Dungeon Sprint DCSS version 0.18-a0-23-g19353e1 (webtiles) character file. 28 esc the Ducker (level 2, -14/25 HPs) Began as a Demonspawn Gladiator on Nov 2, 2015. Demolished by an ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:03 (164 turns). esc the Ducker (Demonspawn Gladiator) Turns: 164, Time: 00:01:03 Health: -14/25 AC: 8 Str: 15 XL: 2 Next: 96% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (shield currently unavailable) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: rough black scales 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking {!r} Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} Comestibles e - a bread ration {@e1} Skills: + Level 3.9 Fighting + Level 4.0 Staves - Level 1.7 Throwing + Level 0.0 Armour + Level 4.1 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rough black scales (AC +4, Dex -1). Message History Welcome, esc the Demonspawn Gladiator. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. Ijyb shouts! You hit Ijyb. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb misses you. You thump Ijyb! Ijyb closely misses you. You hit Ijyb. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb closely misses you. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb hits you. You take 3 damage, and have 13/16 hp. You barely miss Ijyb. Ijyb closely misses you. You hit Ijyb. Ijyb grins evilly. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb hits you but does no damage. You hit Ijyb. Ijyb hits you. You take 3 damage, and have 10/16 hp. You hit Ijyb. Ijyb hits you but does no damage. Ijyb misses you. You closely miss Ijyb. Ijyb barely misses you. You completely miss Ijyb. Ijyb barely misses you. You hit Ijyb. You kill Ijyb! Your Fighting skill increases to level 3! Your Staves skill gained 2 levels and is now at level 4! Your Dodging skill gained 2 levels and is now at level 4! You have reached level 2! Your demonic ancestry asserts itself... Rough black scales grow over part of your body. You regained 4 hp, and now have 14/25 hp. MP restored: 2 There is an open door, spattered with blood here. You see here a leather armour. You start resting. Health restored: 25 You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering d - 3 throwing nets {=f, !d} for throwing. Aim: an ogre, wielding a giant club You throw a throwing net {=f, !d}. The throwing net {=f, !d} barely misses the ogre. Aim: an ogre, wielding a giant club You throw a throwing net {=f, !d}. The throwing net {=f, !d} barely misses the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 18 damage, and have 7/25 hp. MASSIVE DAMAGE!! Aim: an ogre, wielding a giant club You throw a throwing net {=f, !d}. The throwing net {=f, !d} barely misses the ogre. The ogre closely misses you. Drink which item? (? for menu, Esc to quit) Okay, then. The ogre barely misses you. There is an open door here. You see here 3 throwing nets {=f, !d}. d - 3 throwing nets {=f, !d} The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#..'O@# #..[..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc the Demonspawn Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 17 | D | Killed Ijyb 17 | D | Reached skill level 3 in Fighting 17 | D | Reached skill level 4 in Staves 17 | D | Reached skill level 4 in Dodging 17 | D | Gained mutation: You are partially covered in rough black scales (AC +4, Dex -1). [demonic ancestry] 17 | D | Reached XP level 2. HP: 13/25 MP: 2/2 155 | D | Noticed an ogre 164 | D | Demolished by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Quarterstaff || 15 Throw: Throwing net || 3 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.6 | 0.0 | 36.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.6 | 0.0 | 36.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------