Dungeon Sprint DCSS version 0.17-a0-2208-ge5ab1d3 (webtiles) character file. 83 esc the Skirmisher (level 4, -5/58 HPs) Began as an Ogre Hunter on Oct 26, 2015. Slain by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:15 (373 turns). esc the Skirmisher (Ogre Hunter) Turns: 373, Time: 00:02:15 Health: -5/58 AC: 4 Str: 17 XL: 4 Next: 44% Magic: 4/4 EV: 11 Int: 10 God: Gold: 19 SH: 0 Dex: 11 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Rnd*Rage + d - +0 robe rNeg . . . SustAt . (no shield) rPois + Gourm . (helmet restricted) rElec . Spirit . a - +0 cloak rCorr . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: engulfed (cannot breathe), flying, not resistant to hostile enchantments, very unstealthy A: unfitting armour, hooves 1, berserk 1, poison resistance, robust 1, tough skin 1, wild magic 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 19 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles b - a throwing net {=f, !d} Armour a - a +0 cloak (worn) (You took it off Crazy Yiuf in the Dungeon) d - a +0 robe (worn) Scrolls k - a scroll of blinking {!r} o - a scroll of holy word {!r} p - 3 scrolls of identify q - a scroll of remove curse Potions f - 2 potions of curing g - 2 potions of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} s - a potion of flight Comestibles e - a bread ration {@e1} l - 5 chunks of flesh {@w0} r - 2 royal jellies Skills: + Level 6.8 Fighting + Level 6.2 Throwing + Level 4.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). You have large cloven feet. You tend to lose your temper in combat. Your system is resistant to poisons. You are robust (+10% HP). Your spells are a little harder to cast, but a little more powerful. Message History Okay, then. You aren't carrying any items that can be evoked. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering b - 2 throwing nets {=f, !d} for throwing. Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak (heavily wounded) You throw a throwing net {=f, !d}. The throwing net {=f, !d} hits Crazy Yiuf. Crazy Yiuf is caught in the net! Crazy Yiuf struggles against the net. Crazy Yiuf struggles against the net. Crazy Yiuf struggles against the net. You hit Crazy Yiuf but do no damage. Crazy Yiuf struggles against the net. You hit Crazy Yiuf. Crazy Yiuf struggles against the net. You hit Crazy Yiuf. You kill Crazy Yiuf! Your Throwing skill increases to level 6! You have reached level 4! You regained 7 hp, and now have 51/53 hp. MP restored: 4 a - a cloak You see here a quarterstaff of chaos. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your cloak. You continue putting on your cloak. x3 You finish putting on your +0 cloak. Drink which item? (? for menu, Esc to quit) Okay, then. Health restored: 53 m - a large rock {!d} m - 5 large rocks {!d} (gained 4) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering m - 5 large rocks {!d} for throwing. You open the door. There is an open door here. You now have 16 gold pieces (gained 11). n - a metallic white potion; o - a scroll labeled UHIUCO KAEZ p - a scroll labeled FOJYDE DEUN; q - a scroll labeled ZUOQORCHAHA r - a royal jelly; f - 2 potions of curing (gained 1) s - a bubbling clear potion n - 2 metallic white potions (gained 1) o - 2 scrolls labeled UHIUCO KAEZ (gained 1) p - 3 scrolls of identify (gained 2) q - 2 scrolls labeled ZUOQORCHAHA (gained 1) r - 2 royal jellies (gained 1); g - 2 potions of heal wounds (gained 1) s - 2 bubbling clear potions (gained 1) You now have 19 gold pieces (gained 3). Read which item? (? for menu, Esc to quit) As you read the scroll labeled UHIUCO KAEZ, it crumbles to dust. You speak a Word of immense power! It was a scroll of holy word. Read which item? (? for menu, Esc to quit) As you read the scroll labeled ZUOQORCHAHA, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. Drink which item? (? for menu, Esc to quit) It was a potion of flight. You feel very buoyant. You fly up into the air. Drink which item? (? for menu, Esc to quit) It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel robust. You feel resistant to poisons. Drink which item? (? for menu, Esc to quit) Really quaff n - a potion of mutation {!q}? You feel extremely strange. You feel a little pissed off. Your feet thicken and deform. There is an open door here. You start resting. Health restored: 58 You reach down and open the door. A water elemental comes into view. Aim: a water elemental You throw a large rock {!d}. The large rock {!d} hits the water elemental but does no damage. Aim: a water elemental You throw a large rock {!d}. The large rock {!d} hits the water elemental! The water elemental closely misses you. Aim: a water elemental (moderately damaged) You throw a large rock {!d}. The large rock {!d} hits the water elemental! The water elemental hits you! The water elemental engulfs you in water! You take 15 damage, and have 43/58 hp. MASSIVE DAMAGE!! Aim: a water elemental (severely damaged) You throw a large rock {!d}. The large rock {!d} hits the water elemental but does no damage. Your lungs strain for air! The water elemental misses you. You take 4 damage, and have 39/58 hp. Aim: a water elemental (severely damaged) You throw a large rock {!d}. The large rock {!d} hits the water elemental. Your lungs strain for air! The water elemental hits you! You take 17 damage, and have 22/58 hp. MASSIVE DAMAGE!! You hit the water elemental. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you!! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣♣♣♣ ♣.# ..#..#....♣.♣ ♣♣.# #'####.....♣♣ ♣..# .....#....≈.♣♣♣..# ..)..#...≈≈♣♣...@# ....(#).≈≈≈≈.♣.♣.E.⌠.... ####'#..≈≈≈≈≈≈...#...### .....#.≈≈≈≈≈≈....#.⌠.# .....#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# ...÷.............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) 2 oozes (D) A rat (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A yaktaur (D) 3 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc the Ogre Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 11 | D | Reached skill level 3 in Fighting 11 | D | Reached skill level 2 in Dodging 14 | D | Reached skill level 4 in Fighting 14 | D | Reached XP level 2. HP: 18/32 MP: 2/2 144 | D | Killed a yaktaur 157 | D | Noticed Jessica 168 | D | Killed Jessica 168 | D | Reached skill level 5 in Fighting 168 | D | Reached skill level 5 in Throwing 168 | D | Reached skill level 3 in Dodging 168 | D | Reached XP level 3. HP: 30/42 MP: 3/3 176 | D | Killed a white draconian scorcher 177 | D | Killed a white draconian scorcher 273 | D | Reached skill level 6 in Fighting 273 | D | Reached skill level 4 in Dodging 302 | D | Noticed Crazy Yiuf 313 | D | Killed Crazy Yiuf 313 | D | Reached skill level 6 in Throwing 313 | D | Reached XP level 4. HP: 51/53 MP: 4/4 343 | D | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 343 | D | Gained mutation: You are robust (+10% HP). [potion of mutation] 343 | D | Gained mutation: Your system is resistant to poisons. [potion of mutation] 344 | D | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 344 | D | Gained mutation: You have large cloven feet. [potion of mutation] 367 | D | Noticed a water elemental 373 | D | Slain by a water elemental Vault maps used: D: dungeon_sprint_mu Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 14 | 1 || 15 Throw: Large rock | 17 | 5 || 22 Throwing net | 1 | || 1 Use: Potion | | 3 || 3 Scroll | | 2 || 2 Stab: Sleeping | 1 | || 1 Vault maps used: D: dungeon_sprint_mu Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.8 | 0.0 | 160.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.8 | 0.0 | 160.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 119.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 119.0 +-------+-------+-------+-------+-------+----------------------