Dungeon Sprint DCSS version 0.22-a0-142-g91cc6d7 (webtiles) character file. 1511126 esc the Genius of the Arcane (level 23, 161/218 (219) HPs) Began as a Gnoll Fire Elementalist on Feb 3, 2018. Was the Champion of Sif Muna. Escaped with the Orb ... and 2 runes on Feb 5, 2018! The game lasted 05:29:37 (29912 turns). esc the Genius of the Arcane (GnFE) Turns: 29912, Time: 05:29:37 HP: 161/218 (219) AC: 42 Str: 22 XL: 23 Next: 63% MP: 23/54 EV: 30 Int: 31 God: Sif Muna [******] Gold: 174 SH: 34 Dex: 18 Spells: 1/76 levels left rFire + + + SeeInvis + S - +4 trishula (holy) rCold + + . Gourm . J - +1 large shield rNeg + + + Faith . m - +0 pearl dragon scales rPois + Spirit . (no helmet) rElec + Reflect + o - +4 dragonskin cloak rCorr + Harm . p - +2 pair of gloves MR ++... NoTele + O - +2 pair of boots Stlth +++....... L - amulet of Ofut {Reflect *Contam rPois rF+ rN+ MR+ SH+6} HPRegen 1.46/turn F - ring "Owinlup" {AC+6 Str+4 Int+4 SInv} MPRegen 0.34/turn M - ring "Fomuhela" {rF+ rC+ Str+2} @: brilliant, resistant, very slightly contaminated, regenerating, hasted, invisible, divine energy, deflect missiles, very quick A: distributed training, fangs 1, thin skeletal structure 1, strong nose 0: Orb of Zot }: 2/15 runes: silver, iron a: Stop Divine Energy, Channel Magic, Forget Spell, Renounce Religion You escaped. You worshipped Sif Muna. Sif Muna was exalted by your worship. You were not hungry. You visited 1 branch You collected 174 gold pieces. Inventory: Hand Weapons k - a +2 dagger of draining (You found it in the Dungeon) N - the +5 trident of Equivalence {elec, *Noise rElec rC++ Int+2} (You found it in the Dungeon) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It greatly protects you from cold. It insulates you from electricity. It may make noises in combat. Q - the +11 trident "Kocvarho" {freeze, Int+4 Stlth+} (You took it off a goblin in the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It makes you more stealthy. S - a +4 trishula of holy wrath (weapon) (You took it off Mennas in the Dungeon) Armour m - +0 pearl dragon scales (worn) (You found it in the Dungeon) o - the +4 dragonskin cloak (worn) (You took it off Tiamat in the Dungeon) p - a +2 pair of gloves (worn) (You found it in the Dungeon) J - a +1 large shield (worn) (You found it in the Dungeon) O - a +2 pair of boots (worn) (You found it in the Dungeon) Magical Staves n - an uncursed staff of power {MP+17, !a} (You found it in the Dungeon) r - an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (You found it in the Dungeon) P - an uncursed staff of wizardry {wiz+, !a} (You took it off a greater mummy in the Dungeon) Jewellery y - the ring "Adifiul" {rF++ MR+} (You found it in the Dungeon) [ring of protection from magic] It greatly protects you from fire. It affects your resistance to hostile enchantments. D - the ring of the Enemy {Wiz SInv} (You found it in the Dungeon) [ring of wizardry] It improves your spell success rate. It lets you see invisible. F - the ring "Owinlup" (left hand) {AC+6 Str+4 Int+4 SInv} (You found it in the Dungeon) [ring of protection] It affects your AC (+6). It affects your strength (+4). It affects your intelligence (+4). It lets you see invisible. K - an uncursed ring of protection from fire {rF+, !d} (You took it off an ogre mage in the Dungeon) L - the amulet of Ofut (around neck) {Reflect *Contam rPois rF+ rN+ MR+ SH+6} (You found it in the Dungeon) [amulet of reflection] It shields you and reflects attacks. It protects you from fire. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It affects your SH (+6). M - the ring "Fomuhela" (right hand) {rF+ rC+ Str+2} (You found it in the Dungeon) [ring of protection from fire] It affects your strength (+2). It protects you from fire. It protects you from cold. T - a +5 ring of slaying (You found it in the Dungeon) U - the ring of Botoof {MR+ Int+4} (You found it in the Dungeon) [ring of protection from magic] It affects your intelligence (+4). It affects your resistance to hostile enchantments. V - an uncursed ring of wizardry {Wiz+, !d} (You took it off a greater mummy in the Dungeon) X - a +6 ring of intelligence (You found it in the Dungeon) Y - the ring "Wuwua" {rElec rN+ Str+2} (You found it in the Dungeon) [ring of positive energy] It affects your strength (+2). It insulates you from electricity. It protects you from negative energy. Wands a - a wand of polymorph (3) (You found it in the Dungeon) l - a wand of acid (3) (You found it in the Dungeon) Scrolls s - 6 scrolls of remove curse t - a scroll of amnesia u - a scroll of summoning v - 2 scrolls of vulnerability {!r!r} H - 6 scrolls of identify I - 2 scrolls of fear Potions d - 11 potions of curing e - 7 potions of heal wounds g - 2 potions of magic h - 7 potions of berserk rage {!q} q - a potion of invisibility B - 2 potions of brilliance Books b - Sif Muna's Collected Works on Hurtful Transformation (Sif Muna gifted it to you in the Dungeon) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Bolt of Cold Conjuration/Ice 6 e - Dragon Form Transmutation 7 f - Lehudib's Crystal Spear Conjuration/Earth 8 c - Sif Muna's Catalogue of the Voyage and Air (Sif Muna gifted it to you in the Dungeon) Spells Type Level a - Swiftness Charms/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Recall Summoning/Translocation 3 d - Teleport Other Translocation 3 e - Malign Gateway Summoning/Translocation 7 w - Sif Muna's Handbook of the Bewitching Volcanoes (Sif Muna gifted it to you in the Dungeon) Spells Type Level a - Corona Hexes 1 b - Sticky Flame Conjuration/Fire 4 c - Leda's Liquefaction Hexes/Earth 4 d - Ignition Fire 8 e - Fire Storm Conjuration/Fire 9 x - Sif Muna's Volume of Harmful Sinister Rituals (Sif Muna gifted it to you in the Dungeon) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Fulminant Prism Conjuration/Hexes 4 c - Bolt of Draining Conjuration/Necromancy 5 C - Haisuse's Catalogue of Ensnaring Clay (Sif Muna gifted it to you in the Dungeon) Spells Type Level a - Slow Hexes 2 b - Dazzling Spray Conjuration/Hexes 3 c - Portal Projectile Hexes/Translocation 3 d - Confuse Hexes 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Yara's Violent Unravelling Hexes/Transmutation 5 Miscellaneous z - a lightning rod (4/4) (You found it in the Dungeon) A - a crystal ball of energy (You found it in the Dungeon) E - a lamp of fire (You found it in the Dungeon) G - a box of beasts R - a phantom mirror Skills: O Level 27 Fighting O Level 27 Short Blades O Level 27 Long Blades O Level 27 Axes O Level 27 Maces & Flails O Level 27 Polearms O Level 27 Staves O Level 27 Slings O Level 27 Bows O Level 27 Crossbows O Level 27 Throwing O Level 27 Armour O Level 27 Dodging O Level 27 Stealth O Level 27 Shields O Level 27 Unarmed Combat O Level 27 Spellcasting O Level 27 Conjurations O Level 27 Hexes O Level 27 Charms O Level 27 Summonings O Level 27 Necromancy O Level 27 Translocations O Level 27 Transmutations O Level 27 Fire Magic O Level 27 Ice Magic O Level 27 Air Magic O Level 27 Earth Magic O Level 27 Poison Magic O Level 27 Invocations O Level 27 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Deflect Missiles Chrm/Air ########.. 0% 6 None b - Bolt of Cold Conj/Ice ########.. 0% 6 None c - Freezing Cloud Conj/Ice/Air ########.. 0% 6 None d - Summon Mana Viper Hex/Summ ######## 0% 5 None e - Blink Tloc N/A 0% 2 None f - Passage of Golubria Tloc N/A 0% 4 None g - Fire Storm Conj/Fire ########.. 1% 9 ####... h - Fireball Conj/Fire ########.. 0% 5 None i - Spectral Weapon Hex/Chrm ######## 0% 3 None j - Summon Forest Summ/Tloc ########.. 0% 5 None k - Chain Lightning Conj/Air ########.. 1% 8 #...... l - Lehudib's Crystal Sp Conj/Erth ########.. 1% 8 #...... r - Regeneration Chrm/Necr ########.. 0% 3 None z - Iskenderun's Battles Conj/Chrm ######## 0% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You have a somewhat thin skeletal structure. (Dex +2, Stealth) Message History a robe; a club; a robe; a ring mail; a mace; a halberd of venom The lorocyproca gives a chilling moan. You impale the lorocyproca!! The lorocyproca convulses! You bite the lorocyproca, but do no damage. You block the lorocyproca's attack. You hit the lorocyproca. The lorocyproca convulses. You bite the lorocyproca, but do no damage. A Tzitzimitl comes into view. You completely miss the lorocyproca. You bite the lorocyproca, but do no damage. The lorocyproca hits you but does no damage. You puncture the lorocyproca! The lorocyproca convulses. Your bite misses the lorocyproca. Okay, then. You block the lorocyproca's attack. The Tzitzimitl calls on the powers of darkness! Your body is wracked with pain! There is a huge open gate to the Vestibule (Extremely Hard) here. You take 75 damage, and have 143/218 hp. MASSIVE DAMAGE!! Unknown command. Okay, then. Unknown command. You block the lorocyproca's attack. The Tzitzimitl moves out of view. There is a huge open gate to the Vestibule (Extremely Hard) here. You feel yourself speed up. You block the lorocyproca's attack. Aim: a Tzitzimitl A raging storm of fire appears! The great blast of fire engulfs the Tzitzimitl. You block the lorocyproca's attack. You now have 45/54 mp. Aim: a Tzitzimitl (flame, heavily wounded) A raging storm of fire appears! The great blast of fire engulfs the Tzitzimitl. You kill the Tzitzimitl! Sif Muna accepts your kill. You now have 36/54 mp. You puncture the lorocyproca! The lorocyproca convulses! You block the lorocyproca's attack. You barely miss the lorocyproca. You bite the lorocyproca, but do no damage. You puncture the lorocyproca! You kill the lorocyproca! Sif Muna accepts your kill. A demonic crawler comes into view. Attack whom? Aim: a demonic crawler You reach to attack! You hit the demonic crawler but do no damage. Attack whom? Aim: a demonic crawler You reach to attack! You hit the demonic crawler but do no damage. Attack whom? Aim: a demonic crawler You reach to attack! You stick the demonic crawler like a pincushion!!! The demonic crawler convulses!!! You kill the demonic crawler! Sif Muna accepts your kill. There is a huge open gate to the Crystal Vault (Extremely Hard), spattered with blood here. There is a huge open gate to the Crystal Vault (Extremely Hard) here. Things that are here: a plate armour; a battleaxe of distortion {!w} Things that are here: a glowing robe; a dagger There is a large open door here. A sun demon comes into view. You regained 5 hp, and now have 152/218 hp. You regained 3 mp, and now have 41/54 mp. Attack whom? Aim: a sun demon You reach to attack! You impale the sun demon!! The sun demon convulses!!! You kill the sun demon! Sif Muna accepts your kill. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You regained 2 hp, and now have 154/218 hp. You feel clever all of a sudden. You fade into invisibility! You are very lightly contaminated with residual magic. Your skin crawls. You now have 40/54 mp. You feel protected. Okay, then. Okay, then. Unknown command. A mana viper appears with a sibilant hiss. You now have 35/54 mp. A mana viper appears with a sibilant hiss. You now have 31/54 mp. You draw out your weapon's spirit! You now have 28/54 mp. A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! You now have 23/54 mp. Branches wave dangerously above you. You have escaped! #.................##:#)..'...#... #......)).........###'#.###.###.' #......).)........###)###)###.### ##.v[[...........###.:)'[..'..)'. ###))[).......### ##.###)###.### ##''######### ### ### ### # #####''#####♣♣###♣#♣♣♣♣########## #....(v....##<