esc the Dungeon (0, 0, D) a +0 club (0, 30, D) a +2 scimitar of holy wrath a +4 quarterstaff of pain a +2 halberd of protection a +2 morningstar of venom a +3 war axe of chopping a +2 rapier of electrocution (0, 31, D) a +0 giant spiked club (still there?) a +0 pair of boots (still there?) (0, 32, D) a +0 pair of gloves (0, 33, D) a +1 chain mail (0, 36, D) a hound corpse