esc Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 19, D:1) 95 stones (8, 12, D:1) a +0 club (12, 11, D:1) a +0 ring mail (14, 2, D:1) a +0 dagger (19, 4, D:1) a +0 hand axe (19, 6, D:1) a potion of mutation (21, 0, D:1) 126 stones (22, 22, D:1) a +0 dagger (24, 32, D:1) a potion of curing (25, -6, D:1) 131 arrows (28, 10, D:1) a +0 leather armour (29, 3, D:1) a potion of haste (29, 42, D:1) a potion of magic (32, 25, D:1) a +0 dagger (34, 4, D:1) a +0 club (35, 37, D:1) a +0 club (37, -10, D:1) a potion of flight (37, 20, D:1) 94 tomahawks (37, 33, D:1) a +0 club (39, 28, D:1) a ration (40, 11, D:1) a potion of ambrosia (43, 7, D:1) a ration (59, 2, D:1) a potion of curing (60, -7, D:1) a +0 mace Level 2 of the Dungeon (5, 20, D:2) a -1 robe a rat corpse (6, -4, D:2) 69 stones (14, 21, D:2) a +0 hand axe (26, 3, D:2) a ration (27, 12, D:2) 91 poisoned needles (33, 5, D:2) a +0 club 80 stones a hobgoblin corpse (33, 22, D:2) 2 stones (34, 4, D:2) 144 bolts (35, 5, D:2) a frilled lizard corpse (skeletalised by now) (36, 18, D:2) a +0 club