Dungeon Sprint DCSS version 0.20-a0-647-gf178af5 (webtiles) character file. 25 esc the Magician (level 2, -3/17 HPs) Began as a Deep Elf Fire Elementalist on Feb 15, 2017. Slain by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:00 (113 turns). esc the Magician (Deep Elf Fire Elementalist) Turns: 113, Time: 00:01:00 Health: -3/17 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 1/9 EV: 14 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis . j - +0 club rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons j - a +0 club (weapon) (You took it off Ijyb in the Dungeon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Books b - a book of Flames Comestibles c - a bread ration {@e1} Skills: + Level 1.8 Fighting + Level 3.7 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 2.9 Conjurations + Level 4.3 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Throw Flame Conj/Fire ###... 6% 2 #...... x - Flame Tongue Conj/Fire ###.. 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, esc the Deep Elf Fire Elementalist. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a club. Aim: Ijyb, wielding a club (resting) The flame tongue hits Ijyb. Ijyb shouts! You now have 5/6 mp. Aim: Ijyb, wielding a club (moderately wounded) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Strange energies run through your body. You now have 4/6 mp. Aim: Ijyb, wielding a club (moderately wounded) The flame tongue hits Ijyb. Ijyb appears unharmed. You now have 3/6 mp. Aim: Ijyb, wielding a club (moderately wounded) The flame tongue hits Ijyb. Ijyb hits you with a club. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! You now have 2/6 mp. Aim: Ijyb, wielding a club (heavily wounded) The flame tongue hits Ijyb. Ijyb barely misses you. You now have 1/6 mp. Aim: Ijyb, wielding a club (almost dead) The flame tongue hits Ijyb. You kill Ijyb! Your Fighting skill increases to level 1! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 2! Your Fire Magic skill increases to level 4! You have reached level 2! You regained 5 hp, and now have 12/17 hp. You now have 0/9 mp. j - a club There is an open door here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 club (weapon) Memorise Throw Flame, consuming 2 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'x'. You start resting. Your magical contamination has completely faded away. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Flame Tongue Adjust to which letter? x - Flame Tongue; a - Throw Flame You start resting. Health restored: 17; MP restored: 9 You open the door. An ogre comes into view. It is wielding a giant club. Aim: an ogre, wielding a giant club (resting) The puff of flame hits the ogre. The ogre shouts! You now have 7/9 mp. Aim: an ogre, wielding a giant club (lightly wounded) The puff of flame misses the ogre. You now have 5/9 mp. Aim: an ogre, wielding a giant club (lightly wounded) The puff of flame hits the ogre. You now have 3/9 mp. There is an open door here. Okay, then. Aim: an ogre, wielding a giant club (moderately wounded) The puff of flame misses the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..'..#..+ #.O#### +# #@.# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | esc the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 7 | D | Killed Ijyb 7 | D | Reached skill level 1 in Fighting 7 | D | Reached skill level 3 in Dodging 7 | D | Reached skill level 4 in Spellcasting 7 | D | Reached skill level 2 in Conjurations 7 | D | Reached skill level 4 in Fire Magic 7 | D | Reached XP level 2. HP: 12/17 MP: 0/9 14 | D | Learned a level 2 spell: Throw Flame 105 | D | Noticed an ogre 113 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.8 Dodging | 3 | 3.7 Spellcasting | 4 | 4.4 Conjurations | 2 | 2.9 Fire Magic | 4 | 4.3 Stealth | | 2.4 Action || total -------------------------++------- Cast: Flame Tongue || 5 Throw Flame || 4 Dodge: Dodged || 1 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 14.3 | 0.0 | 28.0 Dungeon | 100.0 | 100.0 | 0.0 | 14.3 | 0.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------