Dungeon Sprint DCSS version 0.20-a0-268-gb6bde61 (webtiles) character file. 23 esc the Chucker (level 2, -7/33 HPs) Began as an Ogre Hunter on Dec 7, 2016. Mangled by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:31 (183 turns). esc the Chucker (Ogre Hunter) Turns: 183, Time: 00:00:31 Health: -7/33 AC: 3 Str: 16 XL: 2 Next: 95% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 3 large rocks (quivered) {!d} d - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) Scrolls k - a scroll of blinking {!r} Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} Comestibles f - a bread ration {@e1} l - 3 chunks of flesh {@w0} Skills: + Level 4.5 Fighting + Level 4.8 Throwing + Level 3.0 Dodging + Level 2.2 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, esc the Ogre Hunter. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. Aim: Ijyb, wearing a leather armour You throw a large rock {!d}. The large rock {!d} closely misses Ijyb. Aim: Ijyb, wearing a leather armour You throw a large rock {!d}. The large rock {!d} closely misses Ijyb. Ijyb barely misses you. Ijyb closely misses you. Aim: Ijyb, wearing a leather armour You throw a large rock {!d}. The large rock {!d} hits Ijyb! Ijyb misses you. Ijyb hits you. You take 1 damage, and have 21/22 hp. Aim: Ijyb, wearing a leather armour (heavily wounded) You throw a large rock {!d}. The large rock {!d} hits Ijyb but does no damage. Ijyb hits you but does no damage. Ijyb barely misses you. Aim: Ijyb, wearing a leather armour (heavily wounded) You throw a large rock {!d}. The large rock {!d} barely misses Ijyb. Ijyb hits you but does no damage. Ijyb hits you. You take 4 damage, and have 17/22 hp. Firing (i - inventory): No suitable missiles. Aim: Ijyb, wearing a leather armour (heavily wounded) Okay, then. Firing (i - inventory): No suitable missiles. Aim: Ijyb, wearing a leather armour (heavily wounded) Okay, then. Ijyb hits you. You take 1 damage, and have 16/22 hp. Ijyb hits you. There is an open door, spattered with blood here. You see here 2 large rocks {!d}. You take 4 damage, and have 12/22 hp. c - 2 large rocks {!d} Ijyb barely misses you. You see here 3 large rocks {!d}. c - 5 large rocks {!d} (gained 3) Aim: Ijyb, wearing a leather armour (heavily wounded) You throw a large rock {!d}. The large rock {!d} hits Ijyb! Ijyb screams, "Me very upset!" Ijyb hits you. Ijyb barely misses you. You take 3 damage, and have 10/22 hp. Aim: Ijyb, wearing a leather armour (severely wounded) You throw a large rock {!d}. The large rock {!d} hits Ijyb!! You kill Ijyb! Your Fighting skill gained 2 levels and is now at level 4! Your Dodging skill gained 2 levels and is now at level 3! Your Stealth skill gained 2 levels and is now at level 2! You have reached level 2! You regained 5 hp, and now have 15/33 hp. MP restored: 2 c - 5 large rocks {!d} (gained 2) Things that are here: a leather armour; the goblin corpse of Ijyb You butcher the goblin corpse of Ijyb. l - 3 chunks of flesh {@w0} You see here a leather armour. You start resting. Health restored: 33 You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! Aim: an ogre, wielding a giant club You throw a large rock {!d}. The large rock {!d} completely misses the ogre. The ogre hits you with a giant club! Ouch! That really hurt! You take 17 damage, and have 16/33 hp. MASSIVE DAMAGE!! You see here a leather armour. There is an open door, spattered with blood here. There is a fountain of clear blue water here. Aim: an ogre, wielding a giant club You throw a large rock {!d}. The large rock {!d} barely misses the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<(#..'.(# #..'[.#..+ #..#### +# #..# #..# #.O# #⌠@# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | esc the Ogre Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 1 | D | Noticed Ijyb 15 | D | Killed Ijyb 15 | D | Reached skill level 4 in Fighting 15 | D | Reached skill level 3 in Dodging 15 | D | Reached skill level 2 in Stealth 15 | D | Reached XP level 2. HP: 15/33 MP: 2/2 173 | D | Killed a gargoyle 174 | D | Noticed an ogre 183 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.5 Dodging | 3 | 3.0 Stealth | 2 | 2.2 Throwing | | 4.8 Action || total -------------------------++------- Throw: Large rock || 9 Armor: Robe || 2 Dodge: Dodged || 6 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.2 | 0.0 | 32.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.2 | 0.0 | 32.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 33.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 33.0 +-------+-------+-------+-------+-------+----------------------