Dungeon Sprint DCSS version 0.20-a0-222-gb69ddcd (webtiles) character file. 25 esc the Ruffian (level 2, -2/31 HPs) Began as a Troll Monk on Nov 29, 2016. Slain by an ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:09 (11 turns). esc the Ruffian (Troll Monk) Turns: 11, Time: 00:00:10 Health: -2/31 AC: 5 Str: 18 XL: 2 Next: 82% Magic: 1/1 EV: 11 Int: 6 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking {!r} Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage {!q} Comestibles b - 2 bread rations {@e1} Skills: + Level 3.6 Fighting + Level 3.6 Dodging - Level 1.0 Stealth + Level 4.4 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History Welcome, esc the Troll Monk. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. There is an open door here. The helpless Ijyb fails to defend herself. You claw Ijyb! You claw Ijyb! Ijyb barely misses you. You scratch Ijyb. You kill Ijyb! Your Fighting skill increases to level 3! Your Dodging skill increases to level 3! Your Unarmed Combat skill increases to level 4! You have reached level 2! Health restored: 31; MP restored: 1 You open the door. An ogre comes into view. It is wielding a giant club. The ogre hits you with a giant club! There is an open door, spattered with blood here. You take 12 damage, and have 19/31 hp. MASSIVE DAMAGE!! You scratch the ogre. The ogre closely misses you. You scratch the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | esc the Troll Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 1 | D | Noticed Ijyb 6 | D | Killed Ijyb 6 | D | Reached skill level 3 in Fighting 6 | D | Reached skill level 3 in Dodging 6 | D | Reached skill level 4 in Unarmed Combat 6 | D | Reached XP level 2. HP: 31/31 MP: 1/1 8 | D | Noticed an ogre 11 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.6 Dodging | 3 | 3.6 Unarmed Combat | 4 | 4.4 Stealth | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 5 Stab: Sleeping || 1 Dodge: Dodged || 2 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 12.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------