level 2 of the Dungeon (0, 0, D:2) a potion of ambrosia (unseen)