esc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -21, D:1) a +0 mace (12, 12, D:1) a +0 robe (26, 19, D:1) 18 stones (33, -16, D:1) 11 sling bullets (36, -4, D:1) a cursed -1 dagger (37, -5, D:1) a cursed -3 club (37, 17, D:1) a +0 leather armour (39, 21, D:1) a +0 short sword (49, -21, D:1) a cursed -2 club a +0 dagger (57, -11, D:1) a +0 dagger (58, -7, D:1) 19 stones a +0 dagger a +0 robe (60, -7, D:1) a stone (61, -7, D:1) a stone (62, -6, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (4, -3, D:2) a +0 ring mail (17, -7, D:2) a +0 leather armour (18, -20, D:2) a +0 club (20, -21, D:2) a +0 ring mail (29, -11, D:2) a +0 dagger (35, 14, D:2) 16 stones (41, -11, D:2) 14 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Alunah" {+Fly rPois} (2910 gold) [ring of poison resistance] It protects you from poison. It lets you fly. the ring of Orroluah {+Fly rElec rPois AC+5} (7530 gold) [ring of protection] It affects your AC (+5). It insulates you from electricity. It protects you from poison. It lets you fly. the ring "Jeeh" {Fire Int+3 SInv} (4250 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. the +1 dagger of Jarphitoy {flame, rN+ Str-2 Int+3 Dex+4} (3030 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It affects your intelligence (+3). It affects your dexterity (+4). It protects you from negative energy. (0, 0, D:3) a cursed -2 mace (unseen) (13, 5, D:3) a +0 ring mail (17, -5, D:3) a +0 robe (20, -29, D:3) 2 inedible chunks of flesh {@w0} 2 stones (23, -34, D:3) 3 large rocks (23, -30, D:3) a stone (24, -31, D:3) a stone (25, -31, D:3) a stone (31, -25, D:3) a +0 club (33, -30, D:3) a +0 dagger (33, -18, D:3) a +0 club