esc the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 5, D) 42 fruits 4 bread rations {@e1} (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 5, D) an uncursed ring of flight {+Fly, !d} (10, 6, D) an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Dithmenos disapproves of the use of such an item. (unseen) (19, 32, D) a phantom mirror (19, 33, D) a +3 leather armour of poison resistance (20, 32, D) a crystal ball of energy (20, 33, D) a potion of might (21, 32, D) the +16 plate armour of Xanob {MR+++ rCorr Str+7 Int-4} It affects your strength (+7). It affects your intelligence (-4). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (21, 33, D) a scroll of brand weapon (21, 34, D) a sack of spiders (22, 32, D) the +8 morningstar "Xugutureo" {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). (22, 33, D) a +0 scimitar of freezing (22, 34, D) a +2 robe (23, 32, D) a phial of floods (23, 33, D) an uncursed ring of poison resistance (23, 34, D) the cursed +3 trident "Goblinslayer" {pierce, Dex+3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It makes you more stealthy. It has a curse placed upon it. (24, 32, D) an uncursed staff of fire (24, 33, D) the cursed +1 scimitar "Agynec" {vamp, +Fly rC- MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you fly. It has a curse placed upon it. (24, 34, D) a +6 double sword of holy wrath (25, 32, D) an uncursed staff of poison (25, 33, D) an uncursed amulet of rage (25, 34, D) a +2 vampiric spear (26, 32, D) an uncursed staff of conjuration (26, 33, D) a disc of storms (26, 34, D) a +0 great sword of flaming (27, 32, D) a +0 hat of intelligence (27, 33, D) a +1 scale mail of magic resistance (27, 34, D) an uncursed staff of wizardry (28, 32, D) a book of Flames (28, 33, D) a +7 blowgun (29, 32, D) a +1 crystal plate armour (29, 33, D) a +2 ring of intelligence (34, 28, D) an uncursed ring of fire (35, 28, D) a +0 quarterstaff of speed (35, 29, D) the ring "Gaod Unaaqu" {rC+ MR++} [ring of protection from cold] It protects you from cold. It affects your resistance to hostile enchantments. (36, 28, D) a +3 battleaxe of freezing (36, 29, D) a potion of might (37, 28, D) an uncursed staff of death (37, 29, D) a +2 dagger of electrocution (38, 28, D) a +3 plate armour of cold resistance (38, 29, D) an uncursed staff of energy (39, 28, D) a +3 ring of slaying (39, 29, D) the amulet "Woilueb" {Faith rN+ Str+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It protects you from negative energy. (40, 28, D) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (40, 29, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (41, 28, D) a +5 morningstar of crushing (41, 29, D) a cursed staff of death (42, 28, D) an uncursed ring of wizardry (42, 29, D) a +1 rapier of protection (43, 28, D) the cursed +0 rapier of Amorality {pierce, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (43, 29, D) a +3 chain mail of fire resistance (44, 28, D) a +2 vampiric lajatang (47, 44, D) a javelin (49, 36, D) an uncursed staff of air (49, 37, D) an uncursed staff of power (49, 41, D) a javelin (50, 36, D) Rosse's Compendium of Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Poisonous Cloud Conjuration/Poison/Air 5 (50, 37, D) a +3 dire flail of draining (51, 36, D) the ring "Leiraos" {+Fly rN++ Int-4} [ring of flight] It affects your intelligence (-4). It greatly protects you from negative energy. It lets you fly. (51, 37, D) a book of Summonings (52, 36, D) an uncursed ring of flight (52, 37, D) a book of Beasts (53, 36, D) a +2 scale mail of poison resistance (53, 37, D) a +0 leather armour of fire resistance (54, 36, D) a lamp of fire (59, 36, D) a box of beasts (59, 37, D) a +2 pair of gloves of dexterity (60, 36, D) the Almanac of Orientation Spells Type Level a - Portal Projectile Translocation 3 b - Dispersal Translocation 6 c - Disjunction Translocation 8 (60, 37, D) a +5 halberd of chopping (61, 8, D) an uncursed staff of wizardry (61, 26, D) an uncursed staff of death (61, 36, D) a scroll of brand weapon (61, 37, D) a +1 chain mail of cold resistance (62, 0, D) an uncursed amulet of rage {+Rage, !d} (62, 1, D) a book of Ice (62, 8, D) a +2 scimitar of holy wrath (62, 9, D) a crystal ball of energy (62, 16, D) a disc of storms (62, 17, D) a +2 falchion of protection (62, 26, D) the +6 bardiche of Indignation {venom, rElec rF+ rC+ Str-3} It poisons the flesh of those it strikes. It affects your strength (-3). It protects you from fire. It protects you from cold. It insulates you from electricity. (62, 27, D) an uncursed amulet of guardian spirit (62, 36, D) a fan of gales (62, 37, D) a +0 dire flail of protection (63, 0, D) a Grand Grimoire (63, 8, D) a lamp of fire (63, 16, D) an uncursed staff of wizardry {wiz+, !a} (63, 17, D) a disc of storms (63, 26, D) the Collected Works on Clay and Fire Spells Type Level a - Sandblast Earth 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Lee's Rapid Deconstruction Earth 5 e - Iron Shot Conjuration/Earth 6 (63, 27, D) an uncursed ring of protection from magic (63, 36, D) an uncursed ring of protection from magic (63, 37, D) a +1 morningstar of draining (64, 16, D) a +4 vampiric broad axe {!w} (64, 17, D) an uncursed staff of air (64, 26, D) a lamp of fire (64, 27, D) the +5 halberd of the Vulture {chop, *Corrode rF++ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It greatly protects you from fire. It may corrode you when you take damage. (65, 26, D) an uncursed ring of wizardry (67, 0, D) an uncursed amulet of magic regeneration (69, 0, D) an uncursed staff of power {MP+17, !a} (69, 36, D) a cursed staff of earth (70, 8, D) a cursed staff of summoning {!a} (70, 9, D) a +0 hand axe of flaming (70, 36, D) an uncursed staff of death (70, 37, D) a +2 broad axe of chopping (71, 16, D) the ring "Yclymaup" {+Blink rF+ Str+2 Int+2 Stlth-} [ring of loudness] It affects your strength (+2). It affects your intelligence (+2). It protects you from fire. It lets you blink. It makes you less stealthy. (71, 17, D) a book of Battle (71, 26, D) a +5 rapier of venom (71, 27, D) an uncursed staff of power {MP+17, !a} (71, 36, D) a +5 triple sword of holy wrath (71, 37, D) the +10 flail "Daohonoc" {crush, *Noise +Inv rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you turn invisible. It may make noises in combat. (72, 8, D) the +3 long sword of the Endless March {drain, rN+ SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It lets you see invisible. (72, 9, D) a lamp of fire (72, 16, D) the Compendium of Lightness Spells Type Level a - Static Discharge Conjuration/Air 3 b - Airstrike Air 4 c - Summon Lightning Spire Summoning/Air 4 d - Tornado Air 9 (72, 17, D) the +7 trident of Righteous Fury {vamp, rElec rPois MR- Dex-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (72, 26, D) a sack of spiders (72, 27, D) a +2 dagger of speed (72, 36, D) a manual of Long Blades (72, 37, D) an uncursed ring of protection from cold (73, 1, D) a cursed amulet of inaccuracy (73, 16, D) a +2 short sword of distortion (73, 17, D) a scroll of recharging (73, 26, D) a +3 ring of strength (73, 27, D) an uncursed ring of stealth (73, 36, D) a +0 hand axe of electrocution (73, 37, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (75, 1, D) a +0 morningstar of crushing