Dungeon Sprint DCSS version 0.20-a0-45-gb3e417c (webtiles) character file. 24 esc the Magician (level 2, -14/17 HPs) Began as a Deep Elf Fire Elementalist on Nov 12, 2016. Demolished by an ogre ... wielding a +0 giant spiked club (31 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:21 (145 turns). esc the Magician (Deep Elf Fire Elementalist) Turns: 145, Time: 00:00:22 Health: -14/17 AC: 2 Str: 5 XL: 2 Next: 79% Magic: 4/9 EV: 14 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 8 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons h - a +0 dagger (weapon) (You took it off Ijyb in the Dungeon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Flames Comestibles c - a bread ration {@e1} j - 3 chunks of flesh {@w0} Skills: + Level 1.9 Fighting + Level 3.8 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 2.7 Conjurations + Level 4.3 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, esc the Deep Elf Fire Elementalist. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! Ijyb the Twisted Goblin comes into view. She is wielding a dagger. Ijyb shouts! Aim: Ijyb, wielding a dagger The flame tongue misses Ijyb. You now have 5/6 mp. Aim: Ijyb, wielding a dagger The flame tongue hits Ijyb. Ijyb barely misses you. You now have 4/6 mp. Aim: Ijyb, wielding a dagger (lightly wounded) The flame tongue hits Ijyb. Ijyb appears unharmed. Ijyb screams, "It's all mine!" Ijyb misses you. You now have 3/6 mp. Aim: Ijyb, wielding a dagger (lightly wounded) The flame tongue hits Ijyb. Ijyb closely misses you. You now have 2/6 mp. Aim: Ijyb, wielding a dagger (heavily wounded) The flame tongue hits Ijyb. Ijyb hits you with a dagger. You take 2 damage, and have 8/10 hp. You now have 1/6 mp. Aim: Ijyb, wielding a dagger (heavily wounded) The flame tongue hits Ijyb. Ijyb drinks a potion. Ijyb is healed! You now have 0/6 mp. Really quaff h - a potion of berserk rage {!q}? A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb hits you with a dagger. You now have 11/15 hp. Unknown command. You hit Ijyb. You hit Ijyb. Ijyb hits you but does no damage. You miss Ijyb. Ijyb barely misses you. You miss Ijyb. You hit Ijyb. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb hits you but does no damage. You punch Ijyb! You closely miss Ijyb. Ijyb hits you with a dagger. You take 3 damage, and have 8/15 hp. You hit Ijyb. You kill Ijyb! Your Fighting skill increases to level 1! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 2! Your Fire Magic skill increases to level 4! You have reached level 2! You regained 6 hp, and now have 14/25 hp. h - a dagger There is an open door, spattered with blood here. You see here the goblin corpse of Ijyb. You butcher the goblin corpse of Ijyb. You feel a strong urge to attack something. j - 3 chunks of flesh {@w0} There is an open door, spattered with blood here. You feel your anger subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 10/17 hp. You start resting. You feel yourself speed up. You regained 2 hp, and now have 12/17 hp. You regained 5 mp, and now have 6/9 mp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) h - a +0 dagger (weapon) You start resting. You feel less exhausted. You start resting. Health restored: 17; MP restored: 9 You open the door. An ogre comes into view. It is wielding a giant spiked club. Aim: an ogre, wielding a giant spiked club (resting) The flame tongue hits the ogre. The ogre shouts! You now have 8/9 mp. Aim: an ogre, wielding a giant spiked club (moderately wounded) The flame tongue hits the ogre. You now have 7/9 mp. Aim: an ogre, wielding a giant spiked club (moderately wounded) The flame tongue hits the ogre. The ogre misses you. You now have 6/9 mp. Aim: an ogre, wielding a giant spiked club (heavily wounded) The flame tongue misses the ogre. The ogre barely misses you. You now have 5/9 mp. Aim: an ogre, wielding a giant spiked club (heavily wounded) The flame tongue hits the ogre. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | esc the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 17 | D | Killed Ijyb 17 | D | Reached skill level 1 in Fighting 17 | D | Reached skill level 3 in Dodging 17 | D | Reached skill level 4 in Spellcasting 17 | D | Reached skill level 2 in Conjurations 17 | D | Reached skill level 4 in Fire Magic 17 | D | Reached XP level 2. HP: 14/17 MP: 1/9 140 | D | Noticed an ogre 145 | D | Demolished by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.9 Dodging | 3 | 3.8 Spellcasting | 4 | 4.3 Conjurations | 2 | 2.7 Fire Magic | 4 | 4.3 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Flame Tongue || 11 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 6 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 14.7 | 0.0 | 34.0 Dungeon | 100.0 | 100.0 | 0.0 | 14.7 | 0.0 | 34.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------