Dungeon Sprint DCSS version 0.20-a0-893-g832831a (webtiles) character file. 9 esc the Shield-Bearer (level 2, -8/25 HPs) Began as a Formicid Fighter on Mar 16, 2017. Splashed by an oklob sapling's acid (16 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:38 (551 turns). esc the Shield-Bearer (Formicid Fighter) Turns: 551, Time: 00:00:39 Health: -8/25 AC: 3 Str: 20 XL: 2 Next: 25% Magic: 2/2 EV: 8 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: corroded A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking {!r} Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} Comestibles f - a bread ration {@e1} Skills: + Level 3.8 Fighting + Level 2.9 Staves + Level 4.0 Armour + Level 4.4 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, esc the Formicid Fighter. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! A rat and a river rat come into view. Your shield and scale mail prevent you from hitting the river rat. The river rat bites you but does no damage. The river rat bites you. You take 6 damage, and have 12/18 hp. MASSIVE DAMAGE!! You closely miss the river rat. You block the river rat's attack. You hit the river rat. The river rat bites you. You take 4 damage, and have 8/18 hp. MASSIVE DAMAGE!! You hit the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 2/18 hp. MASSIVE DAMAGE!! You feel very mighty all of a sudden. You block the river rat's attack. You sock the river rat! You kill the river rat! Your Armour skill increases to level 4! Your Shields skill increases to level 4! You have reached level 2! The rat bites you. * * * LOW HITPOINT WARNING * * * MP restored: 2 You closely miss the rat. You block the rat's attack. You barely miss the rat. You block the rat's attack. You hit the rat. You kill the rat! There is an open door, spattered with blood here. You see here a rat corpse. You butcher the rat corpse. d - a chunk of flesh {@w0} There is an open door, spattered with blood here. You see here a whip. You start resting. You feel a little less mighty now. You regained 5 hp, and now have 8/25 hp. You start resting. All of the chunks of flesh in your inventory have rotted away. Health restored: 25 You open the door. An oklob sapling comes into view. The oklob sapling spits acid at you. The splash of acid hits you! The acid corrodes you! You are splashed with acid! The acid burns! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 21 damage, and have 4/25 hp. MASSIVE DAMAGE!! You close the door. You start resting. You are no longer corroded. You start resting. Health restored: 25 You open the door. The oklob sapling spits acid at you. The splash of acid hits you! Ouch! That really hurt! The acid corrodes you! You are splashed with acid! The acid burns! Ouch! That really hurt! You die... ############ ##### #<..P#.....#.$$$$# #PP..'.)..@'.# #PPPP#.....#P#{ ############ # {{ { { {{ { You could see an oklob sapling. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | esc the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 11 | D | HP: 2/18 [river rat (6)] 13 | D | Reached skill level 4 in Armour 13 | D | Reached skill level 4 in Shields 13 | D | Reached XP level 2. HP: 3/25 MP: 2/2 289 | D | Noticed an oklob sapling 289 | D | HP: 4/25 [acid (14)] 551 | D | Splashed by an oklob sapling's acid Vault maps used: D: dungeon_sprint_fedhas Skill XL: | 1 | ---------------+----+----- Armour | 4 | 4.0 Shields | 4 | 4.4 Fighting | | 3.8 Staves | | 2.9 Action || total -------------------------++------- Melee: Quarterstaff || 8 Use: Potion || 1 Armor: Scale mail || 1 Block: Shield || 4 Vault maps used: D: dungeon_sprint_fedhas Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 16.1 | 0.0 | 31.0 Dungeon | 100.0 | 100.0 | 0.0 | 16.1 | 0.0 | 31.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------