Dungeon Sprint DCSS version 0.20-a0-833-gc632bec (webtiles) character file. 23 esc the Vexing (level 2, -5/13 HPs) Began as a Felid Enchanter on Mar 7, 2017. Slain by an ogre ... wielding a +0 giant spiked club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:59 (186 turns). esc the Vexing (Felid Enchanter) Turns: 186, Time: 00:01:00 Health: -5/13 AC: 1 Str: 4 XL: 2 Next: 72% Magic: 4/6 EV: 19 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were full. You visited 1 branch Inventory: Scrolls h - a scroll of blinking {!r} Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Books a - a book of Maledictions Comestibles b - a meat ration {@e2} Skills: + Level 1.9 Fighting + Level 4.0 Dodging + Level 5.1 Stealth + Level 2.2 Unarmed Combat + Level 2.7 Spellcasting + Level 5.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice ##.... 12% 2 ##..... v - Corona Hex ###.... 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, esc the Felid Enchanter. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. There is an open door here. You pounce on the unaware helpless Ijyb! You claw Ijyb! Ijyb barely misses you. You scratch Ijyb. Ijyb hits you. You take 3 damage, and have 4/7 hp. MASSIVE DAMAGE!! There is an open door here. Really quaff g - a potion of berserk rage {!q}? A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb completely misses you. You now have 6/10 hp. Unknown command. You scratch Ijyb. Ijyb closely misses you. You scratch Ijyb. You closely miss Ijyb. Ijyb hits you. You take 2 damage, and have 4/10 hp. You scratch Ijyb. You kill Ijyb! Your Fighting skill increases to level 1! Your Dodging skill gained 2 levels and is now at level 4! Your Stealth skill increases to level 5! Your Unarmed Combat skill increases to level 2! Your Hexes skill increases to level 5! You have reached level 2! You regained 4 hp, and now have 8/19 hp. Unknown command. You see here the goblin corpse of Ijyb. You butcher the goblin corpse of Ijyb. You feel a strong urge to attack something. g - 3 chunks of flesh {@w0} Unknown command. You start resting. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. This raw flesh tastes great. You feel your anger subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 6/13 hp. You start resting. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. This raw flesh tastes great. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. This raw flesh tastes great. You feel yourself speed up. MP restored: 6 You start resting. You feel less exhausted. You start resting. Health restored: 13 Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. You open the door. An ogre comes into view. It is wielding a giant spiked club. There is an open door here. The ogre shouts! There is an open door here. There is an open door here. Aim: an ogre, wielding a giant spiked club (chance to defeat MR: 42%) The ogre looks drowsy... You now have 4/6 mp. The helpless ogre fails to defend itself. You mangle the ogre!! The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..'@O#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | esc the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 1 | D | Noticed Ijyb 11 | D | Killed Ijyb 11 | D | Reached skill level 1 in Fighting 11 | D | Reached skill level 4 in Dodging 11 | D | Reached skill level 5 in Stealth 11 | D | Reached skill level 2 in Unarmed Combat 11 | D | Reached skill level 5 in Hexes 11 | D | Reached XP level 2. HP: 8/13 MP: 4/6 177 | D | Learned a level 2 spell: Ensorcelled Hibernation 177 | D | Noticed an ogre 186 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.9 Dodging | 4 | 4.0 Stealth | 5 | 5.1 Unarmed Combat | 2 | 2.2 Hexes | 5 | 5.5 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Ensorcelled Hiber || 1 Use: Potion || 1 Stab: Sleeping || 2 Eat: Chunk || 3 Dodge: Dodged || 3 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 15.2 | 0.0 | 33.0 Dungeon | 100.0 | 100.0 | 0.0 | 15.2 | 0.0 | 33.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 33.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 33.0 +-------+-------+-------+-------+-------+----------------------