Dungeon Sprint DCSS version 0.20-a0-268-gb6bde61 (webtiles) character file. 25 esc the Chucker (level 3, -1/40 HPs) Began as an Ogre Hunter on Dec 7, 2016. Slain by an ogre ... wielding a +0 giant club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:43 (111 turns). esc the Chucker (Ogre Hunter) Turns: 111, Time: 00:00:44 Health: -1/40 AC: 3 Str: 18 XL: 3 Next: 4% Magic: 3/3 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - a large rock (quivered) {!d} d - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) Scrolls k - a scroll of blinking {!r} Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} Comestibles f - a bread ration {@e1} Skills: + Level 4.5 Fighting + Level 4.9 Throwing + Level 3.1 Dodging + Level 2.3 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, esc the Ogre Hunter. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! Ijyb the Twisted Goblin comes into view. Ijyb shouts! Aim: Ijyb, wearing a chain mail You throw a large rock {!d}. The large rock {!d} closely misses Ijyb. Aim: Ijyb, wearing a chain mail You throw a large rock {!d}. The large rock {!d} barely misses Ijyb. Ijyb barely misses you. x2 Aim: Ijyb, wearing a chain mail You throw a large rock {!d}. The large rock {!d} closely misses Ijyb. Ijyb screams, "It's all mine!" Ijyb barely misses you. Ijyb hits you but does no damage. Aim: Ijyb, wearing a chain mail You throw a large rock {!d}. The large rock {!d} closely misses Ijyb. Ijyb hits you. Ijyb misses you. You take 1 damage, and have 21/22 hp. Aim: Ijyb, wearing a chain mail You throw a large rock {!d}. The large rock {!d} closely misses Ijyb. Ijyb misses you. Firing (i - inventory): No suitable missiles. Aim: Ijyb, wearing a chain mail Okay, then. Ijyb screams, "It's all mine!" Ijyb hits you but does no damage. Ijyb hits you. There is an open door here. You take 1 damage, and have 20/22 hp. Ijyb hits you but does no damage. You see here 5 large rocks {!d}. c - 5 large rocks {!d} Aim: Ijyb, wearing a chain mail You throw a large rock {!d}. The large rock {!d} hits Ijyb! Ijyb hits you. x2 You take 2 damage, and have 19/22 hp. Aim: Ijyb, wearing a chain mail (moderately wounded) You throw a large rock {!d}. The large rock {!d} hits Ijyb! Ijyb closely misses you. x2 Aim: Ijyb, wearing a chain mail (heavily wounded) You throw a large rock {!d}. The large rock {!d} hits Ijyb! Ijyb barely misses you. Ijyb hits you. You take 4 damage, and have 15/22 hp. Aim: Ijyb, wearing a chain mail (almost dead) You throw a large rock {!d}. The large rock {!d} hits Ijyb! You kill Ijyb! Your Fighting skill gained 2 levels and is now at level 4! Your Dodging skill gained 2 levels and is now at level 3! Your Stealth skill gained 2 levels and is now at level 2! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You regained 13 hp, and now have 28/40 hp. MP restored: 3 Unknown command. c - 5 large rocks {!d} (gained 4) You see here a chain mail. You start resting. Health restored: 40 You open the door. An ogre comes into view. It is wielding a giant club. Aim: an ogre, wielding a giant club (resting) You throw a large rock {!d}. The large rock {!d} hits the ogre. The ogre shouts! Aim: an ogre, wielding a giant club (lightly wounded) You throw a large rock {!d}. The large rock {!d} barely misses the ogre. The ogre closely misses you. Aim: an ogre, wielding a giant club (lightly wounded) You throw a large rock {!d}. The large rock {!d} hits the ogre! The ogre hits you with a giant club! You take 14 damage, and have 26/40 hp. MASSIVE DAMAGE!! Aim: an ogre, wielding a giant club (heavily wounded) You throw a large rock {!d}. The large rock {!d} closely misses the ogre. The ogre closely misses you. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.@O.(# #..'[.#.(+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | esc the Ogre Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 1 | D | Noticed Ijyb 16 | D | Killed Ijyb 16 | D | Reached skill level 4 in Fighting 16 | D | Reached skill level 3 in Dodging 16 | D | Reached skill level 2 in Stealth 16 | D | Reached XP level 2. HP: 23/33 MP: 2/2 16 | D | Reached XP level 3. HP: 28/40 MP: 3/3 107 | D | Noticed an ogre 111 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.5 Dodging | 3 | 3.1 Stealth | 2 | 2.3 Throwing | | 4.9 Action || total -------------------------++------- Throw: Large rock || 13 Armor: Robe || 3 Dodge: Dodged || 10 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.1 | 0.0 | 28.0 Dungeon | 100.0 | 100.0 | 0.0 | 7.1 | 0.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------