esc the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 7, D) a +0 robe (7, 6, D) a scroll of holy word {!r!r} (10, 1, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight {+Fly, !d} (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +15 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 2, D) the +0 sword of Power the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} (49, 36, D) an uncursed ring of see invisible (49, 37, D) a book of Death (50, 36, D) a sack of spiders (50, 37, D) the cursed +0 pair of gloves "Latyoloh" {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (50, 38, D) a blink frog corpse (51, 36, D) a phantom mirror (51, 37, D) the cursed +3 hand axe of the Bruised Wishes {venom, +Blink rF+ MP+9 Stlth-} It poisons the flesh of those it strikes. It protects you from fire. It affects your magic capacity (+9). It lets you blink. It makes you less stealthy. It has a curse placed upon it. (52, 36, D) a +0 leather armour of positive energy (52, 37, D) a book of Clouds (52, 41, D) a crocodile corpse (still there?) a basilisk corpse (still there?) (52, 44, D) a crocodile corpse (53, 36, D) a fan of gales (53, 37, D) a +3 falchion of electrocution (54, 36, D) a potion of might (59, 36, D) a +1 hunting sling of velocity (59, 37, D) an uncursed staff of wizardry (59, 42, D) a +3 lajatang of electrocution (unseen) (60, 31, D) a +0 dagger (60, 37, D) a +2 scale mail of fire resistance (60, 40, D) a +0 rapier (unseen) (60, 43, D) a wolf corpse (61, 2, D) a +0 scythe a +0 robe (61, 8, D) a +1 lajatang of protection (61, 16, D) an uncursed staff of earth (61, 26, D) a +1 plate armour of magic resistance (61, 31, D) a +0 broad axe of draining (61, 32, D) a +1 flail of venom (unseen) (61, 36, D) a +3 mace of holy wrath (61, 37, D) an uncursed amulet of guardian spirit (61, 40, D) a +0 quarterstaff (unseen) (61, 41, D) a dryad corpse (61, 42, D) a +0 war axe (unseen) (62, 0, D) a +0 dagger (62, 1, D) a +3 trident of venom a cursed -2 robe (62, 3, D) a +4 quarterstaff of chaos (62, 8, D) a +3 ring of dexterity (62, 17, D) a +0 shield of protection (62, 27, D) a +0 whip (62, 31, D) a +0 flail (unseen) (62, 37, D) the +2 robe of the Mutiny {Dex+4} It affects your dexterity (+4). (62, 42, D) a +0 spear a +0 hunting sling 27 sling bullets a faun corpse (63, 2, D) a +0 short sword a +0 robe (63, 8, D) the +2 great sword of the Iron City of Dis {slice, MP+9 Int+4 SInv Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your magic capacity (+9). It lets you see invisible. It makes you less stealthy. (63, 17, D) the +2 dagger of Iseptougo {drain, *Drain rC- MR+++ SInv} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. It causes draining when unequipped. (63, 27, D) a +1 chain mail of poison resistance (63, 31, D) +0 steam dragon scales the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (63, 36, D) the +7 long sword of Devotion {slice, +Fly rPois} It inflicts extra damage upon your enemies. It protects you from poison. It lets you fly. (63, 37, D) a +3 ring mail of poison resistance (64, 16, D) a +2 vampiric rapier {!w} (64, 17, D) an uncursed ring of stealth {Stlth+} (64, 27, D) a cursed amulet of inaccuracy (64, 30, D) a +0 battleaxe (unseen) (65, 16, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (67, 0, D) the +10 short sword "Fyox" {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (68, 0, D) a +1 spear of distortion {!w} (68, 40, D) a +1 great mace of protection a +0 plate armour a chunk of flesh {@w0} an orc skeleton (69, 0, D) a +3 leather armour of cold resistance (69, 19, D) a +0 rapier (69, 20, D) an arrow (69, 36, D) a phial of floods (69, 40, D) 3 large rocks {!d} a stone giant skeleton (70, 8, D) a +0 shortbow (70, 11, D) a +0 shortbow 8 arrows (70, 18, D) a +0 war axe of chopping (70, 19, D) 2 arrows (70, 21, D) a +0 long sword (still there?) an arrow (still there?) (70, 29, D) a +7 mace of protection a +0 robe an orc corpse (skeletalised by now) (70, 36, D) a +1 hand axe of chopping (70, 37, D) the +6 crystal plate armour "Puef" {Dex+4} It affects your dexterity (+4). (71, 8, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity the cursed +0 scale mail "Yghimeaw" {*Drain Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). It causes draining when unequipped. It has a curse placed upon it. (71, 10, D) a +0 shortbow 11 arrows (71, 11, D) a +1 shortbow of velocity an arrow (71, 13, D) 16 arrows (71, 17, D) a +0 shortbow (still there?) a book of Spatial Translocations (still there?) (71, 19, D) a +0 dagger (unseen) (71, 27, D) a +0 dagger (71, 28, D) a +3 short sword of venom an orc corpse (skeletalised by now) (71, 37, D) a phantom mirror (71, 40, D) an uncursed staff of energy a +0 robe (71, 43, D) 4 bolts 2 large rocks {!d} (72, 11, D) a +0 shortbow 16 arrows (72, 12, D) a +0 shortbow 18 arrows (72, 16, D) a +1 short sword of draining (72, 26, D) a +0 hand axe (72, 33, D) a +0 dagger (unseen) (72, 36, D) a +9 blowgun (72, 37, D) a +0 arbalest (unseen) (72, 38, D) a +0 arbalest (unseen) (72, 39, D) a +0 spear (unseen) (73, 17, D) the cursed +0 flail of Lirosk {antimagic, *Drain rF+ Int+4 Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from fire. It causes draining when unequipped. It has a curse placed upon it. (73, 29, D) a cursed -2 dagger a +0 leather armour (73, 37, D) a +2 scale mail of positive energy (73, 38, D) a +0 mace (unseen) (74, 2, D) a +0 dagger a +0 robe a +1 mace of crushing (74, 29, D) a +0 war axe a +0 leather armour an uncursed ring of resist corrosion an orc corpse (skeletalised by now) (74, 30, D) a +0 scimitar a cursed +0 plate armour