Dungeon Sprint DCSS version 0.20-a0-640-g62ed22f (webtiles) character file. 54 esc the Skirmisher (level 5, -12/30 HPs) Began as a Vine Stalker Assassin on Feb 12, 2017. Was an Initiate of Makhleb. Mangled by a harpy (17 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:03:00 (327 turns). esc the Skirmisher (Vine Stalker Assassin) Turns: 327, Time: 00:03:00 Health: -12/30 AC: 3 Str: 14 XL: 5 Next: 37% Magic: 0/6 EV: 15 Int: 16 God: Makhleb [......] Gold: 145 SH: 0 Dex: 22 Spells: 4/4 levels left rFire x . . SeeInvis + a - +2 dagger rCold + + . Gourm . c - +0 robe rNeg + . . Faith . (no shield) rPois + Spirit + (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm + (no gloves) MR ..... NoTele + (no boots) Stlth +......... r - amulet "Tyus" {Harm *Drain rC+ SInv} Regen 0.5/turn s - ring "Bakh" {+Fly Int+3 Dex+6 Stlth-} MPRegen 0.1/turn t - ring "Sysohiha" {Ice rPois rN+ Int+2 Stlth-} @: mesmerised, very slightly contaminated, hasted, very quick A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch You collected 280 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Jewellery r - the amulet "Tyus" (around neck) {Harm *Drain rC+ SInv} (You bought it in a shop in the Dungeon) [amulet of harm] It increases damage dealt and taken. It protects you from cold. It lets you see invisible. It causes draining when unequipped. s - the ring "Bakh" (right hand) {+Fly Int+3 Dex+6 Stlth-} (You bought it in a shop in the Dungeon) [ring of flight] It affects your intelligence (+3). It affects your dexterity (+6). It lets you fly. It makes you less stealthy. t - the ring "Sysohiha" (left hand) {Ice rPois rN+ Int+2 Stlth-} (You bought it in a shop in the Dungeon) [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It protects you from negative energy. It makes you less stealthy. Wands n - a wand of acid (5/15) (You found it in the Dungeon) o - a wand of iceblast (0/15) (You found it in the Dungeon) Scrolls m - 4 scrolls of blinking {!r} p - 3 scrolls of fog Potions h - a potion of curing j - 3 potions of haste k - 2 potions of magic q - a potion of resistance Comestibles g - a bread ration {@e1} i - 4 chunks of flesh {@w0} Skills: + Level 5.0 Fighting + Level 5.0 Short Blades - Level 1.7 Throwing - Level 4.0 Armour + Level 4.2 Dodging - Level 4.8 Stealth + Level 0.0 Invocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D *[%?**[(!!!! Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You butcher the worm corpse. You are no longer berserk. You are exhausted. You feel yourself slow down. i - 4 chunks of flesh {@w0} (gained 2) You now have 4/30 hp. There isn't anything here! Found Limnyupt's Do-It-Yourself Clinic and Amuoloeh's Distillery. Found three altars. You see here a scorpion corpse. You butcher the scorpion corpse. You see here 2 inedible chunks of flesh {@w0}. Found Ratoh's Bottled Wisdom and Lotynoy's Distillery. Found a corrupted altar of Lugonu. There is a burning altar of Makhleb here. You kneel at the altar of Makhleb. Makhleb welcomes you! Search for what [? for help]? armour Found a roughly hewn altar of Beogh. You see here 2 inedible chunks of flesh {@w0}. You feel yourself speed up. There is an opulent altar of Gozag here. There is a basalt altar of Yredelemnul here. Get ready! There is a viscous altar of Jiyva here. You feel less exhausted. There is an entrance to Hutiaf's Identification Station here. ROUND 3! FIGHT! There is an entrance to Sasaub's Advanced Armour here. You start resting. Health restored: 30 A merfolk siren comes into view. It is wielding a trident. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The merfolk siren chants its luring song. Aim: a merfolk siren, wielding a trident (mesmerising) The mass of ice explodes! The iceblast engulfs the merfolk siren. This wand has 1 charge left. The merfolk siren chants its luring song. Aim: a merfolk siren, wielding a trident (moderately wounded, mesmerising) The mass of ice explodes! The iceblast engulfs the merfolk siren. This wand has 0 charges left. The merfolk siren chants its luring song. The merfolk siren chants its luring song. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren. A harpy comes into view. The harpy screeches! The merfolk siren chants its luring song. You barely miss the merfolk siren. Your bite misses the merfolk siren. You closely miss the merfolk siren. You bite the merfolk siren, but do no damage. The merfolk siren chants its luring song. The harpy claws you! Ouch! That really hurt! The harpy barely misses you. You take 15 damage, and have 15/30 hp. MASSIVE DAMAGE!! You now have 3/6 mp. You feel yourself speed up. The harpy barely misses you. x2 The merfolk siren chants its luring song. You are very lightly contaminated with residual magic. You closely miss the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren. You bite the merfolk siren. The merfolk siren's magic leaks into the air. You drain its magic. You feel invigorated. MP restored: 6 You hit the merfolk siren but do no damage. You bite the merfolk siren. The merfolk siren's magic leaks into the air. You drain its magic. The harpy claws you! The harpy completely misses you. The merfolk siren chants its luring song. You take 5 damage, and have 11/30 hp. You now have 4/6 mp. Unknown command. You closely miss the merfolk siren. Your bite misses the merfolk siren. The harpy barely misses you. The harpy claws you! * * * LOW HITPOINT WARNING * * * The harpy barely misses you. The harpy completely misses you. You take 7 damage, and have 4/30 hp. MASSIVE DAMAGE!! You now have 2/6 mp. You hit the merfolk siren. You bite the merfolk siren, but do no damage. The merfolk siren falters for a moment. You hit the merfolk siren. Your bite misses the merfolk siren. The harpy closely misses you. x2 You closely miss the merfolk siren. Your bite misses the merfolk siren. The harpy closely misses you. The harpy barely misses you. The merfolk siren barely misses you. You hit the merfolk siren but do no damage. You bite the merfolk siren, but do no damage. The harpy claws you! Ouch! That really hurt! You die... ######.8.........8.###### ##∩___......# #......___∩# ###∩........8.# #.8........∩ ##.............###........... #⌠..........###...###........ #⌠.)........# #.<.# #........ #⌠.)........###...###........ ##.............###........... ###∩.......@8.# #.8%.......∩ ##∩___...Hm.###........_∩# ######.8.........8.###### #§...........⌠# ###.........### #_......._# #_........# #_......._# #∩.......∩# You could see a merfolk siren and a harpy. Vanquished Creatures An ogre (D) A scorpion (D) 3 worms (D) A bat skeleton (D) 3 giant cockroaches (D) A hobgoblin (D) A kobold (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | esc the Vine Stalker Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a deep blue altar of Sif Muna. 2 | D | Found a glowing silver altar of Zin. 2 | D | Found a shimmering altar of Xom. 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found a viscous altar of Jiyva. 4 | D | Found Feazouh's Bee Food. 4 | D | Found an opulent altar of Gozag. 4 | D | Found a basalt altar of Yredelemnul. 4 | D | Found Hutiaf's Identification Station. 5 | D | Found Booqah's Jewellery. 5 | D | Found Sasaub's Advanced Armour. 5 | D | Round 1. 15 | D | HP: 2/11 [hobgoblin/club (6)] 16 | D | Reached skill level 2 in Fighting 16 | D | Reached skill level 2 in Short Blades 16 | D | Reached skill level 1 in Dodging 18 | D | Bought a glittering platinum amulet for 45 gold pieces 18 | D | Bought a transparent jade ring for 45 gold pieces 18 | D | Bought a slimy turquoise ring for 45 gold pieces 18 | D | Identified the amulet "Tyus" {Harm *Drain rC+ SInv} (You bought it in a shop in the Dungeon) 19 | D | Identified the ring "Sysohiha" {Ice rPois rN+ Int+2 Stlth-} (You bought it in a shop in the Dungeon) 20 | D | Identified the ring "Bakh" {+Fly Int+3 Dex+6 Stlth-} (You bought it in a shop in the Dungeon) 66 | D | Reached skill level 1 in Armour 118 | D | Found a shadowy altar of Dithmenos. 123 | D | Noticed an ogre 127 | D | Killed an ogre 127 | D | Arena points: 12 (+12) [x2] 127 | D | Reached skill level 4 in Fighting 127 | D | Reached skill level 4 in Short Blades 127 | D | Reached skill level 3 in Armour 127 | D | Reached skill level 3 in Dodging 127 | D | Reached XP level 2. HP: 7/17 MP: 3/3 127 | D | Reached XP level 3. HP: 8/21 MP: 4/4 127 | D | Gained mutation: Your natural rate of healing is unusually fast. [Vine Stalker growth] 127 | D | Reached XP level 4. HP: 10/25 MP: 5/5 190 | D | Round 2. 218 | D | Found a stormy altar of Qazlal. 221 | D | Found a snail-covered altar of Cheibriados. 236 | D | Found Plog's Premium Goods. 237 | D | Found an iron altar of Okawaru. 237 | D | Found a bloodstained altar of Trog. 237 | D | Found Uratiachag's Weapon Rack. 240 | D | Found Oremped's Miscellaneous Merchandise. 240 | D | Found Kusk's Basic Armour. 244 | D | Found an ancient bone altar of Kikubaaqudgha. 254 | D | HP: 6/26 [scorpion (4)] 256 | D | HP: 2/39 [scorpion (7)] 258 | D | Reached skill level 5 in Fighting 258 | D | Reached skill level 5 in Short Blades 258 | D | Reached skill level 4 in Armour 258 | D | Reached skill level 4 in Dodging 258 | D | Reached XP level 5. HP: 3/30 MP: 2/6 259 | D | Arena points: 54 (+42) [x3] 265 | D | Found Limnyupt's Do-It-Yourself Clinic. 265 | D | Found a burning altar of Makhleb. 265 | D | Found a hide-covered altar of Uskayaw. 265 | D | Found a glowing golden altar of the Shining One. 265 | D | Found Amuoloeh's Distillery. 267 | D | Found Ratoh's Bottled Wisdom. 267 | D | Found Lotynoy's Distillery. 270 | D | Found a corrupted altar of Lugonu. 274 | D | Became a worshipper of Makhleb the Destroyer 276 | D | Found a roughly hewn altar of Beogh. 297 | D | Round 3. 306 | D | Noticed a merfolk siren 316 | D | Noticed a harpy 323 | D | HP: 4/30 [harpy (7)] 327 | D | Mangled by a harpy Vault maps used: D: arena_sprint Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 5 | 5.0 Short Blades | 4 5 | 5.0 Dodging | 3 4 | 4.2 Armour | 3 4 | 4.0 Throwing | | 1.7 Stealth | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 12 | 40 || 52 Bite | 2 | 23 || 25 Evoke: Wand | 2 | 3 || 5 Use: Potion | | 2 || 2 Armor: Robe | 5 | 3 || 8 Dodge: Dodged | 5 | 20 || 25 Vault maps used: D: arena_sprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.9 | 1.5 | 203.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.9 | 1.5 | 203.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 222.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 222.0 +-------+-------+-------+-------+-------+----------------------