esc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 13, D:1) a +0 mace (4, -16, D:1) a +0 robe (7, 7, D:1) a +0 dagger of venom (21, -20, D:1) 24 arrows (23, -1, D:1) a +0 club a stone (29, 2, D:1) a stone (30, 1, D:1) a stone (30, 2, D:1) a stone (40, 0, D:1) a +0 short sword (44, -29, D:1) a +0 short sword (44, -28, D:1) a +0 club Level 2 of the Dungeon (4, -22, D:2) 13 stones (7, -1, D:2) a +0 mace (8, 1, D:2) a +0 mace (9, -1, D:2) a +0 mace (11, -29, D:2) a +0 trident (13, -28, D:2) a cursed -3 club (13, 0, D:2) a +0 whip (15, -22, D:2) a +0 dagger (18, -34, D:2) a +0 club (27, -9, D:2) a +1 dagger of flaming (28, -38, D:2) a +0 leather armour (30, -7, D:2) a +0 mace (31, -20, D:2) a +0 club (41, -26, D:2) a +0 dagger (43, -48, D:2) a +0 dagger (45, -32, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (1, 36, D:3) a cursed -2 dagger (2, 1, D:3) a +0 flail (3, 31, D:3) 18 stones (7, 41, D:3) a +0 short sword (9, 7, D:3) 17 stones (15, 24, D:3) a cursed -2 club a cursed +0 helmet a +0 animal skin a +6 club a +0 dagger (18, 6, D:3) a cursed -3 dagger a +0 robe (19, 6, D:3) a +0 club (25, 21, D:3) a +0 dagger (26, 22, D:3) a +0 dagger 25 stones (27, 6, D:3) a +0 club (27, 27, D:3) a +0 dagger (28, 25, D:3) a +0 dagger a +0 club (29, 14, D:3) a +0 robe (29, 25, D:3) a +0 club a cursed +0 club (30, 26, D:3) a +0 club (31, 22, D:3) a stone (32, 22, D:3) 3 stones (34, 6, D:3) a cursed -1 club (35, 7, D:3) a +0 club a +0 dagger (39, 18, D:3) a +0 club (39, 56, D:3) a +0 spear (40, 23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -21, D:4) a +0 ring mail (12, 1, D:4) a +0 hunting sling (23, -19, D:4) 16 arrows (23, 6, D:4) a +0 club (24, 6, D:4) a +0 spear (30, -26, D:4) 16 stones (37, -25, D:4) a +0 dagger (42, -10, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Miosch's Antique Weapon Shoppe a +3 great sword of venom (744 gold) a cursed -1 hunting sling (3 gold) a +0 trident of holy wrath (249 gold) a +0 scimitar (120 gold) the +7 sceptre of Torment (3600 gold) a +0 dagger (60 gold) a +0 arbalest (135 gold) a +0 whip (75 gold) a +0 demon trident (450 gold) a +0 quarterstaff (120 gold) (0, 0, D:5) an uncursed staff of energy a +0 leather armour a +1 falchion (9, 8, D:5) 16 stones (10, -14, D:5) a +0 chain mail (19, -27, D:5) a potion of degeneration {!q} 2 scrolls of random uselessness (19, -16, D:5) 23 stones (21, -22, D:5) a +0 mace (27, -19, D:5) a +0 robe (28, 2, D:5) a +0 leather armour (34, -1, D:5) a +0 giant spiked club a +0 giant spiked club (37, 5, D:5) a +0 ring mail (49, -19, D:5) an arrow Level 6 of the Dungeon [Shop] Onlok's General Store a scroll of teleportation (42 gold) a wand of digging (13/24) (476 gold) a royal jelly (28 gold) a scroll of teleportation (42 gold) a potion of curing (42 gold) 17 arrows (47 gold) a +0 scale mail (56 gold) a bread ration (70 gold) a +0 spear (42 gold) a scroll of remove curse (42 gold) 7 poisoned needles (39 gold) (0, 0, D:6) a +0 leather armour (2, -26, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (3, -32, D:6) 13 sling bullets (8, -20, D:6) a +0 large shield (12, -14, D:6) 12 arrows (14, -28, D:6) a +0 scale mail (15, -30, D:6) 16 stones (20, -6, D:6) 16 stones (27, -26, D:6) 23 stones (37, -5, D:6) 15 bolts (38, -30, D:6) a +0 whip (42, -23, D:6) 20 stones (44, -22, D:6) a +0 ring mail (45, -30, D:6) a +0 leather armour (unseen) (45, -29, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 12 bolts (10, -5, D:7) a +0 club a +0 leather armour (11, 40, D:7) a +0 giant spiked club (28, 12, D:7) a +0 chain mail a +0 mace (29, 11, D:7) a +0 robe a +0 dagger (29, 23, D:7) a stone (29, 30, D:7) 2 arrows (30, 5, D:7) an uncursed ring of loudness {Stlth-} a wand of polymorph (0/24) a wand of confusion (0/48) the +6 whip of Tender Mercy {protect, rElec Int+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). It insulates you from electricity. a -1 long sword (30, 12, D:7) 10 stones (30, 23, D:7) 3 stones (30, 26, D:7) 2 stones a +0 broad axe a +0 plate armour (31, 2, D:7) a +0 robe (31, 28, D:7) 16 stones a +0 club a +0 leather armour (32, 30, D:7) a +0 club (33, 28, D:7) a +0 war axe (33, 30, D:7) an arrow (34, 5, D:7) a +0 hand axe (34, 6, D:7) 15 stones (34, 30, D:7) 13 arrows a +0 shortbow (35, 5, D:7) a +0 whip a +0 whip a big kobold corpse (36, 5, D:7) a stone (37, 28, D:7) a +0 leather armour a +0 dagger (38, 27, D:7) a +0 helmet (39, 20, D:7) a cursed -2 giant club (40, 18, D:7) a +0 giant spiked club (40, 40, D:7) a +0 robe (44, 24, D:7) a +0 whip (47, 20, D:7) a +0 chain mail (50, 22, D:7) a +0 hand axe (51, 27, D:7) a +0 flail (56, 12, D:7) a stone (59, 24, D:7) a stone (59, 25, D:7) a stone (59, 26, D:7) a stone (59, 28, D:7) a stone (59, 29, D:7) a stone (59, 32, D:7) a stone (59, 34, D:7) a +0 leather armour a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (9, 5, D:8) 15 bolts (10, 14, D:8) 12 gold pieces (48, 14, D:8) the cursed +1 war axe of Linearity {flame, rPois rC+ MR+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (53, 19, D:8) a +0 dagger (56, 16, D:8) 2 stones a +0 short sword a kobold corpse (56, 18, D:8) a +0 dagger (58, 20, D:8) a +0 scale mail