Dungeon Sprint DCSS version 0.18-a0-23-g19353e1 (webtiles) character file. 28 esc the Twirler (level 2, 0/24 HPs) Began as a Demonspawn Gladiator on Nov 2, 2015. Slain by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:35 (161 turns). esc the Twirler (Demonspawn Gladiator) Turns: 161, Time: 00:00:35 Health: 0/24 AC: 3 Str: 15 XL: 2 Next: 96% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (shield currently unavailable) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: horns 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 2 throwing nets (quivered) {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet Scrolls k - a scroll of blinking {!r} Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} Comestibles e - a bread ration {@e1} l - a chunk of flesh {@w0} Skills: + Level 3.5 Fighting - Level 3.8 Staves - Level 1.7 Throwing + Level 2.5 Armour + Level 3.7 Dodging + Level 0.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Welcome, esc the Demonspawn Gladiator. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. Ijyb shouts! Firing (i - inventory): No suitable missiles. Aim: Ijyb Okay, then. You sock Ijyb! Ijyb closely misses you. You hit Ijyb. Ijyb closely misses you. You closely miss Ijyb. Ijyb hits you but does no damage. You hit Ijyb. Ijyb hits you. You take 2 damage, and have 14/16 hp. You barely miss Ijyb. Ijyb hits you. You take 3 damage, and have 11/16 hp. You hit Ijyb. Ijyb hits you. Ijyb hits you but does no damage. You take 2 damage, and have 9/16 hp. You hit Ijyb but do no damage. Ijyb barely misses you. You hit Ijyb. Ijyb hits you but does no damage. You sock Ijyb! You kill Ijyb! Your Fighting skill increases to level 3! Your Staves skill increases to level 3! Your Armour skill gained 2 levels and is now at level 2! Your Dodging skill increases to level 3! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Your +0 helmet falls away! You regained 3 hp, and now have 12/24 hp. MP restored: 2 There is an open door, spattered with blood here. You see here the goblin corpse of Ijyb. You butcher the goblin corpse of Ijyb. l - a chunk of flesh {@w0} There is an open door, spattered with blood here. You start resting. Health restored: 24 You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! There is an open door here. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering d - 3 throwing nets {=f, !d} for throwing. Aim: an ogre, wielding a giant club You throw a throwing net {=f, !d}. The throwing net {=f, !d} hits the ogre. The ogre is caught in the net! The ogre struggles against the net. You hit the ogre. You headbutt the ogre, but do no damage. The ogre struggles against the net. You hit the ogre. The ogre struggles against the net. You completely miss the ogre. You headbutt the ogre. The ogre struggles against the net. You hit the ogre. The ogre struggles against the net. You hit the ogre. The ogre struggles against the net. The net rips apart, and the ogre comes free! You hit the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc the Demonspawn Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 11 | D | Killed Ijyb 11 | D | Reached skill level 3 in Fighting 11 | D | Reached skill level 3 in Staves 11 | D | Reached skill level 2 in Armour 11 | D | Reached skill level 3 in Dodging 11 | D | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 11 | D | Reached XP level 2. HP: 12/24 MP: 2/2 153 | D | Noticed an ogre 161 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Quarterstaff || 15 Throw: Throwing net || 1 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.9 | 0.0 | 29.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.9 | 0.0 | 29.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------