Dungeon Sprint DCSS version 0.20-a0-268-gb6bde61 (webtiles) character file. 0 esc the Chucker (level 1, 0/22 HPs) Began as an Ogre Hunter on Dec 7, 2016. Slain by Ijyb ... wielding a +6 club (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:20 (15 turns). esc the Chucker (Ogre Hunter) Turns: 15, Time: 00:00:21 Health: 0/22 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 2 large rocks (quivered) {!d} d - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) Scrolls k - a scroll of blinking {!r} Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} Comestibles f - a bread ration {@e1} Skills: + Level 2.6 Fighting + Level 4.0 Throwing - Level 1.7 Dodging - Level 0.6 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, esc the Ogre Hunter. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding an enchanted club. Aim: Ijyb, wielding an enchanted club (resting) You throw a large rock {!d}. The large rock {!d} hits Ijyb! Ijyb shouts! Ijyb drinks a potion. Ijyb is healed! Aim: Ijyb, wielding an enchanted club You throw a large rock {!d}. The large rock {!d} barely misses Ijyb. Aim: Ijyb, wielding an enchanted club You throw a large rock {!d}. The large rock {!d} closely misses Ijyb. Ijyb hits you with an enchanted club. Ijyb barely misses you. You take 6 damage, and have 16/22 hp. MASSIVE DAMAGE!! Aim: Ijyb, wielding an enchanted club You throw a large rock {!d}. The large rock {!d} hits Ijyb! Ijyb misses you. Aim: Ijyb, wielding an enchanted club (heavily wounded) You throw a large rock {!d}. The large rock {!d} closely misses Ijyb. Ijyb hits you with an enchanted club. Ijyb hits you but does no damage. You take 5 damage, and have 11/22 hp. MASSIVE DAMAGE!! Firing (i - inventory): No suitable missiles. Aim: Ijyb, wielding an enchanted club (heavily wounded) Okay, then. Firing (i - inventory): No suitable missiles. Aim: Ijyb, wielding an enchanted club (heavily wounded) Okay, then. Ijyb barely misses you. Ijyb completely misses you. There is an open door here. You see here a large rock {!d}. c - a large rock {!d} Ijyb barely misses you. You see here 2 large rocks {!d}. c - 3 large rocks {!d} (gained 2) Ijyb hits you with an enchanted club. You take 3 damage, and have 9/22 hp. Ijyb hits you with an enchanted club. * * * LOW HITPOINT WARNING * * * You see here 2 large rocks {!d}. You take 5 damage, and have 4/22 hp. MASSIVE DAMAGE!! Aim: Ijyb, wielding an enchanted club (moderately wounded) You throw a large rock {!d}. The large rock {!d} barely misses Ijyb. Ijyb hits you with an enchanted club. You die... ####### #<.#.@+ #..'g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | esc the Ogre Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 1 | D | Noticed Ijyb 14 | D | HP: 4/22 [Ijyb/enchanted club (5)] 15 | D | Slain by Ijyb Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Throw: Large rock || 6 Armor: Robe || 1 Dodge: Dodged || 5 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 18.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 18.0 +-------+-------+-------+-------+-------+----------------------