Dungeon Sprint DCSS version 0.20-a0-876-g2c7b0bf (webtiles) character file. 0 esc the Sneak (level 1, -8/9 HPs) Began as a Spriggan Enchanter on Mar 15, 2017. Mangled by a merfolk siren ... wielding a +0 trident (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:29 (47 turns). esc the Sneak (Spriggan Enchanter) Turns: 47, Time: 00:00:30 Health: -8/9 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: mesmerised, very slightly contaminated, hasted, very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking {!r} Potions e - a potion of curing f - a potion of heal wounds h - 2 potions of magic i - a potion of berserk rage {!q} Books c - a book of Maledictions Comestibles d - a bread ration {@e1} Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 3.0 Dodging + Level 4.4 Stealth + Level 2.6 Spellcasting + Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, esc the Spriggan Enchanter. Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a trident. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an open door here. You don't know that spell. The merfolk siren chants its luring song. Really quaff i - a potion of berserk rage {!q}? You are too mesmerised to rage. You feel yourself speed up. The merfolk siren chants its luring song. You are very lightly contaminated with residual magic. You hit the merfolk siren but do no damage. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. You barely miss the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You barely miss the merfolk siren. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren chants its luring song. You barely miss the merfolk siren. You closely miss the merfolk siren. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You barely miss the merfolk siren. You barely miss the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren chants its luring song. You barely miss the merfolk siren. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren chants its luring song. You barely miss the merfolk siren. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren chants its luring song. You closely miss the merfolk siren. You hit the merfolk siren but do no damage. The merfolk siren barely misses you. You hit the merfolk siren. You hit the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. Okay, then. You barely miss the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren. You hit the merfolk siren but do no damage. The merfolk siren hits you with a trident. Ouch! That really hurt! You take 5 damage, and have 4/9 hp. MASSIVE DAMAGE!! You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. You closely miss the merfolk siren. The merfolk siren chants its luring song. You closely miss the merfolk siren. You closely miss the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren misses you. You barely miss the merfolk siren. You barely miss the merfolk siren. The merfolk siren hits you with a trident! Ouch! That really hurt! You die... ## ##.###+# #...##.## +.#$'.<.+ #.m@##.## ##.###+# ## You could see a merfolk siren. Vanquished Creatures (others) Menkaure (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | esc the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D | Noticed a merfolk siren 28 | D | Killed Menkaure 47 | D | Mangled by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Dagger || 43 Use: Potion || 1 Dodge: Dodged || 2 Vault maps used: D: the_violet_keep_of_menkaure Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 51.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 51.0 +-------+-------+-------+-------+-------+----------------------